Player Matchup

Athena
Athena
AnimeKeks
Athena
Level 121
God Stats
9W - 7L
1,259 SR
Queue Stats
238W - 223L
1,595 Elo+
Party 1
Apollo
Apollo
Fitzywater
Apollo
Level 145
God Stats
8W - 7L
1,696 SR
Queue Stats
114W - 144L
1,467 Elo+
Solo
Merlin
Merlin
SnipezZ_1v1K
Merlin
Level 136
God Stats
6W - 11L
1,486 SR
Queue Stats
224W - 241L
1,605 Elo+
Party 1
Bakasura
Bakasura
XxInfaumousxX
Bakasura
Level 88
God Stats
4W - 5L
1,217 SR
Queue Stats
431W - 469L
1,504 Elo+
Party 1
Bacchus
Bacchus
iiEnte
Bacchus
Level 95
God Stats
19W - 18L
1,849 SR
Queue Stats
684W - 695L
1,559 Elo+
Party 1
Team Averages
Level 117
1,501 SR
1,546 Elo+

VS

Team Averages
Level 72
1,639 SR
1,713 Elo+
Sol
Sol
Busenboi69
Sol
Level 66
God Stats
17W - 0L
1,955 SR
Queue Stats
180W - 31L
1,826 Elo+
Party 3
Bacchus
Bacchus
GalacKtic_XVB7
Bacchus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 71L
1,425 Elo+
Party 2
Artemis
Artemis
GayBoi_ThiccAF
Artemis
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
328W - 47L
1,844 Elo+
Party 3
King Arthur
King Arthur
Hupenboi
King Arthur
Level 121
God Stats
4W - 0L
1,725 SR
Queue Stats
278W - 34L
1,961 Elo+
Party 3
Bastet
Bastet
lx-DarkCrow-xl
Bastet
Level 71
God Stats
1W - 0L
1,516 SR
Queue Stats
38W - 34L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AnimeKeks
Athena
8
2 / 6 / 2
4,844
484
4,290
7,712
2,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Fitzywater
Apollo
8
2 / 3 / 1
4,942
494
2,524
6,458
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
2 / 2 / 0
5,348
535
2,828
3,863
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
XxInfaumousxX
Bakasura
7
0 / 2 / 0
4,574
457
1,992
6,568
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
iiEnte
Bacchus
9
0 / 3 / 0
4,724
472
2,110
7,177
7,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
6,948
695
6,538
5,170
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
4 / 4 / 5
5,975
598
4,339
8,595
4,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 3
6,593
659
4,060
4,576
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Hupenboi
King Arthur
12
3 / 0 / 1
6,596
660
5,604
5,784
2,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 2 / 2
5,661
566
2,192
6,519
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
16
16
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
AnimeKeks
Athena
2
6
2
0.5
W
4
0
1
4.5
L
Apollo
Fitzywater
Apollo
2
3
1
0.83
W
4
4
5
1.63
W
3
0
3
4.5
W
King Arthur
Hupenboi
King Arthur
3
0
1
3.5
L
Merlin
2
2
0
1
L
Bakasura
XxInfaumousxX
Bakasura
0
2
0
0
L
Bacchus
iiEnte
Bacchus
0
3
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,744
Damage
22,733
31,778
Taken
30,644
13,703
Mitigated
12,182
5,545
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AnimeKeks
Athena
4,290
1,217
0
0
7,712
2,097
23
4,759
2,953
14,116
0
W
6,538
1,525
0
3,326
5,170
1,659
0
1,957
3,093
49,335
0
L
Apollo
Fitzywater
Apollo
2,524
1,417
50
1,014
6,458
1,508
0
1,513
4,945
0
15,319
W
4,339
414
0
870
8,595
4,861
0
3,860
4,591
13,237
0
W
4,060
2,233
0
3,001
4,576
1,346
265
844
3,732
0
37,732
W
King Arthur
Hupenboi
King Arthur
5,604
959
0
2,130
5,784
2,505
0
1,889
3,610
0
39,282
L
Merlin
2,828
42
0
927
3,863
1,226
0
2,617
1,246
33,170
0
L
Bakasura
XxInfaumousxX
Bakasura
1,992
1,277
0
1,409
6,568
1,812
0
1,988
4,580
0
16,943
L
Bacchus
iiEnte
Bacchus
2,110
83
0
2,145
7,177
7,060
0
0
7,177
21,813
0
W
2,192
873
0
1,644
6,519
1,811
0
678
5,841
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,432
Gold Earned
31,773
226
Minions Killed
335
0
Camps Cleared
0
863,936
Distance Traveled
950,580
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,844
484
21
2
0
186,546
1
W
Sol
6,948
695
100
10
0
184,403
3
L
Apollo
4,942
494
38
4
0
157,377
2
W
Bacchus
5,975
598
15
2
0
206,041
0
W
Artemis
6,593
659
69
7
0
154,169
2
W
King Arthur
6,596
660
94
9
0
204,814
1
L
Merlin
5,348
535
70
7
0
170,890
4
L
Bakasura
4,574
457
52
5
0
210,662
2
L
Bacchus
4,724
472
45
5
0
138,461
1
W
Bastet
5,661
566
57
6
0
201,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role