Player Matchup

Sobek
Sobek
Platinum III
 
Sobek
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond IV
Danidu9
Fenrir
Diamond IV
Level 154
God Stats
55W - 22L
1,588 SR
Queue Stats
210W - 146L
2,114 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
Keffertjuh-NL
The Morrigan
Diamond V
Level 155
God Stats
3W - 3L
1,556 SR
Queue Stats
215W - 156L
2,070 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,548 SR
1,895 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,572 SR
1,693 MMR
Thoth
Thoth
Platinum IV
AroSpar
Thoth
Platinum IV
Level 117
God Stats
9W - 16L
1,528 SR
Queue Stats
199W - 228L
1,641 MMR
Solo
Neith
Neith
Platinum III
EveryasT_HUN
Neith
Platinum III
Level 156
God Stats
9W - 12L
1,546 SR
Queue Stats
161W - 198L
1,765 MMR
Solo
Cabrakan
Cabrakan
Bronze III
UT villa 98
Cabrakan
Bronze III
Level 126
God Stats
0W - 2L
1,643 SR
Queue Stats
3W - 6L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
1 / 3 / 9
13,948
697
9,124
26,764
32,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Danidu9
Fenrir
19
7 / 2 / 7
15,176
759
10,188
23,114
24,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
Keffertjuh-NL
The Morrigan
20
8 / 1 / 8
14,256
713
18,976
10,951
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PersephoneTiamatGuan YuGilgameshAphrodite

VS

Bans
AthenaHou YiScyllaAnhurDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AroSpar
Thoth
17
2 / 6 / 3
11,965
598
13,221
10,062
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 4 / 4
11,441
572
14,778
15,413
6,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
UT villa 98
Cabrakan
15
3 / 6 / 2
12,405
620
11,236
21,113
25,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
5
6
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
9
1.83
L
Thoth
AroSpar
Thoth
2
6
3
0.58
W
Fenrir
Danidu9
Fenrir
7
2
7
5.25
L
0
4
4
0.5
W
The Morrigan
Keffertjuh-NL
The Morrigan
8
1
8
12
L
Cabrakan
UT villa 98
Cabrakan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,288
Damage
39,235
60,829
Taken
46,588
62,384
Mitigated
35,629
13,435
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,124
373
0
7,149
26,764
32,669
154
10,373
16,391
31,248
0
L
Thoth
AroSpar
Thoth
13,221
398
0
1,348
10,062
4,307
156
5,081
4,981
64,177
0
W
Fenrir
Danidu9
Fenrir
10,188
1,941
0
2,514
23,114
24,825
1,408
9,194
13,920
1,290
55,380
L
14,778
6,229
0
3,271
15,413
6,267
0
8,813
6,600
0
62,235
W
The Morrigan
Keffertjuh-NL
The Morrigan
18,976
3,476
235
3,537
10,951
4,890
1,522
4,890
6,061
86,128
4,104
L
Cabrakan
UT villa 98
Cabrakan
11,236
905
0
3,985
21,113
25,055
0
11,070
10,043
34,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
35,811
240
Minions Killed
229
0
Camps Cleared
0
1,121,535
Distance Traveled
996,149
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,948
697
37
2
0
381,688
3
L
Thoth
11,965
598
89
4
0
333,321
7
W
Fenrir
15,176
759
58
3
0
389,414
1
L
Neith
11,441
572
93
5
0
329,507
3
W
The Morrigan
14,256
713
145
7
0
350,433
0
L
Cabrakan
12,405
620
47
2
0
333,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role