Player Matchup

Hel
Hel
CryMe90
Hel
Level 64
God Stats
1W - 0L
1,732 SR
Queue Stats
15W - 16L
1,503 Elo+
Party 4
Artemis
Artemis
ReaZane
Artemis
Level 3
God Stats
2W - 1L
1,725 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 4
The Morrigan
The Morrigan
TobzillaUwU
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,544 Elo+
Party 3
Guan Yu
Guan Yu
mercenaries2
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,364 Elo+
Solo
Pele
Pele
samdemwan
Pele
Level 17
God Stats
10W - 9L
1,616 SR
Queue Stats
11W - 11L
1,399 Elo+
Party 3
Team Averages
Level 23
1,614 SR
1,459 Elo+

VS

Team Averages
Level 15
1,367 SR
1,345 Elo+
Bakasura
Bakasura
GhettoB
Bakasura
Level 27
God Stats
2W - 2L
1,462 SR
Queue Stats
101W - 118L
1,387 Elo+
Solo
Danzaburou
Danzaburou
HINATYUGA
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,116 Elo+
Party 1
Neith
Neith
OccultThiefe
Neith
Level 4
God Stats
0W - 2L
1,237 SR
Queue Stats
2W - 7L
1,113 Elo+
Party 1
Yemoja
Yemoja
SilenceOfWisdom
Yemoja
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 44L
1,500 Elo+
Party 2
Hel
Hel
TotoLoto888
Hel
Level 9
God Stats
9W - 12L
1,134 SR
Queue Stats
34W - 37L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
3 / 5 / 17
14,567
502
10,919
22,449
15,875
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ReaZane
Artemis
20
11 / 5 / 7
14,846
512
26,443
27,745
12,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Morrigan
TobzillaUwU
The Morrigan
19
8 / 9 / 15
14,321
494
26,578
19,252
6,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
mercenaries2
Guan Yu
20
10 / 3 / 13
15,430
532
15,277
25,891
41,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
20
12 / 4 / 15
15,701
541
15,634
22,715
12,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GhettoB
Bakasura
20
15 / 11 / 8
15,557
536
30,402
30,913
14,927
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
HINATYUGA
Danzaburou
16
1 / 15 / 2
10,669
368
7,006
25,133
10,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 9 / 8
11,485
396
12,110
18,059
5,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 4 / 5
11,332
391
4,186
19,411
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 5 / 10
15,006
517
30,862
24,387
10,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
59
44
Kills
26
26
Deaths
44
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hel
3
5
17
2.3
L
Bakasura
GhettoB
Bakasura
15
11
8
1.73
L
Danzaburou
HINATYUGA
Danzaburou
1
15
2
0.13
L
2
9
8
0.67
W
Artemis
ReaZane
Artemis
11
5
7
2.9
L
0
4
5
0.63
W
The Morrigan
TobzillaUwU
The Morrigan
8
9
15
1.72
L
8
5
10
2.6
W
Guan Yu
mercenaries2
Guan Yu
10
3
13
5.5
W
Pele
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,851
Damage
84,566
118,052
Taken
117,903
89,113
Mitigated
58,135
51,340
Healing
42,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
10,919
428
11,041
10,772
22,449
15,875
1,129
5,426
15,728
64,949
0
L
Bakasura
GhettoB
Bakasura
30,402
21,709
0
8,299
30,913
14,927
0
12,276
18,331
0
74,053
L
Danzaburou
HINATYUGA
Danzaburou
7,006
1,521
0
949
25,133
10,065
235
1,271
23,832
0
58,305
L
12,110
2,794
0
3,260
18,059
5,323
1,457
5,348
12,511
0
71,849
W
Artemis
ReaZane
Artemis
26,443
17,934
0
11,182
27,745
12,480
6,491
6,261
20,815
0
107,167
L
4,186
229
5,547
6,269
19,411
17,694
99
5,266
13,976
47,669
0
W
The Morrigan
TobzillaUwU
The Morrigan
26,578
5,433
486
1,812
19,252
6,753
2,323
11,408
7,709
69,734
3,950
L
30,862
661
8,304
10,339
24,387
10,126
1,095
9,461
14,376
133,109
0
W
Guan Yu
mercenaries2
Guan Yu
15,277
1,383
2,089
8,425
25,891
41,411
1,915
5,195
20,346
0
75,963
W
Pele
15,634
2,233
0
5,533
22,715
12,594
121
6,758
15,148
0
114,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,865
Gold Earned
64,049
637
Minions Killed
589
0
Camps Cleared
0
2,603,461
Distance Traveled
2,519,619
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,567
502
115
4
0
521,456
8
L
Bakasura
15,557
536
124
4
0
509,332
0
L
Danzaburou
10,669
368
81
3
0
477,724
5
L
Neith
11,485
396
135
5
0
459,777
10
W
Artemis
14,846
512
136
5
0
438,318
6
L
Yemoja
11,332
391
49
2
0
487,603
0
W
The Morrigan
14,321
494
109
4
0
450,739
4
L
Hel
15,006
517
200
7
0
585,183
4
W
Guan Yu
15,430
532
111
4
0
588,177
8
W
Pele
15,701
541
166
6
0
604,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role