Player Matchup

Mercury
Mercury
Abitoo
Mercury
Level 18
God Stats
2W - 3L
1,493 SR
Queue Stats
6W - 9L
1,293 Elo+
Party 2
Apollo
Apollo
DorjeRinpoche
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,272 Elo+
Party 2
Ares
Ares
Lottori
Ares
Level 9
God Stats
1W - 1L
1,479 SR
Queue Stats
3W - 6L
1,302 Elo+
Party 2
Bellona
Bellona
Spxctruum
Bellona
Level 5
God Stats
0W - 3L
1,250 SR
Queue Stats
3W - 10L
1,345 Elo+
Solo
Scylla
Scylla
macfatman
Scylla
Level 7
God Stats
3W - 1L
1,540 SR
Queue Stats
4W - 2L
1,724 Elo+
Party 2
Team Averages
Level 9
1,452 SR
1,387 Elo+

VS

Team Averages
Level 22
1,393 SR
1,426 Elo+
Amaterasu
Amaterasu
Anime_Boi_420
Amaterasu
Level 38
God Stats
86W - 82L
1,437 SR
Queue Stats
194W - 245L
1,349 Elo+
Party 1
Sol
Sol
K0R00
Sol
Level 15
God Stats
1W - 1L
1,275 SR
Queue Stats
22W - 24L
1,386 Elo+
Party 1
Hachiman
Hachiman
Leirtsula
Hachiman
Level 27
God Stats
2W - 2L
1,482 SR
Queue Stats
401W - 403L
1,511 Elo+
Solo
Bacchus
Bacchus
SMØKEYES747
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Awilix
Awilix
TheRacconGamer
Awilix
Level 27
God Stats
4W - 7L
1,271 SR
Queue Stats
112W - 128L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abitoo
Mercury
16
4 / 5 / 3
9,708
511
4,703
15,745
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 0
7,550
397
5,498
9,857
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Lottori
Ares
13
0 / 5 / 0
7,022
370
2,044
9,878
7,934
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Spxctruum
Bellona
15
0 / 5 / 2
8,783
462
12,194
14,495
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
macfatman
Scylla
13
2 / 7 / 2
8,166
430
7,547
10,517
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anime_Boi_420
Amaterasu
15
1 / 2 / 3
9,109
479
7,620
16,733
10,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
K0R00
Sol
15
3 / 4 / 4
9,389
494
4,932
11,526
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Leirtsula
Hachiman
16
3 / 1 / 3
9,435
497
7,561
6,732
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
SMØKEYES747
Bacchus
16
8 / 0 / 7
10,977
578
13,372
21,348
18,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
9 / 2 / 4
10,161
535
8,765
11,217
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
24
24
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
Abitoo
Mercury
4
5
3
1.1
W
Amaterasu
Anime_Boi_420
Amaterasu
1
2
3
1.25
L
1
2
0
0.5
W
Sol
K0R00
Sol
3
4
4
1.25
W
Hachiman
Leirtsula
Hachiman
3
1
3
4.5
L
Ares
Lottori
Ares
0
5
0
0
W
Bacchus
SMØKEYES747
Bacchus
8
0
7
11.5
L
Bellona
Spxctruum
Bellona
0
5
2
0.2
W
9
2
4
5.5
L
Scylla
macfatman
Scylla
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,986
Damage
42,250
60,492
Taken
67,556
32,379
Mitigated
39,394
5,525
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Abitoo
Mercury
4,703
2,285
0
1,597
15,745
6,202
0
3,807
11,771
0
68,990
W
Amaterasu
Anime_Boi_420
Amaterasu
7,620
3,819
0
7,462
16,733
10,641
967
0
16,082
0
56,163
L
5,498
3,472
0
1,519
9,857
4,915
424
2,910
6,811
0
46,773
W
Sol
K0R00
Sol
4,932
743
0
3,929
11,526
3,563
1,424
4,252
6,874
40,160
0
W
Hachiman
Leirtsula
Hachiman
7,561
3,853
0
3,163
6,732
2,241
290
821
5,911
0
53,187
L
Ares
Lottori
Ares
2,044
128
0
0
9,878
7,934
222
1,805
8,045
25,736
0
W
Bacchus
SMØKEYES747
Bacchus
13,372
1,673
0
9,346
21,348
18,588
0
3,300
17,820
44,838
0
L
Bellona
Spxctruum
Bellona
12,194
3,447
0
1,644
14,495
10,064
0
2,309
12,069
0
57,837
W
8,765
4,151
0
488
11,217
4,361
62
700
10,453
0
49,868
L
Scylla
macfatman
Scylla
7,547
1,359
0
765
10,517
3,264
0
6,987
3,492
35,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
49,071
417
Minions Killed
411
0
Camps Cleared
0
1,764,446
Distance Traveled
1,794,579
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,708
511
116
6
0
379,455
0
W
Amaterasu
9,109
479
91
5
0
337,079
0
L
Apollo
7,550
397
85
4
0
361,691
3
W
Sol
9,389
494
93
5
0
325,590
0
W
Hachiman
9,435
497
96
5
0
304,168
1
L
Ares
7,022
370
36
2
0
344,475
5
W
Bacchus
10,977
578
51
3
0
383,002
5
L
Bellona
8,783
462
107
6
0
343,765
4
W
Awilix
10,161
535
80
4
0
444,740
0
L
Scylla
8,166
430
73
4
0
335,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role