Player Matchup

King Arthur
King Arthur
BraedenBelmont
King Arthur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,363 Elo+
Party 1
Izanami
Izanami
FadedRarity
Izanami
Level 129
God Stats
4W - 7L
1,483 SR
Queue Stats
130W - 147L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
GankMastah9000
Nu Wa
Level 107
God Stats
17W - 10L
1,587 SR
Queue Stats
80W - 95L
1,444 Elo+
Party 1
Team Averages
Level 106
1,524 SR
1,424 Elo+

VS

Team Averages
Level 98
1,412 SR
1,456 Elo+
Cabrakan
Cabrakan
Kontruhband
Cabrakan
Level 144
God Stats
0W - 3L
1,174 SR
Queue Stats
160W - 145L
1,526 Elo+
Party 2
Hun Batz
Hun Batz
NeuroLogiq
Hun Batz
Level 87
God Stats
14W - 10L
1,621 SR
Queue Stats
213W - 202L
1,514 Elo+
Party 2
Janus
Janus
TBT_crawlkiller
Janus
Level 63
God Stats
0W - 3L
1,443 SR
Queue Stats
215W - 231L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BraedenBelmont
King Arthur
12
4 / 3 / 10
8,413
841
3,226
9,017
4,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
FadedRarity
Izanami
13
9 / 2 / 4
9,163
916
8,929
6,868
2,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 12
8,105
811
8,545
7,105
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kontruhband
Cabrakan
12
5 / 8 / 1
7,708
771
5,360
12,186
8,617
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
NeuroLogiq
Hun Batz
11
2 / 2 / 4
7,538
754
5,384
9,039
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 7 / 6
7,707
771
5,729
9,349
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
9
10
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BraedenBelmont
King Arthur
4
3
10
3
W
Izanami
FadedRarity
Izanami
9
2
4
5.5
W
3
5
12
1.8
L
Cabrakan
Kontruhband
Cabrakan
5
8
1
0.69
L
Hun Batz
NeuroLogiq
Hun Batz
2
2
4
2
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
16,473
22,990
Taken
30,574
8,962
Mitigated
14,985
2,689
Healing
1,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BraedenBelmont
King Arthur
3,226
706
405
282
9,017
4,413
154
3,340
5,677
0
20,301
W
Izanami
FadedRarity
Izanami
8,929
6,629
0
326
6,868
2,385
1,278
2,645
4,223
0
34,385
W
8,545
1,829
612
1,064
7,105
2,164
729
5,104
2,001
21,663
0
L
Cabrakan
Kontruhband
Cabrakan
5,360
576
0
930
12,186
8,617
44
4,054
7,793
20,644
0
L
Hun Batz
NeuroLogiq
Hun Batz
5,384
1,536
0
425
9,039
3,785
0
2,007
6,838
0
20,998
L
5,729
591
0
0
9,349
2,583
0
1,831
7,398
30,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
22,953
130
Minions Killed
112
0
Camps Cleared
0
504,814
Distance Traveled
508,032
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,413
841
39
4
0
188,928
0
W
Izanami
9,163
916
55
6
0
173,336
1
W
Nu Wa
8,105
811
36
4
0
142,550
2
L
Cabrakan
7,708
771
37
4
0
149,345
2
L
Hun Batz
7,538
754
29
3
0
199,376
2
L
Janus
7,707
771
46
5
0
159,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role