Player Matchup

Bellona
Bellona
Black_Flames_4k
Bellona
Level 15
God Stats
16W - 8L
1,493 SR
Queue Stats
17W - 11L
1,322 Elo+
Party 1
Yemoja
Yemoja
KazutoAlucard
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,117 Elo+
Solo
Tiamat
Tiamat
MBevers
Tiamat
Level 42
God Stats
4W - 2L
1,477 SR
Queue Stats
10W - 9L
1,269 Elo+
Party 1
Sol
Sol
SombraDelphi
Sol
Level 8
God Stats
7W - 15L
1,315 SR
Queue Stats
7W - 15L
1,308 Elo+
Solo
Amaterasu
Amaterasu
capital_g3
Amaterasu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,443 Elo+
Party 1
Team Averages
Level 18
1,457 SR
1,292 Elo+

VS

Team Averages
Level 14
1,502 SR
1,370 Elo+
Eset
Eset
ArtemiyPups
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,253 Elo+
Solo
Cthulhu
Cthulhu
Coveted Souls
Cthulhu
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Solo
Scylla
Scylla
TitanForge63
Scylla
Level 17
God Stats
34W - 34L
1,460 SR
Queue Stats
74W - 99L
1,399 Elo+
Solo
Kukulkan
Kukulkan
Xeroexp
Kukulkan
Level 18
God Stats
1W - 2L
1,456 SR
Queue Stats
24W - 33L
1,371 Elo+
Solo
Fenrir
Fenrir
tukkerboy15
Fenrir
Level 21
God Stats
7W - 4L
1,593 SR
Queue Stats
27W - 34L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 9
15,763
876
14,555
20,075
12,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
0 / 3 / 4
15,326
851
3,979
9,865
5,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tiamat
MBevers
Tiamat
20
5 / 2 / 13
16,770
932
31,880
14,570
10,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 7 / 7
15,111
840
12,517
27,521
9,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
capital_g3
Amaterasu
20
10 / 1 / 8
17,392
966
25,644
24,473
20,417
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 3
13,545
753
5,068
9,950
3,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
20
2 / 6 / 8
14,748
819
18,333
33,331
30,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
20
1 / 5 / 5
14,374
799
15,204
19,995
6,662
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Xeroexp
Kukulkan
20
7 / 3 / 5
16,385
910
35,567
19,241
7,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
19
3 / 3 / 5
14,430
802
11,584
12,336
8,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
21
Kills
14
14
Deaths
21
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
5
1
9
9.5
L
Cthulhu
2
6
8
1
W
0
3
4
0.67
W
Tiamat
MBevers
Tiamat
5
2
13
5.75
W
1
7
7
0.64
L
Scylla
1
5
5
0.7
L
Kukulkan
Xeroexp
Kukulkan
7
3
5
3.17
W
Amaterasu
capital_g3
Amaterasu
10
1
8
14
L
Fenrir
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,575
Damage
85,756
96,504
Taken
94,853
57,635
Mitigated
56,168
23,346
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,068
1,071
333
0
9,950
3,437
0
6,308
3,642
17,983
0
W
14,555
2,900
0
3,475
20,075
12,419
0
16,615
3,460
21
36,457
L
Cthulhu
18,333
2,196
558
5,895
33,331
30,017
0
15,678
17,653
43,983
0
W
3,979
311
1,357
1,680
9,865
5,303
0
8,206
1,659
13,958
0
W
Tiamat
MBevers
Tiamat
31,880
2,476
0
2,492
14,570
10,160
0
10,426
4,144
63,210
0
W
12,517
3,452
0
5,492
27,521
9,336
0
19,850
7,671
74,250
0
L
Scylla
15,204
421
853
317
19,995
6,662
0
14,104
5,891
39,059
0
L
Kukulkan
Xeroexp
Kukulkan
35,567
5,164
324
4,366
19,241
7,882
0
8,836
10,405
92,208
0
W
Amaterasu
capital_g3
Amaterasu
25,644
16,607
0
8,850
24,473
20,417
0
19,075
5,398
0
37,070
L
Fenrir
11,584
2,129
0
209
12,336
8,170
0
3,471
8,865
0
15,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,362
Gold Earned
73,482
317
Minions Killed
293
10
Camps Cleared
3
1,588,266
Distance Traveled
1,438,879
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,545
753
26
1
0
254,609
0
W
Bellona
15,763
876
69
4
5
333,555
3
L
Cthulhu
14,748
819
50
3
0
347,831
0
W
Yemoja
15,326
851
16
1
0
232,010
0
W
Tiamat
16,770
932
63
4
3
375,061
2
W
Sol
15,111
840
144
8
0
256,512
0
L
Scylla
14,374
799
46
3
1
315,784
4
L
Kukulkan
16,385
910
161
9
1
308,615
0
W
Amaterasu
17,392
966
25
1
2
391,128
0
L
Fenrir
14,430
802
10
1
1
212,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role