Player Matchup

Baron Samedi
Baron Samedi
EL-Gr0s-N4th
Baron Samedi
Level 64
God Stats
35W - 43L
1,451 SR
Queue Stats
85W - 94L
1,518 Elo+
Party 2
Fenrir
Fenrir
KING_BIG_BOSS
Fenrir
Level 106
God Stats
19W - 16L
1,588 SR
Queue Stats
202W - 188L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
Weezooo253
Danzaburou
Level 75
God Stats
5W - 7L
1,566 SR
Queue Stats
74W - 68L
1,555 Elo+
Party 2
Team Averages
Level 82
1,535 SR
1,541 Elo+

VS

Team Averages
Level 102
1,451 SR
1,367 Elo+
Tiamat
Tiamat
BlazeTheKat
Tiamat
Level 117
God Stats
5W - 8L
1,450 SR
Queue Stats
264W - 219L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
NAYR_92
Danzaburou
Level 106
God Stats
8W - 7L
1,518 SR
Queue Stats
177W - 172L
1,466 Elo+
Party 1
Sobek
Sobek
Rampages Legacy
Sobek
Level 83
God Stats
3W - 2L
1,384 SR
Queue Stats
4W - 6L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EL-Gr0s-N4th
Baron Samedi
12
5 / 3 / 12
8,964
815
7,450
8,028
2,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 5 / 8
9,913
901
7,842
11,943
6,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Weezooo253
Danzaburou
14
4 / 1 / 13
9,292
845
11,577
8,681
2,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 4 / 7
7,722
702
9,146
8,099
6,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
NAYR_92
Danzaburou
12
5 / 6 / 3
8,752
796
9,564
9,337
3,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 7 / 4
8,248
750
3,399
14,355
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
17
Kills
9
9
Deaths
17
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
7
1.13
W
Baron Samedi
EL-Gr0s-N4th
Baron Samedi
5
3
12
3.67
W
8
5
8
2.4
L
Danzaburou
NAYR_92
Danzaburou
5
6
3
1.08
L
3
7
4
0.71
W
Danzaburou
Weezooo253
Danzaburou
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
22,109
28,652
Taken
31,791
11,886
Mitigated
23,603
5,415
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,146
537
0
1,296
8,099
6,661
0
1,206
6,893
25,220
0
W
Baron Samedi
EL-Gr0s-N4th
Baron Samedi
7,450
1,115
1,412
2,572
8,028
2,897
720
3,287
4,426
21,737
0
W
7,842
1,440
0
516
11,943
6,262
385
4,625
6,998
0
16,554
L
Danzaburou
NAYR_92
Danzaburou
9,564
2,063
0
765
9,337
3,346
0
1,684
7,653
0
35,976
L
3,399
316
0
3,052
14,355
13,596
0
4,560
9,795
8,398
0
W
Danzaburou
Weezooo253
Danzaburou
11,577
4,330
0
915
8,681
2,727
1,399
3,736
4,683
0
35,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
24,722
124
Minions Killed
105
0
Camps Cleared
0
602,244
Distance Traveled
545,692
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,722
702
27
2
0
196,236
2
W
Baron Samedi
8,964
815
45
4
0
183,629
0
W
Fenrir
9,913
901
18
2
0
213,241
0
L
Danzaburou
8,752
796
65
6
0
162,480
3
L
Sobek
8,248
750
13
1
0
186,976
0
W
Danzaburou
9,292
845
61
6
0
205,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role