Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
Aahmedoh
Discordia
Gold I
Level 155
God Stats
67W - 93L
1,507 SR
Queue Stats
690W - 857L
1,474 MMR
Solo
Hou Yi
Hou Yi
Gold V
SNXCK
Hou Yi
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,527 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,502 SR
1,500 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,836 SR
2,061 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
YebacPolakow
Fenrir
Masters
Level 58
God Stats
25W - 4L
1,960 SR
Queue Stats
93W - 30L
2,438 MMR
Party 1
Osiris
Osiris
Masters
ℓaиdяуикα
Osiris
Masters
Level 79
God Stats
41W - 6L
2,048 SR
Queue Stats
133W - 33L
2,245 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 4 / 4
8,396
600
5,115
13,312
14,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Aahmedoh
Discordia
13
1 / 1 / 4
8,971
641
13,159
9,943
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SNXCK
Hou Yi
14
4 / 4 / 0
9,937
710
9,291
16,293
7,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GilgameshPersephoneAthenaAphroditeThoth

VS

Bans
ChronosTiamatGebNoxKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 1
10,062
719
11,682
11,687
4,497
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
14
3 / 2 / 6
10,649
761
9,992
15,806
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 2 / 6
10,781
770
13,405
18,638
17,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
9
9
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
4
0.5
W
Sol
 
Sol
4
1
1
4.5
L
Discordia
Aahmedoh
Discordia
1
1
4
3
L
Hou Yi
SNXCK
Hou Yi
4
4
0
1
W
Fenrir
3
2
6
3
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
35,079
39,548
Taken
46,131
26,916
Mitigated
37,900
3,345
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,115
219
0
250
13,312
14,722
0
5,375
7,937
17,456
0
W
Sol
 
Sol
11,682
3,225
0
7,654
11,687
4,497
2,724
6,593
4,620
54,327
0
L
Discordia
Aahmedoh
Discordia
13,159
757
0
2,273
9,943
4,663
450
2,240
7,703
38,693
0
L
Hou Yi
SNXCK
Hou Yi
9,291
3,925
0
822
16,293
7,531
1,227
4,236
12,057
0
40,396
W
Fenrir
9,992
2,003
0
3,857
15,806
16,099
179
4,696
10,690
1,057
35,480
W
13,405
3,080
1,306
7,316
18,638
17,304
228
5,665
12,547
0
40,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
31,492
145
Minions Killed
169
0
Camps Cleared
0
757,219
Distance Traveled
831,571
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,396
600
19
1
0
257,470
2
W
Sol
10,062
719
86
6
0
265,509
2
L
Discordia
8,971
641
57
4
0
256,820
4
L
Hou Yi
9,937
710
69
5
0
242,929
4
W
Fenrir
10,649
761
45
3
0
290,652
1
W
Osiris
10,781
770
38
3
0
275,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role