Player Matchup

Morgan Le Fay
Morgan Le Fay
Beltrii_
Morgan Le Fay
Level 100
God Stats
7W - 3L
1,636 SR
Queue Stats
251W - 235L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ReViEnTa_OgTes
Cu Chulainn
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,274 Elo+
Party 2
Neith
Neith
X_Nahum325_X
Neith
Level 111
God Stats
9W - 8L
1,654 SR
Queue Stats
300W - 284L
1,564 Elo+
Party 2
Athena
Athena
mulholland17
Athena
Level 109
God Stats
12W - 8L
1,673 SR
Queue Stats
357W - 353L
1,588 Elo+
Party 3
Apollo
Apollo
pghcameron
Apollo
Level 24
God Stats
3W - 1L
1,702 SR
Queue Stats
355W - 335L
1,607 Elo+
Party 3
Team Averages
Level 74
1,633 SR
1,512 Elo+

VS

Team Averages
Level 96
1,501 SR
1,497 Elo+
Bellona
Bellona
Hexctic
Bellona
Level 46
God Stats
13W - 9L
1,663 SR
Queue Stats
286W - 253L
1,438 Elo+
Solo
Sol
Sol
UntamedXBeast14
Sol
Level 148
God Stats
0W - 2L
1,497 SR
Queue Stats
110W - 97L
1,513 Elo+
Party 1
Medusa
Medusa
lildemon1219
Medusa
Level 107
God Stats
2W - 3L
1,463 SR
Queue Stats
127W - 113L
1,507 Elo+
Party 1
Cerberus
Cerberus
monkwinner123
Cerberus
Level 149
God Stats
1W - 4L
1,454 SR
Queue Stats
105W - 102L
1,528 Elo+
Party 1
Loki
Loki
sTaTiiC splash
Loki
Level 28
God Stats
3W - 1L
1,428 SR
Queue Stats
25W - 22L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beltrii_
Morgan Le Fay
17
4 / 2 / 4
10,170
565
10,434
8,276
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
ReViEnTa_OgTes
Cu Chulainn
17
7 / 2 / 9
10,861
603
13,828
16,478
15,735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 12
8,512
473
8,659
11,037
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
15
6 / 2 / 8
10,322
573
5,678
13,417
13,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
pghcameron
Apollo
17
4 / 2 / 5
10,114
562
8,006
11,034
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hexctic
Bellona
14
3 / 6 / 5
8,815
490
9,562
14,965
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 3
8,696
483
8,262
12,992
4,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
14
0 / 3 / 3
8,651
481
3,627
9,194
3,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
monkwinner123
Cerberus
13
3 / 2 / 6
8,962
498
7,174
13,603
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 0
7,633
424
5,054
11,816
5,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
22
Kills
9
11
Deaths
22
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beltrii_
Morgan Le Fay
4
2
4
3
L
Bellona
Hexctic
Bellona
3
6
5
0.92
W
Cu Chulainn
ReViEnTa_OgTes
Cu Chulainn
7
2
9
5.75
L
3
4
3
1.13
W
1
3
12
2.33
L
Medusa
0
3
3
0.5
L
Cerberus
monkwinner123
Cerberus
3
2
6
3
W
Athena
6
2
8
5
W
Apollo
pghcameron
Apollo
4
2
5
3.25
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,605
Damage
33,679
60,242
Taken
62,570
41,668
Mitigated
33,155
17,715
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beltrii_
Morgan Le Fay
10,434
632
0
2,629
8,276
3,445
959
2,452
5,824
76,806
0
L
Bellona
Hexctic
Bellona
9,562
4,406
0
2,978
14,965
10,678
0
4,569
10,396
0
62,945
W
Cu Chulainn
ReViEnTa_OgTes
Cu Chulainn
13,828
2,382
0
4,138
16,478
15,735
0
4,990
11,488
8,346
66,111
L
8,262
1,871
0
5,497
12,992
4,462
0
4,916
8,076
57,136
0
W
8,659
2,873
0
2,944
11,037
4,751
48
1,774
9,263
0
55,911
L
Medusa
3,627
1,803
0
1,898
9,194
3,106
1,146
1,924
7,270
0
56,849
L
Cerberus
monkwinner123
Cerberus
7,174
297
0
3,094
13,603
9,256
0
4,413
9,190
19,604
0
W
Athena
5,678
1,772
198
1,324
13,417
13,519
197
2,480
10,937
28,010
0
W
Apollo
pghcameron
Apollo
8,006
3,992
0
6,482
11,034
4,218
1,701
3,786
7,248
0
77,706
L
5,054
1,621
0
0
11,816
5,653
1,364
1,650
10,166
46
45,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
42,757
599
Minions Killed
451
0
Camps Cleared
0
1,714,918
Distance Traveled
1,698,318
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,170
565
146
8
0
344,743
5
L
Bellona
8,815
490
107
6
0
342,564
0
W
Cu Chulainn
10,861
603
140
8
0
343,027
4
L
Sol
8,696
483
121
7
0
326,570
3
W
Neith
8,512
473
100
6
0
328,089
2
L
Medusa
8,651
481
109
6
0
313,490
2
L
Cerberus
8,962
498
32
2
0
366,835
0
W
Athena
10,322
573
57
3
0
371,394
1
W
Apollo
10,114
562
156
9
0
327,665
1
L
Loki
7,633
424
82
5
0
348,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role