Player Matchup

Bastet
Bastet
DesolateSea
Bastet
Level 125
God Stats
5W - 4L
1,558 SR
Queue Stats
527W - 488L
1,588 Elo+
Party 1
Chang'e
Chang'e
IBeardageI
Chang'e
Level 118
God Stats
10W - 3L
1,788 SR
Queue Stats
509W - 484L
1,568 Elo+
Party 1
Loki
Loki
Ramskethsu
Loki
Level 127
God Stats
4W - 2L
1,540 SR
Queue Stats
266W - 249L
1,520 Elo+
Solo
Discordia
Discordia
SlickDiggins
Discordia
Level 143
God Stats
2W - 0L
1,687 SR
Queue Stats
86W - 53L
1,581 Elo+
Solo
Ah Puch
Ah Puch
drsstrtr
Ah Puch
Level 106
God Stats
3W - 0L
1,825 SR
Queue Stats
87W - 104L
1,473 Elo+
Solo
Team Averages
Level 124
1,679 SR
1,546 Elo+

VS

Team Averages
Level 119
1,471 SR
1,556 Elo+
Kukulkan
Kukulkan
Aryious
Kukulkan
Level 69
God Stats
0W - 2L
1,223 SR
Queue Stats
74W - 51L
1,669 Elo+
Solo
Baron Samedi
Baron Samedi
Novarla
Baron Samedi
Level 148
God Stats
2W - 3L
1,441 SR
Queue Stats
141W - 137L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
UprisingBalrog
Kuzenbo
Level 89
God Stats
0W - 4L
1,285 SR
Queue Stats
58W - 65L
1,402 Elo+
Party 2
Chernobog
Chernobog
Zoresk
Chernobog
Level 140
God Stats
4W - 2L
1,904 SR
Queue Stats
159W - 160L
1,603 Elo+
Party 2
Ares
Ares
zamyrocs
Ares
Level 148
God Stats
11W - 11L
1,500 SR
Queue Stats
918W - 952L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 4 / 15
9,896
761
11,056
12,053
6,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
IBeardageI
Chang'e
16
1 / 2 / 18
9,853
758
8,528
11,437
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 17
11,645
896
7,862
14,568
16,867
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
SlickDiggins
Discordia
18
12 / 2 / 15
11,700
900
14,653
6,150
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
drsstrtr
Ah Puch
18
6 / 3 / 14
10,930
841
17,351
12,400
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aryious
Kukulkan
18
4 / 4 / 5
10,501
808
12,235
9,822
4,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Novarla
Baron Samedi
11
1 / 3 / 2
7,298
561
2,550
4,924
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 7 / 6
8,510
655
5,213
15,237
26,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Zoresk
Chernobog
14
2 / 8 / 4
8,593
661
7,122
16,125
7,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
16
3 / 6 / 5
10,211
785
10,115
16,981
22,019
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
28
Kills
11
13
Deaths
28
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aryious
Kukulkan
4
4
5
1.63
W
Bastet
3
4
15
2.63
W
Chang'e
IBeardageI
Chang'e
1
2
18
5
L
Baron Samedi
Novarla
Baron Samedi
1
3
2
0.67
W
6
2
17
7.25
W
Discordia
SlickDiggins
Discordia
12
2
15
9.75
L
1
7
6
0.57
L
Chernobog
Zoresk
Chernobog
2
8
4
0.5
W
Ah Puch
drsstrtr
Ah Puch
6
3
14
4.33
L
Ares
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,450
Damage
37,235
56,608
Taken
63,089
37,803
Mitigated
64,028
29,642
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aryious
Kukulkan
12,235
1,344
1,161
1,765
9,822
4,595
0
6,451
3,371
48,049
0
W
Bastet
11,056
3,456
289
234
12,053
6,479
1,110
6,131
5,922
0
17,274
W
Chang'e
IBeardageI
Chang'e
8,528
618
9,614
5,585
11,437
5,700
1,497
8,017
3,420
21,853
0
L
Baron Samedi
Novarla
Baron Samedi
2,550
280
2,326
1,016
4,924
3,712
0
3,648
1,276
6,152
0
W
7,862
1,426
1,908
5,108
14,568
16,867
627
8,565
6,003
0
13,368
W
Discordia
SlickDiggins
Discordia
14,653
31
1,038
634
6,150
2,641
1,290
2,765
3,385
22,382
0
L
5,213
1,153
1,161
478
15,237
26,257
11
10,470
4,767
7,935
0
L
Chernobog
Zoresk
Chernobog
7,122
4,157
392
4,010
16,125
7,445
0
9,634
6,491
0
18,336
W
Ah Puch
drsstrtr
Ah Puch
17,351
397
1,043
4,189
12,400
6,116
1,701
4,635
7,765
47,759
0
L
Ares
10,115
211
17
415
16,981
22,019
0
10,329
6,652
13,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
45,113
131
Minions Killed
158
0
Camps Cleared
0
1,213,735
Distance Traveled
919,341
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,501
808
65
5
0
211,440
1
W
Bastet
9,896
761
9
1
0
276,994
2
W
Chang'e
9,853
758
44
3
0
254,727
0
L
Baron Samedi
7,298
561
11
1
0
102,227
1
W
Loki
11,645
896
13
1
0
255,875
0
W
Discordia
11,700
900
19
1
0
203,038
0
L
Kuzenbo
8,510
655
11
1
0
229,539
0
L
Chernobog
8,593
661
59
5
0
173,978
0
W
Ah Puch
10,930
841
46
4
0
223,101
2
L
Ares
10,211
785
12
1
0
202,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role