Player Matchup

King Arthur
King Arthur
Diamond III
CobraChickn
King Arthur
Diamond III
Level 153
God Stats
25W - 17L
1,575 SR
Queue Stats
291W - 280L
2,173 MMR
Solo
Mercury
Mercury
Diamond IV
CoolnessMark
Mercury
Diamond IV
Level 129
God Stats
38W - 25L
1,798 SR
Queue Stats
256W - 245L
2,195 MMR
Party 2
Olorun
Olorun
Diamond V
FancyTramp
Olorun
Diamond V
Level 149
God Stats
2W - 0L
1,809 SR
Queue Stats
39W - 19L
2,192 MMR
Solo
Anubis
Anubis
Diamond IV
Herschko
Anubis
Diamond IV
Level 153
God Stats
11W - 6L
1,660 SR
Queue Stats
369W - 374L
2,208 MMR
Solo
Horus
Horus
Diamond IV
Pmorano12
Horus
Diamond IV
Level 107
God Stats
17W - 14L
1,707 SR
Queue Stats
205W - 196L
2,126 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,710 SR
2,179 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,584 SR
2,043 MMR
Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
AlphaBlinx
Kukulkan
Diamond IV
Level 149
God Stats
13W - 10L
1,724 SR
Queue Stats
185W - 170L
2,140 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
Kt x TheKid
Ne Zha
Platinum I
Level 108
God Stats
8W - 14L
1,704 SR
Queue Stats
204W - 197L
2,207 MMR
Solo
Chiron
Chiron
Diamond IV
THE SANDDADY863
Chiron
Diamond IV
Level 159
God Stats
18W - 11L
1,764 SR
Queue Stats
177W - 165L
2,167 MMR
Solo
Guan Yu
Guan Yu
Diamond V
ubenice
Guan Yu
Diamond V
Level 141
God Stats
9W - 8L
1,226 SR
Queue Stats
122W - 107L
2,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CobraChickn
King Arthur
20
3 / 0 / 11
12,988
618
16,887
20,555
17,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
CoolnessMark
Mercury
20
13 / 2 / 11
14,245
678
19,182
18,519
8,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
FancyTramp
Olorun
20
5 / 1 / 4
13,309
634
16,260
16,939
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Herschko
Anubis
18
5 / 2 / 7
12,221
582
8,158
9,409
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Pmorano12
Horus
16
5 / 0 / 18
12,218
582
7,439
20,420
20,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetSobekGilgameshTiamatAthena

VS

Bans
TsukuyomiHou YiCabrakanSolLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 8 / 4
9,634
459
11,226
27,613
18,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
AlphaBlinx
Kukulkan
14
3 / 5 / 0
9,966
475
12,133
8,474
3,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
16
1 / 6 / 2
9,609
458
5,995
14,968
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 8 / 3
9,703
462
10,140
16,269
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ubenice
Guan Yu
16
0 / 4 / 0
9,456
450
4,871
16,639
11,623
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
31
Kills
4
5
Deaths
31
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
8
4
0.25
L
Kukulkan
AlphaBlinx
Kukulkan
3
5
0
0.6
W
King Arthur
CobraChickn
King Arthur
3
0
11
8.5
W
Mercury
CoolnessMark
Mercury
13
2
11
9.25
W
Olorun
FancyTramp
Olorun
5
1
4
7
W
Anubis
Herschko
Anubis
5
2
7
4.25
L
Ne Zha
1
6
2
0.33
W
Horus
Pmorano12
Horus
5
0
18
14
L
0
8
3
0.19
L
Guan Yu
ubenice
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,926
Damage
44,365
85,842
Taken
83,963
58,350
Mitigated
44,590
46,886
Healing
19,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,226
311
0
7,781
27,613
18,384
0
13,775
13,838
36,518
0
L
Kukulkan
AlphaBlinx
Kukulkan
12,133
666
0
231
8,474
3,148
0
2,068
6,406
53,206
0
W
King Arthur
CobraChickn
King Arthur
16,887
1,854
0
10,245
20,555
17,804
246
3,204
17,351
93
101,118
W
Mercury
CoolnessMark
Mercury
19,182
11,671
0
2,320
18,519
8,925
3,131
4,365
13,884
0
127,644
W
Olorun
FancyTramp
Olorun
16,260
9,527
1,504
13,239
16,939
6,919
5,392
4,843
12,096
130,881
0
W
Anubis
Herschko
Anubis
8,158
611
0
4,265
9,409
3,769
185
4,553
4,856
86,252
0
L
Ne Zha
5,995
1,123
0
1,596
14,968
5,402
0
3,404
11,564
0
64,906
W
Horus
Pmorano12
Horus
7,439
3,813
3,699
11,614
20,420
20,933
281
7,649
12,771
0
20,993
L
10,140
3,321
300
2,961
16,269
6,033
0
5,234
10,978
0
69,183
L
Guan Yu
ubenice
Guan Yu
4,871
1,131
473
5,738
16,639
11,623
0
0
16,639
0
54,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,981
Gold Earned
48,368
698
Minions Killed
548
0
Camps Cleared
0
2,009,747
Distance Traveled
1,792,297
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,634
459
62
3
0
366,814
1
L
Kukulkan
9,966
475
112
5
0
311,592
4
W
King Arthur
12,988
618
165
8
0
450,299
8
W
Mercury
14,245
678
169
8
0
462,349
1
W
Olorun
13,309
634
173
8
0
331,153
0
W
Anubis
12,221
582
166
8
0
328,105
7
L
Ne Zha
9,609
458
104
5
0
393,148
3
W
Horus
12,218
582
25
1
0
437,841
4
L
Chiron
9,703
462
144
7
0
345,290
0
L
Guan Yu
9,456
450
126
6
0
375,453
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role