Player Matchup

Rama
Rama
CHRISTOS_M3
Rama
Level 154
God Stats
9W - 11L
1,408 SR
Queue Stats
593W - 544L
1,479 Elo+
Solo
Thoth
Thoth
Frodo-Teebeutlin
Thoth
Level 125
God Stats
15W - 9L
1,661 SR
Queue Stats
964W - 893L
1,507 Elo+
Solo
Da Ji
Da Ji
Ludens99
Da Ji
Level 87
God Stats
11W - 10L
1,583 SR
Queue Stats
226W - 219L
1,465 Elo+
Party 2
Fafnir
Fafnir
Zarok_1
Fafnir
Level 107
God Stats
4W - 13L
1,351 SR
Queue Stats
367W - 367L
1,409 Elo+
Solo
Guan Yu
Guan Yu
xlk101
Guan Yu
Level 89
God Stats
4W - 3L
1,719 SR
Queue Stats
271W - 263L
1,452 Elo+
Party 2
Team Averages
Level 112
1,544 SR
1,463 Elo+

VS

Team Averages
Level 109
1,505 SR
1,344 Elo+
Amaterasu
Amaterasu
GNS_Tui-Tui
Amaterasu
Level 102
God Stats
7W - 3L
1,725 SR
Queue Stats
390W - 413L
1,358 Elo+
Solo
Izanami
Izanami
N1ghtw1ng27
Izanami
Level 103
God Stats
9W - 4L
1,899 SR
Queue Stats
225W - 213L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Venxm696
Morgan Le Fay
Level 152
God Stats
36W - 30L
1,514 SR
Queue Stats
274W - 291L
1,462 Elo+
Solo
Set
Set
Yaki_yu
Set
Level 128
God Stats
5W - 3L
1,348 SR
Queue Stats
50W - 28L
1,437 Elo+
Party 1
Ganesha
Ganesha
polo-xdrakars
Ganesha
Level 60
God Stats
5W - 9L
1,040 SR
Queue Stats
7W - 14L
1,010 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,253
525
2,186
7,238
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 2
5,202
520
2,924
4,664
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Ludens99
Da Ji
10
4 / 4 / 1
6,041
604
2,971
7,510
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Zarok_1
Fafnir
9
1 / 0 / 2
5,587
559
1,621
5,803
3,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
xlk101
Guan Yu
11
3 / 2 / 0
6,375
638
4,359
6,096
3,362
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GNS_Tui-Tui
Amaterasu
9
0 / 3 / 1
5,316
532
2,769
7,057
3,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
N1ghtw1ng27
Izanami
10
3 / 2 / 1
6,103
610
3,448
5,300
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Venxm696
Morgan Le Fay
10
2 / 3 / 2
6,003
600
6,431
4,972
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
12
7 / 1 / 1
7,360
736
4,312
6,753
2,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
9
0 / 1 / 5
5,592
559
2,299
5,777
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
12
12
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
0
2
2
0.5
W
Amaterasu
GNS_Tui-Tui
Amaterasu
0
3
1
0.17
L
Da Ji
Ludens99
Da Ji
4
4
1
1.13
W
Izanami
N1ghtw1ng27
Izanami
3
2
1
1.75
W
Morgan Le Fay
Venxm696
Morgan Le Fay
2
3
2
1
W
Set
7
1
1
7.5
L
Fafnir
Zarok_1
Fafnir
1
0
2
2
W
Ganesha
0
1
5
2.5
L
Guan Yu
xlk101
Guan Yu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,061
Damage
19,259
31,311
Taken
29,859
11,983
Mitigated
11,498
8,202
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,186
1,822
0
2,758
7,238
1,594
41
903
6,335
0
28,100
L
2,924
227
0
1,028
4,664
1,254
0
2,686
1,754
28,155
0
W
Amaterasu
GNS_Tui-Tui
Amaterasu
2,769
950
0
2,467
7,057
3,711
0
0
7,057
0
22,226
L
Da Ji
Ludens99
Da Ji
2,971
878
0
648
7,510
2,386
0
2,069
5,309
0
29,154
W
Izanami
N1ghtw1ng27
Izanami
3,448
2,303
0
820
5,300
1,419
209
413
4,887
0
39,923
W
Morgan Le Fay
Venxm696
Morgan Le Fay
6,431
574
0
1,330
4,972
1,712
854
690
4,182
29,389
0
W
Set
4,312
2,230
0
3,351
6,753
2,432
0
1,068
5,611
0
37,851
L
Fafnir
Zarok_1
Fafnir
1,621
582
0
1,515
5,803
3,387
0
2,548
3,087
11,555
0
W
Ganesha
2,299
329
0
1,390
5,777
2,224
135
2,102
3,577
16,820
0
L
Guan Yu
xlk101
Guan Yu
4,359
942
35
2,218
6,096
3,362
102
0
6,096
0
36,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
30,374
304
Minions Killed
295
0
Camps Cleared
0
903,247
Distance Traveled
927,133
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,253
525
60
6
0
155,150
3
L
Thoth
5,202
520
69
7
0
185,940
2
W
Amaterasu
5,316
532
45
5
0
168,788
2
L
Da Ji
6,041
604
69
7
0
190,236
0
W
Izanami
6,103
610
95
10
0
163,937
5
W
Morgan Le Fay
6,003
600
61
6
0
169,299
4
W
Set
7,360
736
85
9
0
217,698
0
L
Fafnir
5,587
559
21
2
0
178,981
2
W
Ganesha
5,592
559
9
1
0
207,411
3
L
Guan Yu
6,375
638
85
9
0
192,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role