Player Matchup

Scylla
Scylla
Diamond IV
TypeUsername
Scylla
Diamond IV
Level 112
God Stats
4W - 3L
1,757 SR
Queue Stats
234W - 219L
1,848 MMR
Party 2
Athena
Athena
Diamond III
iSenHD
Athena
Diamond III
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 100L
2,397 MMR
Solo
Anhur
Anhur
Platinum III
koalakiller123
Anhur
Platinum III
Level 124
God Stats
7W - 10L
1,644 SR
Queue Stats
238W - 217L
1,758 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,634 SR
2,001 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 88
1,869 SR
2,096 MMR
Fenrir
Fenrir
Masters
YebacPolakow
Fenrir
Masters
Level 58
God Stats
25W - 4L
1,947 SR
Queue Stats
93W - 30L
2,401 MMR
Party 1
Janus
Janus
Gold IV
kinito00
Janus
Gold IV
Level 128
God Stats
15W - 7L
1,604 SR
Queue Stats
37W - 27L
1,680 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
ℓaиdяуикα
Cu Chulainn
Masters
Level 79
God Stats
52W - 8L
2,057 SR
Queue Stats
133W - 33L
2,208 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 6 / 5
9,136
653
5,758
8,109
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
iSenHD
Athena
13
0 / 2 / 5
9,373
670
4,543
14,181
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 4 / 1
10,576
755
10,951
10,872
5,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneAphroditeGilgameshGuan YuThoth

VS

Bans
ChronosSolAchillesNoxDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
11 / 2 / 1
12,260
876
6,979
12,235
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
kinito00
Janus
15
1 / 1 / 9
9,981
713
12,406
6,387
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ℓaиdяуикα
Cu Chulainn
13
0 / 3 / 9
10,261
733
8,394
14,741
15,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
12
12
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
6
5
0.58
W
Fenrir
11
2
1
5.75
L
Athena
iSenHD
Athena
0
2
5
1.25
W
Janus
kinito00
Janus
1
1
9
5.5
L
5
4
1
1.38
W
Cu Chulainn
ℓaиdяуикα
Cu Chulainn
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,252
Damage
27,779
33,162
Taken
33,363
24,110
Mitigated
29,895
5,613
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,758
412
0
250
8,109
3,271
0
2,651
5,310
39,509
0
W
Fenrir
6,979
1,264
842
5,142
12,235
12,185
1,582
3,532
8,703
813
24,165
L
Athena
iSenHD
Athena
4,543
1,376
0
2,452
14,181
15,722
0
5,504
8,347
13,010
0
W
Janus
kinito00
Janus
12,406
823
0
554
6,387
2,407
608
3,073
3,314
67,162
0
L
10,951
7,524
0
2,911
10,872
5,117
0
3,844
6,860
0
45,282
W
Cu Chulainn
ℓaиdяуикα
Cu Chulainn
8,394
1,295
0
2,860
14,741
15,303
566
3,696
11,045
0
33,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
32,502
164
Minions Killed
199
0
Camps Cleared
0
742,439
Distance Traveled
869,555
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,136
653
54
4
0
234,454
2
W
Fenrir
12,260
876
39
3
0
301,361
1
L
Athena
9,373
670
16
1
0
280,937
2
W
Janus
9,981
713
133
10
0
283,085
1
L
Anhur
10,576
755
94
7
0
227,048
5
W
Cu Chulainn
10,261
733
27
2
0
285,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role