Player Matchup

Yemoja
Yemoja
Fórredinho
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,493 Elo+
Party 1
Bakasura
Bakasura
Haallah
Bakasura
Level 29
God Stats
1W - 2L
1,561 SR
Queue Stats
89W - 78L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
PedroLucas18
Amaterasu
Level 6
God Stats
1W - 0L
1,261 SR
Queue Stats
2W - 0L
1,720 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShineknI
Morgan Le Fay
Level 27
God Stats
8W - 5L
1,628 SR
Queue Stats
65W - 53L
1,505 Elo+
Party 1
Olorun
Olorun
elgroneolorun
Olorun
Level 7
God Stats
10W - 3L
1,755 SR
Queue Stats
12W - 3L
1,736 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,595 Elo+

VS

Team Averages
Level 22
1,595 SR
1,404 Elo+
Izanami
Izanami
JACKPRIS
Izanami
Level 28
God Stats
8W - 3L
1,837 SR
Queue Stats
73W - 58L
1,607 Elo+
Solo
Vamana
Vamana
Threshloko
Vamana
Level 28
God Stats
1W - 5L
1,238 SR
Queue Stats
112W - 132L
1,491 Elo+
Solo
Eset
Eset
ZiicZira
Eset
Level 24
God Stats
1W - 2L
1,718 SR
Queue Stats
165W - 151L
1,577 Elo+
Solo
Bacchus
Bacchus
hunk7x
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,133 Elo+
Solo
Arachne
Arachne
isabelissima
Arachne
Level 25
God Stats
1W - 5L
1,682 SR
Queue Stats
207W - 341L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 1 / 3
4,937
494
1,226
3,081
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Haallah
Bakasura
9
2 / 1 / 1
5,554
555
2,306
7,933
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
PedroLucas18
Amaterasu
10
1 / 3 / 0
5,315
532
3,716
4,783
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
ShineknI
Morgan Le Fay
11
6 / 1 / 0
6,626
663
3,539
2,849
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 4
5,966
597
7,169
5,323
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JACKPRIS
Izanami
3
0 / 2 / 0
3,719
372
1,582
2,221
495
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Threshloko
Vamana
9
2 / 1 / 0
5,969
597
3,630
6,649
3,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Eset
8
0 / 4 / 1
4,612
461
1,123
5,037
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
hunk7x
Bacchus
4
1 / 2 / 0
4,158
416
845
4,936
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
isabelissima
Arachne
7
3 / 4 / 0
4,757
476
2,842
5,838
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
6
6
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
3
2.5
W
Bakasura
Haallah
Bakasura
2
1
1
2.5
L
Izanami
JACKPRIS
Izanami
0
2
0
0
W
Amaterasu
PedroLucas18
Amaterasu
1
3
0
0.33
W
Morgan Le Fay
ShineknI
Morgan Le Fay
6
1
0
6
L
Vamana
Threshloko
Vamana
2
1
0
2
L
Eset
0
4
1
0.13
W
3
0
4
5
L
Bacchus
hunk7x
Bacchus
1
2
0
0.5
L
Arachne
isabelissima
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,956
Damage
10,022
23,969
Taken
24,681
9,286
Mitigated
9,598
11,659
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,226
672
954
1,144
3,081
1,416
542
259
2,822
3,984
0
W
Bakasura
Haallah
Bakasura
2,306
1,949
0
4,147
7,933
2,407
0
110
7,823
0
20,809
L
Izanami
JACKPRIS
Izanami
1,582
1,243
0
797
2,221
495
0
1,820
401
0
8,097
W
Amaterasu
PedroLucas18
Amaterasu
3,716
1,602
0
756
4,783
3,126
244
0
4,783
0
18,418
W
Morgan Le Fay
ShineknI
Morgan Le Fay
3,539
166
0
748
2,849
886
1,010
412
2,437
27,409
0
L
Vamana
Threshloko
Vamana
3,630
1,487
0
2,069
6,649
3,257
0
330
6,209
0
20,114
L
Eset
1,123
88
0
638
5,037
1,418
0
3,259
1,510
20,448
0
W
7,169
3,566
360
3,550
5,323
1,451
1,241
1,187
4,136
43,076
0
L
Bacchus
hunk7x
Bacchus
845
607
0
187
4,936
2,255
0
3,145
1,755
4,724
0
L
Arachne
isabelissima
Arachne
2,842
2,139
0
1,060
5,838
2,173
0
3,014
2,707
0
11,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
23,215
264
Minions Killed
130
0
Camps Cleared
0
945,920
Distance Traveled
675,413
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,937
494
10
1
0
197,166
3
W
Bakasura
5,554
555
61
6
0
191,937
1
L
Izanami
3,719
372
14
1
0
57,476
0
W
Amaterasu
5,315
532
44
4
0
177,538
0
W
Morgan Le Fay
6,626
663
70
7
0
199,894
0
L
Vamana
5,969
597
48
5
0
158,569
4
L
Eset
4,612
461
37
4
0
138,100
1
W
Olorun
5,966
597
79
8
0
179,385
3
L
Bacchus
4,158
416
8
1
0
149,523
0
L
Arachne
4,757
476
23
2
0
171,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role