Player Matchup

Anhur
Anhur
DJXoldor
Anhur
Level 29
God Stats
17W - 18L
1,481 SR
Queue Stats
171W - 176L
1,501 Elo+
Solo
Scylla
Scylla
ShadyNK
Scylla
Level 25
God Stats
6W - 7L
1,697 SR
Queue Stats
108W - 87L
1,560 Elo+
Party 2
Bakasura
Bakasura
Toptun
Bakasura
Level 28
God Stats
5W - 2L
1,382 SR
Queue Stats
150W - 128L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
YuriBink2000
Sun Wukong
Level 28
God Stats
8W - 2L
1,814 SR
Queue Stats
127W - 122L
1,565 Elo+
Solo
Bacchus
Bacchus
proginatron
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,558 Elo+
Solo
Team Averages
Level 25
1,575 SR
1,543 Elo+

VS

Team Averages
Level 18
1,338 SR
1,445 Elo+
Cthulhu
Cthulhu
HugoAlam99
Cthulhu
Level 26
God Stats
2W - 7L
1,185 SR
Queue Stats
23W - 21L
1,419 Elo+
Party 1
Mercury
Mercury
LOLOPOPO98
Mercury
Level 13
God Stats
5W - 14L
1,319 SR
Queue Stats
22W - 36L
1,439 Elo+
Solo
Anubis
Anubis
RemiJhonsonBaby
Anubis
Level 27
God Stats
6W - 4L
1,318 SR
Queue Stats
22W - 28L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
Toparon
Danzaburou
Level 7
God Stats
19W - 15L
1,595 SR
Queue Stats
31W - 26L
1,482 Elo+
Solo
Cupid
Cupid
oneloretti
Cupid
Level 18
God Stats
1W - 2L
1,272 SR
Queue Stats
35W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DJXoldor
Anhur
6
3 / 0 / 1
4,067
813
1,777
2,185
476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Scylla
ShadyNK
Scylla
6
0 / 1 / 1
3,696
739
955
1,502
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Toptun
Bakasura
6
1 / 0 / 0
3,791
758
389
2,623
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
YuriBink2000
Sun Wukong
6
1 / 0 / 0
3,846
769
1,148
2,258
756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
proginatron
Bacchus
5
1 / 0 / 3
3,763
753
1,897
3,146
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HugoAlam99
Cthulhu
4
0 / 2 / 0
2,945
589
1,024
2,828
921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Mercury
LOLOPOPO98
Mercury
6
0 / 1 / 0
3,330
666
248
2,589
565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 1 / 0
3,470
694
806
1,824
587
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Toparon
Danzaburou
1
0 / 0 / 0
963
193
0
0
0
Cupid
5
0 / 2 / 0
2,978
596
1,675
2,566
419
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
DJXoldor
Anhur
3
0
1
3.5
L
Cthulhu
HugoAlam99
Cthulhu
0
2
0
0
L
Mercury
LOLOPOPO98
Mercury
0
1
0
0
L
1
1
0
1
W
Scylla
ShadyNK
Scylla
0
1
1
0.5
L
Danzaburou
Toparon
Danzaburou
0
0
0
0
W
Bakasura
Toptun
Bakasura
1
0
0
1
W
Sun Wukong
YuriBink2000
Sun Wukong
1
0
0
1
L
Cupid
0
2
0
0
W
Bacchus
proginatron
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,166
Damage
3,753
11,714
Taken
9,807
3,587
Mitigated
2,492
4,639
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DJXoldor
Anhur
1,777
1,077
0
500
2,185
476
0
225
1,840
0
11,742
L
Cthulhu
HugoAlam99
Cthulhu
1,024
145
0
636
2,828
921
0
832
1,872
6,150
0
L
Mercury
LOLOPOPO98
Mercury
248
59
0
125
2,589
565
0
0
2,589
0
10,867
L
806
165
0
187
1,824
587
0
817
869
8,771
0
W
Scylla
ShadyNK
Scylla
955
117
0
396
1,502
300
320
589
913
8,593
0
L
Danzaburou
Toparon
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Toptun
Bakasura
389
387
0
1,628
2,623
834
0
217
2,406
0
13,551
W
Sun Wukong
YuriBink2000
Sun Wukong
1,148
322
0
1,156
2,258
756
600
0
2,258
0
15,440
L
Cupid
1,675
965
0
633
2,566
419
0
793
1,625
0
11,339
W
Bacchus
proginatron
Bacchus
1,897
398
0
959
3,146
1,221
0
544
2,467
10,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,163
Gold Earned
13,686
149
Minions Killed
80
0
Camps Cleared
0
488,490
Distance Traveled
389,422
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,067
813
34
7
0
95,063
0
L
Cthulhu
2,945
589
9
2
0
111,795
1
L
Mercury
3,330
666
29
6
0
93,324
0
L
Anubis
3,470
694
25
5
0
92,779
0
W
Scylla
3,696
739
24
5
0
80,788
1
L
Danzaburou
963
193
0
0
0
0
0
W
Bakasura
3,791
758
44
9
0
107,470
2
W
Sun Wukong
3,846
769
34
7
0
112,661
1
L
Cupid
2,978
596
17
3
0
91,524
0
W
Bacchus
3,763
753
13
3
0
92,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role