Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CarrionLaughing
Ah Puch
Level 44
God Stats
29W - 27L
1,531 SR
Queue Stats
127W - 168L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
DracoRex1312
Kukulkan
Level 29
God Stats
106W - 148L
1,362 SR
Queue Stats
227W - 355L
1,284 Elo+
Party 1
Gilgamesh
Gilgamesh
TheArcaneStorm
Gilgamesh
Level 57
God Stats
14W - 21L
1,339 SR
Queue Stats
377W - 482L
1,360 Elo+
Party 1
Medusa
Medusa
rezashokohi
Medusa
Level 137
God Stats
46W - 22L
1,580 SR
Queue Stats
519W - 405L
1,537 Elo+
Solo
Team Averages
Level 62
1,462 SR
1,409 Elo+

VS

Team Averages
Level 68
1,490 SR
1,509 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DracSnow
Hel
Level 18
God Stats
9W - 6L
1,582 SR
Queue Stats
38W - 44L
1,457 Elo+
Party 3
King Arthur
King Arthur
Jenzal
King Arthur
Level 28
God Stats
1W - 2L
1,328 SR
Queue Stats
103W - 85L
1,500 Elo+
Party 2
Da Ji
Da Ji
MirracleFox
Da Ji
Level 67
God Stats
5W - 8L
1,498 SR
Queue Stats
47W - 33L
1,572 Elo+
Party 3
Chang'e
Chang'e
kiinoacrew
Chang'e
Level 107
God Stats
1W - 2L
1,544 SR
Queue Stats
67W - 62L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
7 / 1 / 26
13,185
1,014
20,173
16,968
28,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 3 / 21
13,355
1,027
15,479
9,665
3,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
DracoRex1312
Kukulkan
20
10 / 2 / 18
14,034
1,080
12,329
8,946
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TheArcaneStorm
Gilgamesh
20
8 / 1 / 24
14,858
1,143
16,361
21,208
18,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
9 / 1 / 26
14,344
1,103
34,040
12,728
6,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
2 / 10 / 4
11,943
919
21,419
22,069
9,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
1 / 9 / 4
11,486
884
6,833
18,552
8,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Jenzal
King Arthur
17
3 / 7 / 3
11,910
916
11,428
26,214
20,830
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 13 / 4
12,534
964
15,566
25,248
11,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
kiinoacrew
Chang'e
18
0 / 1 / 6
11,853
912
9,995
13,017
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
29
40
Kills
8
8
Deaths
40
115
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
26
20
L
Artemis
 
Artemis
2
10
4
0.4
W
6
3
21
5.5
L
1
9
4
0.33
W
Kukulkan
DracoRex1312
Kukulkan
10
2
18
9.5
L
King Arthur
Jenzal
King Arthur
3
7
3
0.64
L
2
13
4
0.31
W
Gilgamesh
TheArcaneStorm
Gilgamesh
8
1
24
20
L
Chang'e
kiinoacrew
Chang'e
0
1
6
3
W
Medusa
9
1
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,382
Damage
65,241
69,515
Taken
105,100
61,453
Mitigated
57,865
13,199
Healing
19,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
20,173
2,107
0
195
16,968
28,868
0
4,561
12,407
30,329
0
L
Artemis
 
Artemis
21,419
8,528
0
0
22,069
9,400
0
9,975
12,094
0
40,819
W
15,479
910
0
2,284
9,665
3,868
0
1,718
7,947
38,364
0
L
6,833
48
5,052
3,025
18,552
8,010
0
7,510
11,042
22,268
0
W
Kukulkan
DracoRex1312
Kukulkan
12,329
591
1,191
1,609
8,946
4,004
0
943
8,003
40,842
0
L
King Arthur
Jenzal
King Arthur
11,428
1,335
427
1,805
26,214
20,830
0
12,937
13,277
0
15,261
L
15,566
4,479
0
1
25,248
11,642
0
12,406
12,842
0
54,343
W
Gilgamesh
TheArcaneStorm
Gilgamesh
16,361
5,067
1,036
3,685
21,208
18,401
0
6,709
14,499
0
38,109
L
Chang'e
kiinoacrew
Chang'e
9,995
646
6,106
2,918
13,017
7,983
0
5,153
7,864
53,996
0
W
Medusa
34,040
16,052
0
3,199
12,728
6,312
0
2,897
9,831
0
57,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,776
Gold Earned
59,726
256
Minions Killed
314
5
Camps Cleared
8
1,198,866
Distance Traveled
1,127,910
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,185
1,014
27
2
1
262,843
0
L
Artemis
11,943
919
36
3
2
198,352
0
W
Ah Puch
13,355
1,027
48
4
1
207,731
0
L
Hel
11,486
884
48
4
1
235,857
0
W
Kukulkan
14,034
1,080
84
6
1
240,954
0
L
King Arthur
11,910
916
9
1
0
202,214
0
L
Da Ji
12,534
964
91
7
5
222,443
3
W
Gilgamesh
14,858
1,143
50
4
0
247,194
0
L
Chang'e
11,853
912
130
10
0
269,044
2
W
Medusa
14,344
1,103
47
4
2
240,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role