Player Matchup

King Arthur
King Arthur
Kiloch1
King Arthur
Level 66
God Stats
3W - 7L
1,349 SR
Queue Stats
186W - 173L
1,487 Elo+
Solo
Ymir
Ymir
Lainkml
Ymir
Level 67
God Stats
0W - 1L
1,660 SR
Queue Stats
12W - 10L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
MrDembe
Baron Samedi
Level 22
God Stats
8W - 6L
1,546 SR
Queue Stats
46W - 51L
1,346 Elo+
Party 1
Cernunnos
Cernunnos
Syl452
Cernunnos
Level 96
God Stats
21W - 15L
1,618 SR
Queue Stats
132W - 161L
1,390 Elo+
Solo
Ravana
Ravana
kritonas
Ravana
Level 79
God Stats
3W - 3L
1,482 SR
Queue Stats
27W - 34L
1,342 Elo+
Party 1
Team Averages
Level 66
1,531 SR
1,410 Elo+

VS

Team Averages
Level 70
1,465 SR
1,390 Elo+
Sol
Sol
Chakblak
Sol
Level 62
God Stats
31W - 21L
1,524 SR
Queue Stats
313W - 301L
1,478 Elo+
Solo
Vamana
Vamana
VenitoKamelas2
Vamana
Level 40
God Stats
23W - 43L
1,369 SR
Queue Stats
410W - 581L
1,336 Elo+
Party 2
Neith
Neith
almansa000
Neith
Level 60
God Stats
34W - 47L
1,430 SR
Queue Stats
460W - 633L
1,307 Elo+
Party 2
Athena
Athena
mizthoutessa
Athena
Level 106
God Stats
18W - 17L
1,503 SR
Queue Stats
539W - 640L
1,355 Elo+
Solo
Ratatoskr
Ratatoskr
xXBarteqXx
Ratatoskr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 114L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kiloch1
King Arthur
16
3 / 3 / 1
9,747
513
12,367
13,981
9,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Lainkml
Ymir
11
1 / 8 / 2
7,507
395
8,681
18,907
16,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
MrDembe
Baron Samedi
13
2 / 10 / 2
8,488
447
9,800
14,892
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Syl452
Cernunnos
12
2 / 8 / 2
7,965
419
9,589
15,611
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
kritonas
Ravana
13
1 / 4 / 1
8,307
437
4,625
9,080
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 7
12,058
635
16,910
14,927
6,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 5
9,751
513
4,774
13,606
8,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
16
6 / 2 / 12
10,634
560
12,435
10,487
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
16
7 / 1 / 16
11,504
605
10,594
14,670
12,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
xXBarteqXx
Ratatoskr
18
6 / 1 / 9
11,441
602
9,571
12,901
5,029
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
9
Kills
33
33
Deaths
9
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
King Arthur
Kiloch1
King Arthur
3
3
1
1.17
L
Ymir
Lainkml
Ymir
1
8
2
0.25
L
Baron Samedi
MrDembe
Baron Samedi
2
10
2
0.3
L
Cernunnos
Syl452
Cernunnos
2
8
2
0.38
W
2
4
5
1.13
W
Neith
6
2
12
6
L
Ravana
kritonas
Ravana
1
4
1
0.38
W
Athena
7
1
16
15
W
Ratatoskr
xXBarteqXx
Ratatoskr
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,062
Damage
54,284
72,471
Taken
66,591
39,680
Mitigated
35,381
16,451
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,910
4,544
0
9,344
14,927
6,419
5,501
3,972
10,657
81,954
0
L
King Arthur
Kiloch1
King Arthur
12,367
1,089
0
2,746
13,981
9,329
0
3,712
10,269
0
69,388
L
Ymir
Lainkml
Ymir
8,681
2,034
282
2,959
18,907
16,115
416
7,000
11,907
25,344
0
L
Baron Samedi
MrDembe
Baron Samedi
9,800
1,261
1,186
3,620
14,892
4,989
764
6,829
8,063
46,520
0
L
Cernunnos
Syl452
Cernunnos
9,589
3,799
0
2,982
15,611
4,329
0
6,224
9,387
0
50,059
W
4,774
1,961
0
6,222
13,606
8,109
861
2,002
11,506
0
48,970
W
Neith
12,435
6,951
0
4,220
10,487
3,791
1,457
3,993
6,398
0
52,562
L
Ravana
kritonas
Ravana
4,625
479
0
2,676
9,080
4,918
0
3,739
5,341
0
45,088
W
Athena
10,594
3,185
576
1,124
14,670
12,033
300
4,884
9,732
43,026
0
W
Ratatoskr
xXBarteqXx
Ratatoskr
9,571
1,765
0
331
12,901
5,029
57
2,908
9,817
0
89,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,014
Gold Earned
55,388
415
Minions Killed
488
0
Camps Cleared
0
1,673,221
Distance Traveled
1,926,308
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,058
635
123
6
0
356,407
4
L
King Arthur
9,747
513
134
7
0
369,193
3
L
Ymir
7,507
395
42
2
0
356,444
0
L
Baron Samedi
8,488
447
71
4
0
312,925
4
L
Cernunnos
7,965
419
73
4
0
305,799
9
W
Vamana
9,751
513
106
6
0
381,736
2
W
Neith
10,634
560
71
4
0
345,710
1
L
Ravana
8,307
437
95
5
0
328,860
3
W
Athena
11,504
605
45
2
0
400,284
1
W
Ratatoskr
11,441
602
143
8
0
442,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role