Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
ConDawg1995
Ymir
Gold I
Level 48
God Stats
7W - 7L
1,737 SR
Queue Stats
15W - 22L
1,783 MMR
Party 2
Hachiman
Hachiman
Gold II
IHaveATattoo
Hachiman
Gold II
Level 109
God Stats
15W - 23L
1,548 SR
Queue Stats
21W - 32L
1,590 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,595 SR
1,624 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,753 SR
1,829 MMR
Chiron
Chiron
Gold V
Amakusa_Sensei
Chiron
Gold V
Level 148
God Stats
2W - 0L
1,814 SR
Queue Stats
34W - 36L
1,470 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Z3R0-DRED
Cthulhu
Platinum III
Level 109
God Stats
37W - 27L
1,747 SR
Queue Stats
485W - 404L
1,842 MMR
Party 1
Scylla
Scylla
Diamond III
redraven999
Scylla
Diamond III
Level 157
God Stats
38W - 40L
1,698 SR
Queue Stats
608W - 495L
2,176 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
4
0 / 1 / 0
6,017
501
0
1,566
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
7,936
661
3,460
13,043
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
IHaveATattoo
Hachiman
13
2 / 4 / 1
7,872
656
9,051
10,462
4,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GilgameshFenrirTiamatSobekSet

VS

Bans
AthenaHou YiAnhurGuan YuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,635
720
5,626
6,735
2,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Z3R0-DRED
Cthulhu
12
2 / 0 / 5
8,475
706
5,785
6,531
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
3 / 1 / 3
8,822
735
6,287
5,294
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
7
7
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
2
2
4
2
L
1
2
2
1
L
Hachiman
IHaveATattoo
Hachiman
2
4
1
0.63
W
Cthulhu
Z3R0-DRED
Cthulhu
2
0
5
4.5
W
Scylla
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,511
Damage
17,698
25,071
Taken
18,560
16,066
Mitigated
9,831
1,647
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
1,566
408
0
1,065
471
0
0
W
5,626
2,656
940
3,539
6,735
2,507
1,347
1,585
5,121
0
23,673
L
3,460
203
0
828
13,043
10,935
0
5,627
6,996
21,830
0
L
Hachiman
IHaveATattoo
Hachiman
9,051
3,885
0
819
10,462
4,723
0
4,750
5,532
0
38,204
W
Cthulhu
Z3R0-DRED
Cthulhu
5,785
831
0
484
6,531
5,691
0
1,481
5,050
24,443
0
W
Scylla
6,287
879
0
420
5,294
1,633
727
394
4,900
32,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,825
Gold Earned
25,932
91
Minions Killed
135
0
Camps Cleared
0
397,903
Distance Traveled
655,243
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,017
501
0
0
0
7,061
0
W
Chiron
8,635
720
36
3
0
192,685
0
L
Ymir
7,936
661
26
2
0
228,874
0
L
Hachiman
7,872
656
65
5
0
161,968
3
W
Cthulhu
8,475
706
31
3
0
250,313
6
W
Scylla
8,822
735
68
6
0
212,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role