Player Matchup

Terra
Terra
HonoratoBy
Terra
Level 136
God Stats
40W - 29L
1,655 SR
Queue Stats
325W - 333L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PomboCanhoto
Ah Muzen Cab
Level 41
God Stats
8W - 3L
1,436 SR
Queue Stats
174W - 135L
1,550 Elo+
Solo
Serqet
Serqet
PrazerLost
Serqet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 199L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShadowHexabr
Morgan Le Fay
Level 42
God Stats
3W - 2L
1,335 SR
Queue Stats
129W - 122L
1,480 Elo+
Party 2
Neith
Neith
filho19
Neith
Level 47
God Stats
11W - 8L
1,547 SR
Queue Stats
86W - 94L
1,457 Elo+
Solo
Team Averages
Level 67
1,494 SR
1,495 Elo+

VS

Team Averages
Level 52
1,636 SR
1,529 Elo+
Serqet
Serqet
SouDux
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 111L
1,597 Elo+
Party 1
Freya
Freya
SouKatee
Freya
Level 15
God Stats
12W - 6L
1,839 SR
Queue Stats
35W - 24L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ezNemesis
Cu Chulainn
Level 67
God Stats
20W - 18L
1,626 SR
Queue Stats
121W - 129L
1,527 Elo+
Solo
Izanami
Izanami
maridalvacoelho9
Izanami
Level 31
God Stats
14W - 18L
1,788 SR
Queue Stats
286W - 331L
1,378 Elo+
Solo
Ra
Ra
xXRafa_UmP
Ra
Level 80
God Stats
7W - 6L
1,430 SR
Queue Stats
259W - 266L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
5 / 0 / 2
6,173
617
3,549
5,459
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
PomboCanhoto
Ah Muzen Cab
13
6 / 1 / 0
7,653
765
5,216
5,971
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
PrazerLost
Serqet
11
1 / 0 / 3
6,010
601
2,596
5,426
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ShadowHexabr
Morgan Le Fay
11
2 / 1 / 2
6,107
611
2,954
3,243
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
filho19
Neith
11
1 / 0 / 3
5,936
594
3,590
4,462
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
SouDux
Serqet
7
0 / 1 / 1
4,370
437
590
3,091
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
SouKatee
Freya
8
1 / 4 / 0
4,777
478
3,726
6,851
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
ezNemesis
Cu Chulainn
9
0 / 2 / 0
4,751
475
3,928
6,196
2,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 6 / 0
4,652
465
2,329
6,945
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
5,309
531
2,353
4,360
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
2
2
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
5
0
2
6
W
Ah Muzen Cab
PomboCanhoto
Ah Muzen Cab
6
1
0
6
W
Serqet
PrazerLost
Serqet
1
0
3
2.5
W
Morgan Le Fay
ShadowHexabr
Morgan Le Fay
2
1
2
3
L
Serqet
SouDux
Serqet
0
1
1
0.5
L
Freya
SouKatee
Freya
1
4
0
0.25
L
Cu Chulainn
ezNemesis
Cu Chulainn
0
2
0
0
W
Neith
filho19
Neith
1
0
3
2.5
L
0
6
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,905
Damage
12,926
24,561
Taken
27,443
7,758
Mitigated
9,060
10,887
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,549
832
93
2,157
5,459
2,040
0
551
4,908
14,005
0
W
Ah Muzen Cab
PomboCanhoto
Ah Muzen Cab
5,216
2,130
0
2,726
5,971
2,064
2,792
2,916
2,899
0
44,342
W
Serqet
PrazerLost
Serqet
2,596
533
0
2,263
5,426
1,630
572
921
4,469
0
25,596
W
Morgan Le Fay
ShadowHexabr
Morgan Le Fay
2,954
180
0
798
3,243
1,013
580
1,543
1,588
32,681
0
L
Serqet
SouDux
Serqet
590
57
0
1,381
3,091
827
0
305
2,764
0
8,319
L
Freya
SouKatee
Freya
3,726
1,137
0
2,695
6,851
1,875
0
414
6,047
20,513
0
L
Cu Chulainn
ezNemesis
Cu Chulainn
3,928
968
222
2,781
6,196
2,797
0
1,459
4,737
0
18,427
W
Neith
filho19
Neith
3,590
1,817
0
2,850
4,462
1,011
35
0
4,462
0
31,558
L
2,329
1,623
0
966
6,945
2,299
0
2,054
4,741
0
26,526
L
2,353
376
20
957
4,360
1,262
0
2,013
2,101
31,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
23,859
324
Minions Killed
230
0
Camps Cleared
0
989,958
Distance Traveled
756,868
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,173
617
20
2
0
221,498
5
W
Ah Muzen Cab
7,653
765
101
10
0
179,843
0
W
Serqet
6,010
601
67
7
0
223,165
2
W
Morgan Le Fay
6,107
611
78
8
0
184,204
0
L
Serqet
4,370
437
30
3
0
141,980
0
L
Freya
4,777
478
41
4
0
123,320
1
L
Cu Chulainn
4,751
475
39
4
0
188,688
3
W
Neith
5,936
594
58
6
0
181,248
0
L
Izanami
4,652
465
59
6
0
132,911
2
L
Ra
5,309
531
61
6
0
169,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role