Player Matchup

Susano
Susano
Bronze III
D4sH z KILLERz
Susano
Bronze III
Level 114
God Stats
0W - 1L
1,811 SR
Queue Stats
1W - 2L
1,495 MMR
Solo
Skadi
Skadi
Bronze III
D9SHEYROP9J
Skadi
Bronze III
Level 30
God Stats
0W - 1L
1,848 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Vamana
Vamana
Gold I
Kxmel-94_
Vamana
Gold I
Level 118
God Stats
14W - 9L
1,719 SR
Queue Stats
305W - 318L
1,480 MMR
Solo
Mulan
Mulan
Gold III
Weedyc
Mulan
Gold III
Level 119
God Stats
58W - 63L
1,499 SR
Queue Stats
579W - 581L
1,457 MMR
Solo
Sol
Sol
Gold III
YurSugarDad
Sol
Gold III
Level 106
God Stats
1W - 3L
1,569 SR
Queue Stats
391W - 391L
1,460 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,689 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,590 SR
1,483 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
Alexvelikiy7
Scylla
Gold III
Level 123
God Stats
39W - 34L
1,440 SR
Queue Stats
270W - 276L
1,468 MMR
Solo
Ganesha
Ganesha
Bronze III
Burak3892
Ganesha
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,449 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
wewo8242
Gilgamesh
Silver I
Level 72
God Stats
3W - 0L
2,009 SR
Queue Stats
28W - 36L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
8,447
563
6,613
10,873
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 0
5,990
399
1,890
11,319
2,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Kxmel-94_
Vamana
13
3 / 1 / 5
8,245
550
4,979
10,615
5,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Weedyc
Mulan
13
2 / 5 / 1
7,966
531
7,516
10,411
6,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 4 / 2
6,994
466
5,793
9,180
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
NeithTiamatSet

VS

Bans
HadesAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
11 / 1 / 3
10,385
692
11,293
11,796
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
13
4 / 3 / 0
8,217
548
7,282
9,745
3,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
2 / 2 / 3
7,986
532
3,831
7,798
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Burak3892
Ganesha
11
0 / 4 / 4
7,296
486
2,804
7,666
5,492
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
wewo8242
Gilgamesh
15
2 / 3 / 1
9,369
625
5,122
11,523
8,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
13
Kills
19
19
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
3
12.5
W
Danzaburou
 
Danzaburou
4
3
0
1.33
W
Scylla
2
2
3
1.75
W
Ganesha
Burak3892
Ganesha
0
4
4
0.5
L
6
3
4
2.67
L
0
6
0
0
L
Vamana
Kxmel-94_
Vamana
3
1
5
5.5
L
Mulan
Weedyc
Mulan
2
5
1
0.5
L
2
4
2
0.75
W
Gilgamesh
wewo8242
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
30,332
52,398
Taken
48,528
21,274
Mitigated
25,621
12,271
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,293
6,101
0
4,474
11,796
5,068
0
1,817
9,979
0
65,969
W
Danzaburou
 
Danzaburou
7,282
2,692
0
3,590
9,745
3,549
896
0
9,745
0
54,468
W
Scylla
3,831
147
0
3,324
7,798
2,797
0
1,785
6,013
42,840
0
W
Ganesha
Burak3892
Ganesha
2,804
147
0
1,820
7,666
5,492
152
2,191
5,475
17,394
0
L
6,613
1,961
0
3,583
10,873
4,029
0
1,348
9,525
0
43,090
L
1,890
897
0
1,999
11,319
2,732
36
928
10,391
0
30,064
L
Vamana
Kxmel-94_
Vamana
4,979
1,768
0
2,710
10,615
5,338
383
2,614
8,001
0
33,672
L
Mulan
Weedyc
Mulan
7,516
1,152
0
1,657
10,411
6,505
0
0
10,411
0
47,058
L
5,793
1,891
0
2,322
9,180
2,670
0
1,745
7,435
29,919
0
W
Gilgamesh
wewo8242
Gilgamesh
5,122
1,158
0
2,625
11,523
8,715
2,310
0
11,523
0
43,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
43,253
355
Minions Killed
436
0
Camps Cleared
0
1,291,881
Distance Traveled
1,435,804
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,385
692
130
9
0
341,179
0
W
Danzaburou
8,217
548
108
7
0
245,711
2
W
Scylla
7,986
532
97
6
0
285,075
6
W
Ganesha
7,296
486
24
2
0
275,713
0
L
Susano
8,447
563
83
6
0
294,010
1
L
Skadi
5,990
399
50
3
0
230,667
0
L
Vamana
8,245
550
54
4
0
273,153
2
L
Mulan
7,966
531
103
7
0
232,304
2
L
Sol
6,994
466
65
4
0
261,747
3
W
Gilgamesh
9,369
625
77
5
0
288,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role