Player Matchup

Merlin
Merlin
ASFzombiewolf
Merlin
Level 26
God Stats
1W - 1L
1,223 SR
Queue Stats
90W - 84L
1,435 Elo+
Solo
Bacchus
Bacchus
Coa1312_
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
XxAntiSavagedxX
Gilgamesh
Level 24
God Stats
5W - 3L
1,722 SR
Queue Stats
73W - 64L
1,418 Elo+
Solo
Zeus
Zeus
atvas_2006
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,157 Elo+
Solo
Agni
Agni
crystal-cordon7
Agni
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,676 Elo+
Solo
Team Averages
Level 13
1,489 SR
1,424 Elo+

VS

Team Averages
Level 18
1,388 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
ElioNaber
Morgan Le Fay
Level 18
God Stats
3W - 4L
1,268 SR
Queue Stats
221W - 247L
1,405 Elo+
Solo
Ah Puch
Ah Puch
FuzzyAsp6623337
Ah Puch
Level 28
God Stats
1W - 3L
1,166 SR
Queue Stats
105W - 119L
1,361 Elo+
Solo
Neith
Neith
LAZERDUDE468
Neith
Level 8
God Stats
14W - 12L
1,507 SR
Queue Stats
14W - 12L
1,477 Elo+
Solo
Scylla
Scylla
SomiSatomi
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,509 Elo+
Solo
Ymir
Ymir
SufferedOak9328
Ymir
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 5
14,540
1,039
29,581
16,392
7,127
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Coa1312_
Bacchus
19
2 / 6 / 4
12,713
908
5,852
19,442
23,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
XxAntiSavagedxX
Gilgamesh
20
6 / 15 / 4
14,508
1,036
33,574
27,303
16,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
0 / 8 / 6
12,436
888
3,342
13,534
4,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 3 / 2
11,102
793
1,797
5,278
1,880
Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElioNaber
Morgan Le Fay
20
8 / 3 / 16
14,141
1,010
17,975
14,170
6,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 1 / 15
14,900
1,064
12,132
17,346
8,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
16 / 4 / 12
16,275
1,163
30,417
16,665
6,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
SomiSatomi
Scylla
19
3 / 3 / 13
12,569
898
5,873
14,988
5,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 1 / 22
13,362
954
6,176
16,282
19,733
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
12
Kills
37
38
Deaths
12
21
Assists
78
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Bacchus
Coa1312_
Bacchus
2
6
4
0.67
W
Morgan Le Fay
ElioNaber
Morgan Le Fay
8
3
16
5.33
W
9
1
15
16.5
W
16
4
12
5.5
W
Scylla
SomiSatomi
Scylla
3
3
13
3.17
W
1
1
22
12
L
Gilgamesh
XxAntiSavagedxX
Gilgamesh
6
15
4
0.53
L
0
8
6
0.38
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,146
Damage
72,573
81,949
Taken
79,451
53,933
Mitigated
47,030
3,411
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,581
1,023
0
897
16,392
7,127
0
7,980
8,412
65,510
0
L
Bacchus
Coa1312_
Bacchus
5,852
500
0
8
19,442
23,170
0
10,843
8,599
22,430
0
W
Morgan Le Fay
ElioNaber
Morgan Le Fay
17,975
3,985
0
1,413
14,170
6,219
0
8,637
5,231
41,244
0
W
12,132
3,831
0
3,457
17,346
8,667
0
8,725
8,313
35,624
0
W
30,417
18,656
0
4,200
16,665
6,669
0
9,009
7,280
0
66,490
W
Scylla
SomiSatomi
Scylla
5,873
3,491
0
824
14,988
5,742
0
5,639
9,073
15,566
0
W
6,176
2,076
0
264
16,282
19,733
0
6,910
8,982
14,997
0
L
Gilgamesh
XxAntiSavagedxX
Gilgamesh
33,574
10,185
0
1,409
27,303
16,772
0
12,393
14,910
0
49,026
L
3,342
659
0
1,097
13,534
4,984
0
7,307
6,227
26,299
0
L
1,797
287
0
0
5,278
1,880
0
3,633
1,645
6,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,299
Gold Earned
71,247
241
Minions Killed
237
5
Camps Cleared
5
952,120
Distance Traveled
1,186,876
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,540
1,039
109
8
1
266,535
0
L
Bacchus
12,713
908
34
2
3
247,494
0
W
Morgan Le Fay
14,141
1,010
58
4
2
223,600
0
W
Ah Puch
14,900
1,064
49
4
2
250,012
0
W
Neith
16,275
1,163
64
5
1
232,988
0
W
Scylla
12,569
898
30
2
0
237,554
0
W
Ymir
13,362
954
36
3
0
242,722
2
L
Gilgamesh
14,508
1,036
31
2
0
212,759
1
L
Zeus
12,436
888
57
4
1
147,905
2
L
Agni
11,102
793
10
1
0
77,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role