Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Alixia95
Sun Wukong
Bronze III
Level 146
God Stats
0W - 1L
1,742 SR
Queue Stats
71W - 65L
1,495 MMR
Solo
Chiron
Chiron
Platinum V
ManjaFi
Chiron
Platinum V
Level 109
God Stats
9W - 7L
1,623 SR
Queue Stats
328W - 331L
1,484 MMR
Solo
Scylla
Scylla
Gold II
xSeNsix
Scylla
Gold II
Level 153
God Stats
5W - 7L
1,471 SR
Queue Stats
279W - 273L
1,561 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,567 SR
1,508 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,519 SR
1,514 MMR
Guan Yu
Guan Yu
Gold III
Ace786
Guan Yu
Gold III
Level 123
God Stats
1W - 2L
1,304 SR
Queue Stats
136W - 137L
1,481 MMR
Solo
Cerberus
Cerberus
Platinum V
FaNtaSyxTheOne
Cerberus
Platinum V
Level 127
God Stats
148W - 109L
1,612 SR
Queue Stats
312W - 311L
1,550 MMR
Solo
Loki
Loki
Gold II
Mamluke
Loki
Gold II
Level 156
God Stats
16W - 18L
1,524 SR
Queue Stats
349W - 341L
1,502 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
OhwellOhwell
Jing Wei
Platinum IV
Level 120
God Stats
7W - 10L
1,472 SR
Queue Stats
299W - 295L
1,518 MMR
Solo
Nu Wa
Nu Wa
Gold V
Paekes
Nu Wa
Gold V
Level 109
God Stats
4W - 5L
1,681 SR
Queue Stats
22W - 34L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
8 / 7 / 4
11,898
476
15,928
27,080
13,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
 
Yemoja
16
0 / 6 / 9
10,532
421
11,665
20,684
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Alixia95
Sun Wukong
18
2 / 6 / 2
11,427
457
14,238
24,219
21,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
ManjaFi
Chiron
19
1 / 5 / 5
11,498
460
13,517
23,191
8,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
xSeNsix
Scylla
19
5 / 7 / 6
12,338
494
18,313
18,099
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
GilgameshSetTiamatApolloAthena

VS

Bans
TsukuyomiSobekAnhurNemesisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ace786
Guan Yu
20
7 / 1 / 9
14,118
565
15,539
25,270
27,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
20
4 / 0 / 19
14,685
587
17,568
26,302
29,309
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Mamluke
Loki
20
10 / 5 / 5
16,431
657
16,785
23,834
13,416
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
OhwellOhwell
Jing Wei
20
7 / 6 / 6
15,106
604
23,555
24,013
11,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Paekes
Nu Wa
20
3 / 4 / 12
13,904
556
20,026
14,589
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
16
Kills
31
31
Deaths
16
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
8
7
4
1.43
L
Yemoja
 
Yemoja
0
6
9
0.75
W
Guan Yu
Ace786
Guan Yu
7
1
9
11.5
L
Sun Wukong
Alixia95
Sun Wukong
2
6
2
0.5
W
Cerberus
4
0
19
13.5
W
Loki
Mamluke
Loki
10
5
5
2.5
L
Chiron
ManjaFi
Chiron
1
5
5
0.7
W
Jing Wei
OhwellOhwell
Jing Wei
7
6
6
1.67
W
Nu Wa
Paekes
Nu Wa
3
4
12
2.25
L
Scylla
xSeNsix
Scylla
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,661
Damage
93,473
113,273
Taken
114,008
64,661
Mitigated
88,837
27,299
Healing
52,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,928
5,097
0
9,160
27,080
13,630
0
10,557
16,092
0
69,076
L
Yemoja
 
Yemoja
11,665
2,196
3,072
3,586
20,684
15,759
192
8,494
11,906
41,403
0
W
Guan Yu
Ace786
Guan Yu
15,539
3,286
2,896
13,371
25,270
27,722
64
5,733
18,677
0
91,667
L
Sun Wukong
Alixia95
Sun Wukong
14,238
2,650
0
3,050
24,219
21,577
874
4,360
19,599
31
76,835
W
Cerberus
17,568
1,311
0
8,381
26,302
29,309
64
9,350
16,892
48,968
0
W
Loki
Mamluke
Loki
16,785
6,548
0
12,797
23,834
13,416
1,647
7,480
16,267
0
132,784
L
Chiron
ManjaFi
Chiron
13,517
5,731
322
7,345
23,191
8,153
0
4,508
18,423
0
108,597
W
Jing Wei
OhwellOhwell
Jing Wei
23,555
21,864
0
11,055
24,013
11,865
3,664
3,572
20,321
0
144,106
W
Nu Wa
Paekes
Nu Wa
20,026
4,076
152
4,290
14,589
6,525
4,979
6,364
8,225
102,017
0
L
Scylla
xSeNsix
Scylla
18,313
2,117
0
764
18,099
5,542
0
8,340
9,561
95,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,693
Gold Earned
74,244
658
Minions Killed
798
0
Camps Cleared
0
2,178,009
Distance Traveled
2,401,645
35
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,898
476
93
4
0
451,664
6
L
Yemoja
10,532
421
57
2
0
411,509
9
W
Guan Yu
14,118
565
146
6
0
541,697
11
L
Sun Wukong
11,427
457
145
6
0
432,301
1
W
Cerberus
14,685
587
63
3
0
513,458
8
W
Loki
16,431
657
205
8
0
475,873
8
L
Chiron
11,498
460
187
7
0
444,324
12
W
Jing Wei
15,106
604
211
8
0
442,383
5
W
Nu Wa
13,904
556
173
7
0
428,234
10
L
Scylla
12,338
494
176
7
0
438,211
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role