Player Matchup

Xbalanque
Xbalanque
ArtemiyPups
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,229 Elo+
Solo
Danzaburou
Danzaburou
DuskDangers
Danzaburou
Level 22
God Stats
8W - 7L
1,462 SR
Queue Stats
15W - 15L
1,267 Elo+
Party 2
Ne Zha
Ne Zha
EvaElfieVevo
Ne Zha
Level 26
God Stats
1W - 0L
1,284 SR
Queue Stats
13W - 21L
1,201 Elo+
Party 2
Team Averages
Level 18
1,415 SR
1,232 Elo+

VS

Team Averages
Level 17
1,443 SR
1,146 Elo+
Nemesis
Nemesis
GimTheFried420
Nemesis
Level 6
God Stats
1W - 5L
1,487 SR
Queue Stats
4W - 16L
1,096 Elo+
Party 1
Cerberus
Cerberus
SpeedySaturn245
Cerberus
Level 16
God Stats
2W - 3L
1,432 SR
Queue Stats
8W - 30L
1,080 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WolvynShado
Ah Muzen Cab
Level 28
God Stats
4W - 7L
1,408 SR
Queue Stats
8W - 17L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArtemiyPups
Xbalanque
16
2 / 5 / 12
13,511
614
4,238
8,870
2,355
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
DuskDangers
Danzaburou
20
10 / 5 / 8
17,805
809
37,553
22,735
7,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
19
8 / 15 / 10
16,283
740
19,215
23,071
8,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 11
15,823
719
14,272
23,493
20,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
20
6 / 3 / 13
16,429
747
15,578
32,137
16,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
WolvynShado
Ah Muzen Cab
18
9 / 10 / 9
15,558
707
16,115
18,671
7,958
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
20
Kills
24
25
Deaths
20
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ArtemiyPups
Xbalanque
2
5
12
1.6
W
Danzaburou
DuskDangers
Danzaburou
10
5
8
2.8
W
Ne Zha
8
15
10
0.87
L
9
7
11
2.07
L
Cerberus
6
3
13
4.17
L
Ah Muzen Cab
WolvynShado
Ah Muzen Cab
9
10
9
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,006
Damage
45,965
54,676
Taken
74,301
17,923
Mitigated
44,987
9,139
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ArtemiyPups
Xbalanque
4,238
2,410
0
70
8,870
2,355
618
3,209
5,661
0
19,638
W
Danzaburou
DuskDangers
Danzaburou
37,553
17,181
0
5,565
22,735
7,510
2,386
7,808
14,927
0
90,193
W
Ne Zha
19,215
6,197
926
2,578
23,071
8,058
485
4,561
18,510
92
43,271
L
14,272
7,271
1,623
7,660
23,493
20,989
402
0
23,493
0
51,972
L
Cerberus
15,578
305
677
6,845
32,137
16,040
435
0
32,137
56,379
0
L
Ah Muzen Cab
WolvynShado
Ah Muzen Cab
16,115
7,769
0
2,008
18,671
7,958
266
77
18,594
0
69,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
47,810
208
Minions Killed
231
0
Camps Cleared
0
898,624
Distance Traveled
1,040,754
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,511
614
21
1
0
257,406
0
W
Danzaburou
17,805
809
120
5
0
344,149
2
W
Ne Zha
16,283
740
67
3
0
297,069
0
L
Nemesis
15,823
719
51
2
0
363,849
2
L
Cerberus
16,429
747
85
4
0
371,748
0
L
Ah Muzen Cab
15,558
707
95
4
0
305,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role