Player Matchup

Fenrir
Fenrir
A3gn0r
Fenrir
Level 21
God Stats
45W - 33L
1,485 SR
Queue Stats
62W - 51L
1,406 Elo+
Solo
Loki
Loki
NoxianIxor
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Nugato00
Aphrodite
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Party 1
Thor
Thor
Vedatorx
Thor
Level 4
God Stats
1W - 5L
1,170 SR
Queue Stats
1W - 6L
1,054 Elo+
Solo
Bacchus
Bacchus
justk0
Bacchus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Team Averages
Level 16
1,431 SR
1,392 Elo+

VS

Team Averages
Level 20
1,521 SR
1,458 Elo+
Susano
Susano
Grail20
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Morgeins
Morgan Le Fay
Level 29
God Stats
19W - 10L
1,665 SR
Queue Stats
36W - 34L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
PiRzMaG
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,547 Elo+
Party 2
Yemoja
Yemoja
matevsh
Yemoja
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 33L
1,552 Elo+
Party 2
Scylla
Scylla
seogsa21
Scylla
Level 6
God Stats
5W - 5L
1,439 SR
Queue Stats
7W - 10L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A3gn0r
Fenrir
19
7 / 12 / 13
14,216
1,185
19,320
29,130
16,676
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 7 / 8
13,997
1,166
24,571
17,787
6,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Nugato00
Aphrodite
19
5 / 7 / 13
13,170
1,098
16,529
15,006
13,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
18
1 / 16 / 14
11,441
953
9,130
22,210
7,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
justk0
Bacchus
20
3 / 8 / 18
13,160
1,097
18,156
25,619
38,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Grail20
Susano
20
10 / 8 / 31
14,885
1,240
25,482
19,579
7,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Morgeins
Morgan Le Fay
20
29 / 5 / 16
18,220
1,518
37,118
20,057
11,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
PiRzMaG
Amaterasu
20
11 / 6 / 22
14,428
1,202
19,673
24,246
16,519
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
matevsh
Yemoja
19
0 / 2 / 28
12,328
1,027
3,620
16,806
17,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
seogsa21
Scylla
19
0 / 5 / 26
11,767
981
12,187
14,470
3,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
173
26
Kills
50
50
Deaths
26
66
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A3gn0r
Fenrir
7
12
13
1.13
W
Susano
Grail20
Susano
10
8
31
3.19
W
Morgan Le Fay
Morgeins
Morgan Le Fay
29
5
16
7.4
L
10
7
8
2
L
Aphrodite
Nugato00
Aphrodite
5
7
13
1.64
W
Amaterasu
PiRzMaG
Amaterasu
11
6
22
3.67
L
Thor
1
16
14
0.5
L
Bacchus
justk0
Bacchus
3
8
18
1.5
W
Yemoja
matevsh
Yemoja
0
2
28
7
W
Scylla
seogsa21
Scylla
0
5
26
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,706
Damage
98,080
109,752
Taken
95,158
83,002
Mitigated
56,609
12,866
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A3gn0r
Fenrir
19,320
4,974
0
707
29,130
16,676
0
12,527
16,603
0
40,983
W
Susano
Grail20
Susano
25,482
6,692
0
112
19,579
7,410
0
12,743
6,836
0
57,516
W
Morgan Le Fay
Morgeins
Morgan Le Fay
37,118
5,259
1,065
5,309
20,057
11,587
0
8,659
11,398
60,972
0
L
24,571
6,736
0
0
17,787
6,327
0
7,369
10,418
0
46,252
L
Aphrodite
Nugato00
Aphrodite
16,529
3,840
8,032
4,127
15,006
13,411
0
7,731
7,275
34,880
0
W
Amaterasu
PiRzMaG
Amaterasu
19,673
13,536
0
2,307
24,246
16,519
0
3,867
20,379
0
28,499
L
Thor
9,130
3,895
0
0
22,210
7,762
0
12,182
10,028
0
30,444
L
Bacchus
justk0
Bacchus
18,156
2,627
0
0
25,619
38,826
0
13,116
12,503
46,072
0
W
Yemoja
matevsh
Yemoja
3,620
605
2,432
1,319
16,806
17,124
0
6,495
10,311
12,695
0
W
Scylla
seogsa21
Scylla
12,187
1,931
38
1,120
14,470
3,969
0
2,921
11,549
32,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,984
Gold Earned
71,628
226
Minions Killed
216
7
Camps Cleared
5
1,148,900
Distance Traveled
1,063,668
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,216
1,185
47
4
0
249,023
3
W
Susano
14,885
1,240
74
6
0
216,245
1
W
Morgan Le Fay
18,220
1,518
50
4
1
217,842
0
L
Loki
13,997
1,166
39
3
4
249,480
3
L
Aphrodite
13,170
1,098
46
4
0
208,137
2
W
Amaterasu
14,428
1,202
19
2
2
230,145
1
L
Thor
11,441
953
34
3
0
187,145
1
L
Bacchus
13,160
1,097
60
5
3
255,115
0
W
Yemoja
12,328
1,027
15
1
1
192,755
0
W
Scylla
11,767
981
58
5
1
206,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role