Player Matchup

Morgan Le Fay
Morgan Le Fay
CERTBERUS
Morgan Le Fay
Level 138
God Stats
28W - 18L
1,605 SR
Queue Stats
407W - 411L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
Chknnpotpie5
Cernunnos
Level 107
God Stats
501W - 530L
1,421 SR
Queue Stats
504W - 540L
1,383 Elo+
Solo
Olorun
Olorun
LIGHTNINGSWAGG46
Olorun
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 209L
1,454 Elo+
Party 2
Da Ji
Da Ji
loubob90
Da Ji
Level 144
God Stats
21W - 8L
1,580 SR
Queue Stats
186W - 178L
1,536 Elo+
Party 2
Terra
Terra
spirit_of_death7
Terra
Level 120
God Stats
5W - 1L
1,492 SR
Queue Stats
203W - 182L
1,559 Elo+
Party 1
Team Averages
Level 122
1,520 SR
1,487 Elo+

VS

Team Averages
Level 80
1,530 SR
1,477 Elo+
Tiamat
Tiamat
Gothjin
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,411 Elo+
Solo
Ares
Ares
Li0nShad0w
Ares
Level 49
God Stats
2W - 3L
1,247 SR
Queue Stats
14W - 15L
1,549 Elo+
Solo
Izanami
Izanami
LosBlancos19
Izanami
Level 57
God Stats
27W - 17L
1,748 SR
Queue Stats
99W - 65L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
O13Sinisters
Morgan Le Fay
Level 145
God Stats
157W - 180L
1,510 SR
Queue Stats
540W - 601L
1,488 Elo+
Solo
Guan Yu
Guan Yu
THICCxRIDDIM
Guan Yu
Level 84
God Stats
0W - 2L
1,644 SR
Queue Stats
2W - 8L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CERTBERUS
Morgan Le Fay
20
7 / 0 / 23
13,270
1,106
24,417
7,369
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Chknnpotpie5
Cernunnos
20
6 / 0 / 21
12,982
1,082
19,555
9,559
4,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 1 / 20
13,095
1,091
15,546
12,439
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
loubob90
Da Ji
20
20 / 3 / 12
14,919
1,243
28,979
15,402
7,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 4 / 31
12,286
1,024
16,793
23,419
17,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gothjin
Tiamat
17
1 / 8 / 4
10,956
913
11,484
17,957
9,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 10 / 5
10,993
916
9,688
26,344
18,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LosBlancos19
Izanami
17
1 / 8 / 4
11,333
944
12,369
21,059
7,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
O13Sinisters
Morgan Le Fay
17
3 / 8 / 4
11,431
953
17,900
13,893
5,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
THICCxRIDDIM
Guan Yu
17
2 / 8 / 5
11,411
951
9,952
31,859
39,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
30
42
Kills
8
8
Deaths
42
107
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CERTBERUS
Morgan Le Fay
7
0
23
18.5
W
Cernunnos
Chknnpotpie5
Cernunnos
6
0
21
16.5
L
Tiamat
Gothjin
Tiamat
1
8
4
0.38
W
8
1
20
18
L
1
10
5
0.35
L
Izanami
LosBlancos19
Izanami
1
8
4
0.38
L
Morgan Le Fay
O13Sinisters
Morgan Le Fay
3
8
4
0.63
L
Guan Yu
THICCxRIDDIM
Guan Yu
2
8
5
0.56
W
Da Ji
loubob90
Da Ji
20
3
12
8.67
W
1
4
31
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,290
Damage
61,393
68,188
Taken
111,112
38,214
Mitigated
79,238
27,126
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CERTBERUS
Morgan Le Fay
24,417
2,394
0
1,694
7,369
3,171
0
4,775
2,594
47,619
0
W
Cernunnos
Chknnpotpie5
Cernunnos
19,555
7,784
1,597
1,961
9,559
4,536
0
6,265
3,294
0
41,853
L
Tiamat
Gothjin
Tiamat
11,484
714
0
2,439
17,957
9,433
0
8,602
9,105
32,242
0
W
15,546
11,463
1,739
6,673
12,439
5,355
0
6,283
6,156
34,098
0
L
9,688
232
1,164
840
26,344
18,111
0
12,013
14,042
21,799
0
L
Izanami
LosBlancos19
Izanami
12,369
8,572
1,026
1,639
21,059
7,341
0
8,891
12,032
0
39,601
L
Morgan Le Fay
O13Sinisters
Morgan Le Fay
17,900
1,171
0
386
13,893
5,298
0
7,944
5,765
45,412
0
L
Guan Yu
THICCxRIDDIM
Guan Yu
9,952
1,036
4,239
7,418
31,859
39,055
0
17,923
13,412
0
26,043
W
Da Ji
loubob90
Da Ji
28,979
10,261
0
1,565
15,402
7,999
0
8,373
7,029
0
41,746
W
16,793
1,111
5,421
6,476
23,419
17,153
0
13,376
10,043
38,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,552
Gold Earned
56,124
249
Minions Killed
201
9
Camps Cleared
3
1,124,676
Distance Traveled
1,057,908
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,270
1,106
66
6
5
227,002
1
W
Cernunnos
12,982
1,082
68
6
0
222,904
0
L
Tiamat
10,956
913
41
3
0
216,955
0
W
Olorun
13,095
1,091
49
4
1
198,811
0
L
Ares
10,993
916
20
2
0
207,260
0
L
Izanami
11,333
944
54
5
1
204,360
0
L
Morgan Le Fay
11,431
953
53
4
1
172,520
1
L
Guan Yu
11,411
951
33
3
1
256,813
0
W
Da Ji
14,919
1,243
21
2
3
245,007
0
W
Terra
12,286
1,024
45
4
0
230,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role