Player Matchup

Ra
Ra
Alyona8671
Ra
Level 12
God Stats
0W - 1L
1,739 SR
Queue Stats
4W - 5L
1,422 Elo+
Solo
Xbalanque
Xbalanque
BigBootyBears
Xbalanque
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 65L
1,726 Elo+
Solo
Ymir
Ymir
Kim Jong Oun
Ymir
Level 19
God Stats
0W - 1L
1,748 SR
Queue Stats
5W - 7L
1,570 Elo+
Solo
Awilix
Awilix
gbork
Awilix
Level 29
God Stats
3W - 3L
1,404 SR
Queue Stats
25W - 34L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
to009mmy
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,523 Elo+

VS

Team Averages
Level 17
1,493 SR
1,599 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CarryQueenZ
Nu Wa
Level 4
God Stats
3W - 0L
1,683 SR
Queue Stats
4W - 2L
1,793 Elo+
Solo
Xbalanque
Xbalanque
Cauet Agape
Xbalanque
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,700 Elo+
Solo
Bacchus
Bacchus
Semp-matthews
Bacchus
Level 28
God Stats
29W - 24L
1,330 SR
Queue Stats
338W - 377L
1,453 Elo+
Party 1
Fenrir
Fenrir
YaboyJavi2005
Fenrir
Level 20
God Stats
5W - 3L
1,450 SR
Queue Stats
35W - 33L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,813
481
664
3,731
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
BigBootyBears
Xbalanque
9
3 / 3 / 0
5,463
546
3,060
6,403
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 1
4,305
431
116
6,335
2,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
gbork
Awilix
7
1 / 3 / 0
4,751
475
1,317
6,277
1,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
to009mmy
Sun Wukong
3
0 / 8 / 1
3,870
387
1,381
6,598
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 0
6,093
609
1,781
2,882
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 0 / 5
7,298
730
8,222
2,951
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Cauet Agape
Xbalanque
12
6 / 1 / 4
7,279
728
5,156
5,552
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
7
3 / 2 / 3
5,270
527
2,256
3,788
1,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 2
5,405
541
1,258
4,248
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
20
21
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
0
3
L
0
2
0
0
L
Xbalanque
BigBootyBears
Xbalanque
3
3
0
1
W
7
0
5
9.5
W
Xbalanque
Cauet Agape
Xbalanque
6
1
4
8
L
0
5
1
0.1
W
Bacchus
3
2
3
2.25
W
1
1
2
2
L
Awilix
gbork
Awilix
1
3
0
0.33
L
Sun Wukong
to009mmy
Sun Wukong
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,538
Damage
18,673
29,344
Taken
19,421
10,045
Mitigated
6,389
1,972
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,781
505
0
465
2,882
843
896
277
2,605
0
25,880
L
664
0
0
425
3,731
986
459
1,982
1,551
22,342
0
L
Xbalanque
BigBootyBears
Xbalanque
3,060
1,671
0
750
6,403
1,640
0
1,580
4,753
0
27,688
W
8,222
1,627
0
1,264
2,951
949
1,528
358
2,593
46,934
0
W
Xbalanque
Cauet Agape
Xbalanque
5,156
2,344
0
2,444
5,552
1,725
1,144
72
5,480
0
39,313
L
116
44
0
476
6,335
2,845
36
1,522
4,713
9,530
0
W
Bacchus
2,256
99
0
0
3,788
1,559
956
73
3,715
8,752
0
W
1,258
597
0
2,092
4,248
1,313
768
0
4,248
0
23,933
L
Awilix
gbork
Awilix
1,317
519
0
225
6,277
1,963
0
1,629
4,496
0
19,803
L
Sun Wukong
to009mmy
Sun Wukong
1,381
556
0
96
6,598
2,611
16
3,071
3,353
0
4,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,202
Gold Earned
31,345
171
Minions Killed
320
0
Camps Cleared
0
815,041
Distance Traveled
922,001
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,093
609
70
7
0
182,260
3
L
Ra
4,813
481
53
5
0
167,387
2
L
Xbalanque
5,463
546
60
6
0
159,237
0
W
Nu Wa
7,298
730
92
9
0
177,609
3
W
Xbalanque
7,279
728
84
8
0
175,384
2
L
Ymir
4,305
431
17
2
0
149,732
0
W
Bacchus
5,270
527
18
2
0
201,607
1
W
Fenrir
5,405
541
56
6
0
185,141
3
L
Awilix
4,751
475
38
4
0
178,115
0
L
Sun Wukong
3,870
387
3
0
0
160,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role