Player Matchup

Sol
Sol
ChhMat
Sol
Level 26
God Stats
3W - 1L
1,652 SR
Queue Stats
83W - 70L
1,570 Elo+
Solo
Thor
Thor
Hardvik
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 2
Cernunnos
Cernunnos
ReVursed
Cernunnos
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,704 Elo+
Solo
Gilgamesh
Gilgamesh
Stealestuff
Gilgamesh
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 90L
1,544 Elo+
Solo
Ares
Ares
vitalio5
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 2
Team Averages
Level 15
1,530 SR
1,465 Elo+

VS

Team Averages
Level 17
1,539 SR
1,550 Elo+
Neith
Neith
Dayruu
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,684 Elo+
Party 1
Yemoja
Yemoja
Hamerthan19
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,684 Elo+
Party 1
Thoth
Thoth
Noahk94
Thoth
Level 25
God Stats
1W - 3L
1,393 SR
Queue Stats
163W - 165L
1,445 Elo+
Solo
Odin
Odin
SadWizard666
Odin
Level 24
God Stats
5W - 7L
1,585 SR
Queue Stats
55W - 80L
1,353 Elo+
Solo
Ne Zha
Ne Zha
cunningham420
Ne Zha
Level 25
God Stats
8W - 6L
1,716 SR
Queue Stats
85W - 93L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ChhMat
Sol
13
9 / 0 / 2
7,706
642
8,937
6,907
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Hardvik
Thor
8
0 / 3 / 5
5,192
433
1,048
6,455
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
ReVursed
Cernunnos
10
1 / 0 / 4
5,683
474
5,077
6,879
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Stealestuff
Gilgamesh
13
5 / 0 / 1
7,363
614
4,302
5,357
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 2 / 1
4,901
408
3,461
6,383
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dayruu
Neith
8
0 / 4 / 0
4,967
414
3,443
5,817
1,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
2 / 2 / 0
5,827
486
3,211
5,781
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thoth
Noahk94
Thoth
10
1 / 5 / 0
5,757
480
2,187
7,174
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 1
5,669
472
4,857
7,277
3,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,960
497
2,203
8,131
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
ChhMat
Sol
9
0
2
10
L
Neith
Dayruu
Neith
0
4
0
0
L
Yemoja
2
2
0
1
W
Thor
Hardvik
Thor
0
3
5
0.83
L
Thoth
Noahk94
Thoth
1
5
0
0.2
W
Cernunnos
ReVursed
Cernunnos
1
0
4
3
L
1
3
1
0.5
W
Gilgamesh
Stealestuff
Gilgamesh
5
0
1
5.5
L
1
1
1
1.5
W
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
15,901
31,981
Taken
34,180
12,228
Mitigated
11,405
10,115
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
ChhMat
Sol
8,937
2,557
0
3,939
6,907
2,316
1,121
1,839
4,894
56,201
0
L
Neith
Dayruu
Neith
3,443
1,199
0
844
5,817
1,439
353
1,898
3,820
0
22,062
L
Yemoja
3,211
380
425
1,768
5,781
2,426
175
3,018
2,763
12,521
0
W
Thor
Hardvik
Thor
1,048
245
0
966
6,455
1,815
0
969
5,450
0
15,623
L
Thoth
Noahk94
Thoth
2,187
319
0
500
7,174
2,068
1,196
2,863
4,311
27,782
0
W
Cernunnos
ReVursed
Cernunnos
5,077
1,945
0
2,817
6,879
2,101
0
1,935
4,874
0
26,585
L
4,857
2,617
0
1,697
7,277
3,202
0
2,936
3,977
0
17,501
W
Gilgamesh
Stealestuff
Gilgamesh
4,302
1,320
0
2,289
5,357
3,447
0
200
5,157
0
41,111
L
2,203
939
0
3,669
8,131
2,270
0
1,220
6,911
0
29,764
W
Ares
3,461
671
0
104
6,383
2,549
127
175
6,208
9,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
28,180
275
Minions Killed
247
0
Camps Cleared
0
1,170,366
Distance Traveled
1,076,265
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,706
642
102
9
0
224,340
0
L
Neith
4,967
414
40
3
0
181,106
0
L
Yemoja
5,827
486
21
2
0
221,637
2
W
Thor
5,192
433
35
3
0
247,117
0
L
Thoth
5,757
480
66
6
0
207,184
0
W
Cernunnos
5,683
474
45
4
0
216,361
1
L
Odin
5,669
472
34
3
0
229,118
0
W
Gilgamesh
7,363
614
78
7
0
231,570
3
L
Ne Zha
5,960
497
86
7
0
237,220
0
W
Ares
4,901
408
15
1
0
250,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role