Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KingRunner
Gilgamesh
Level 160
God Stats
5W - 1L
1,630 SR
Queue Stats
60W - 44L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShikeiChan
Morgan Le Fay
Level 28
God Stats
4W - 0L
1,787 SR
Queue Stats
25W - 26L
1,480 Elo+
Party 1
Team Averages
Level 111
1,639 SR
1,518 Elo+

VS

Team Averages
Level 44
1,559 SR
1,422 Elo+
Ra
Ra
TatsQc
Ra
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 5L
1,617 Elo+
Party 2
Neith
Neith
Xxj3je_26xX
Neith
Level 5
God Stats
1W - 2L
1,460 SR
Queue Stats
1W - 5L
1,120 Elo+
Party 2
Xing Tian
Xing Tian
majicbannannas
Xing Tian
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
411W - 401L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 2 / 13
9,249
841
8,150
8,553
3,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
KingRunner
Gilgamesh
13
7 / 3 / 13
10,149
923
7,696
10,891
9,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morgan Le Fay
ShikeiChan
Morgan Le Fay
14
14 / 2 / 8
10,625
966
15,922
8,418
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 10 / 7
8,256
751
3,678
12,427
5,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 12 / 2
7,533
685
1,670
11,066
3,132
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
majicbannannas
Xing Tian
13
5 / 5 / 0
9,705
882
6,453
15,132
11,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
26
Kills
6
7
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
13
5.75
W
Gilgamesh
KingRunner
Gilgamesh
7
3
13
4.5
W
Morgan Le Fay
ShikeiChan
Morgan Le Fay
14
2
8
9
L
Ra
0
10
7
0.35
L
1
12
2
0.17
L
Xing Tian
majicbannannas
Xing Tian
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,768
Damage
11,801
27,862
Taken
38,625
15,877
Mitigated
19,941
4,920
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,150
843
0
1,149
8,553
3,467
800
2,376
6,177
0
30,614
W
Gilgamesh
KingRunner
Gilgamesh
7,696
1,491
0
877
10,891
9,102
288
3,774
7,117
0
18,577
W
Morgan Le Fay
ShikeiChan
Morgan Le Fay
15,922
2,156
138
2,756
8,418
3,308
854
3,981
4,437
36,783
0
L
Ra
3,678
502
572
2,658
12,427
5,369
0
6,171
5,910
14,302
0
L
1,670
1,020
0
46
11,066
3,132
72
3,467
7,397
0
10,005
L
Xing Tian
majicbannannas
Xing Tian
6,453
521
0
210
15,132
11,440
0
5,436
9,396
18,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
25,494
117
Minions Killed
53
0
Camps Cleared
0
642,744
Distance Traveled
477,459
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,249
841
42
4
0
211,169
2
W
Gilgamesh
10,149
923
24
2
0
225,319
0
W
Morgan Le Fay
10,625
966
51
5
0
206,256
0
L
Ra
8,256
751
18
2
0
173,525
0
L
Neith
7,533
685
16
1
0
126,207
0
L
Xing Tian
9,705
882
19
2
0
177,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role