Player Matchup

Gilgamesh
Gilgamesh
SnakeEye8
Gilgamesh
Level 124
God Stats
3W - 0L
1,811 SR
Queue Stats
179W - 156L
1,656 Elo+
Solo
Tiamat
Tiamat
Tropical8Mermaid
Tiamat
Level 99
God Stats
2W - 1L
1,630 SR
Queue Stats
27W - 35L
1,449 Elo+
Solo
Neith
Neith
mordy88
Neith
Level 6
God Stats
1W - 2L
1,328 SR
Queue Stats
1W - 4L
1,226 Elo+
Solo
Team Averages
Level 76
1,590 SR
1,444 Elo+

VS

Team Averages
Level 66
1,503 SR
1,330 Elo+
Ah Puch
Ah Puch
Kasiian
Ah Puch
Level 24
God Stats
97W - 59L
1,643 SR
Queue Stats
515W - 516L
1,433 Elo+
Solo
Ares
Ares
MikeBrow96
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,383 Elo+
Solo
Agni
Agni
alexmgar
Agni
Level 158
God Stats
0W - 1L
1,368 SR
Queue Stats
2W - 6L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SnakeEye8
Gilgamesh
18
7 / 3 / 4
12,881
678
18,459
17,935
19,555
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 0 / 7
11,914
627
13,896
16,464
18,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
mordy88
Neith
13
0 / 1 / 5
10,066
530
3,771
7,522
2,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kasiian
Ah Puch
16
3 / 5 / 1
11,682
615
14,570
16,419
9,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 3
10,169
535
5,339
17,646
21,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
16
1 / 4 / 3
11,447
602
9,999
13,812
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
4
4
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Kasiian
Ah Puch
3
5
1
0.7
L
0
2
3
0.75
W
Gilgamesh
SnakeEye8
Gilgamesh
7
3
4
3
W
4
0
7
7.5
L
Agni
1
4
3
0.63
W
Neith
mordy88
Neith
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,126
Damage
29,908
41,921
Taken
47,877
40,684
Mitigated
37,233
9,463
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Kasiian
Ah Puch
14,570
380
1,358
5,136
16,419
9,650
194
3,176
13,243
67,346
0
L
5,339
437
0
169
17,646
21,088
0
6,203
11,443
17,991
0
W
Gilgamesh
SnakeEye8
Gilgamesh
18,459
5,019
0
2,995
17,935
19,555
0
12,610
5,325
0
49,474
W
13,896
741
0
5,609
16,464
18,641
449
11,214
5,250
50,897
0
L
Agni
9,999
517
0
2,023
13,812
6,495
973
4,517
9,295
53,776
0
W
Neith
mordy88
Neith
3,771
1,174
0
859
7,522
2,488
325
6,084
1,438
0
27,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
33,298
197
Minions Killed
202
0
Camps Cleared
0
821,593
Distance Traveled
990,359
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,682
615
107
6
0
316,326
8
L
Ares
10,169
535
19
1
0
346,439
4
W
Gilgamesh
12,881
678
66
3
0
278,045
2
W
Tiamat
11,914
627
68
4
0
342,301
1
L
Agni
11,447
602
76
4
0
327,594
3
W
Neith
10,066
530
63
3
0
201,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role