Player Matchup

Sylvanus
Sylvanus
Cheeto7
Sylvanus
Level 87
God Stats
3W - 1L
1,671 SR
Queue Stats
377W - 367L
1,478 Elo+
Party 3
Fenrir
Fenrir
Enylef6517
Fenrir
Level 60
God Stats
10W - 13L
1,417 SR
Queue Stats
938W - 926L
1,455 Elo+
Party 2
Chaac
Chaac
MR Pickles9004
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 47L
1,466 Elo+
Party 3
Hachiman
Hachiman
Matheusmaciel
Hachiman
Level 47
God Stats
1W - 6L
1,266 SR
Queue Stats
162W - 170L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
igorrcl
Nu Wa
Level 65
God Stats
11W - 5L
1,608 SR
Queue Stats
310W - 366L
1,468 Elo+
Party 2
Team Averages
Level 58
1,492 SR
1,467 Elo+

VS

Team Averages
Level 42
1,473 SR
1,409 Elo+
Fenrir
Fenrir
Animalistico
Fenrir
Level 26
God Stats
2W - 1L
1,817 SR
Queue Stats
44W - 57L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
DJ_Kallunki
Cernunnos
Level 29
God Stats
4W - 5L
1,548 SR
Queue Stats
108W - 98L
1,423 Elo+
Party 1
Raijin
Raijin
Lain3zii
Raijin
Level 43
God Stats
0W - 5L
1,032 SR
Queue Stats
117W - 123L
1,366 Elo+
Party 1
Tyr
Tyr
Noir_s34
Tyr
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
536W - 558L
1,491 Elo+
Solo
Ymir
Ymir
peksi22
Ymir
Level 27
God Stats
15W - 16L
1,466 SR
Queue Stats
59W - 67L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cheeto7
Sylvanus
15
4 / 1 / 3
8,850
521
4,776
15,350
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Enylef6517
Fenrir
14
0 / 1 / 1
8,749
515
4,031
12,340
6,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 0 / 5
10,194
600
14,208
8,968
8,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Matheusmaciel
Hachiman
15
0 / 0 / 0
8,397
494
3,730
5,794
1,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
igorrcl
Nu Wa
16
5 / 0 / 3
9,326
549
10,482
4,382
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 6 / 0
6,692
394
910
11,329
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DJ_Kallunki
Cernunnos
12
0 / 0 / 2
7,258
427
6,733
6,818
1,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Lain3zii
Raijin
14
0 / 2 / 0
7,997
470
3,571
9,495
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 9 / 0
6,825
401
5,699
19,696
8,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
peksi22
Ymir
13
2 / 0 / 0
7,647
450
2,042
7,057
3,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
2
2
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
0
0
W
Sylvanus
Cheeto7
Sylvanus
4
1
3
5.5
L
Cernunnos
DJ_Kallunki
Cernunnos
0
0
2
1
W
Fenrir
Enylef6517
Fenrir
0
1
1
0.5
L
Raijin
Lain3zii
Raijin
0
2
0
0
W
8
0
5
10.5
W
Hachiman
Matheusmaciel
Hachiman
0
0
0
0
L
0
9
0
0
W
Nu Wa
igorrcl
Nu Wa
5
0
3
6.5
L
Ymir
peksi22
Ymir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,227
Damage
18,955
46,834
Taken
54,395
25,921
Mitigated
20,565
18,959
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
910
389
0
3,098
11,329
3,810
0
2,138
9,109
0
33,796
W
Sylvanus
Cheeto7
Sylvanus
4,776
1,616
526
5,111
15,350
7,287
765
1,605
13,579
67,175
0
L
Cernunnos
DJ_Kallunki
Cernunnos
6,733
2,362
0
1,857
6,818
1,781
0
981
5,801
0
41,604
W
Fenrir
Enylef6517
Fenrir
4,031
275
0
2,726
12,340
6,408
0
1,135
11,149
0
32,575
L
Raijin
Lain3zii
Raijin
3,571
225
0
1,051
9,495
2,467
0
6,513
2,738
50,807
0
W
14,208
2,388
0
3,323
8,968
8,935
1,733
190
8,738
0
57,378
W
Hachiman
Matheusmaciel
Hachiman
3,730
1,537
0
4,507
5,794
1,939
1,019
435
5,359
0
58,093
L
5,699
2,025
0
4,698
19,696
8,999
0
3,693
15,929
0
35,424
W
Nu Wa
igorrcl
Nu Wa
10,482
3,748
0
2,766
4,382
1,352
1,988
1,664
2,396
51,121
0
L
Ymir
peksi22
Ymir
2,042
36
0
3,068
7,057
3,508
0
1,453
5,560
22,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
36,419
480
Minions Killed
384
0
Camps Cleared
0
1,592,366
Distance Traveled
1,607,209
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,692
394
74
4
0
340,730
1
W
Sylvanus
8,850
521
124
7
0
290,443
6
L
Cernunnos
7,258
427
79
5
0
330,214
3
W
Fenrir
8,749
515
44
3
0
358,677
2
L
Raijin
7,997
470
122
7
0
309,979
0
W
Chaac
10,194
600
95
6
0
348,359
1
W
Hachiman
8,397
494
122
7
0
287,340
1
L
Tyr
6,825
401
63
4
0
279,959
3
W
Nu Wa
9,326
549
95
6
0
307,547
3
L
Ymir
7,647
450
46
3
0
346,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role