Player Matchup

Gilgamesh
Gilgamesh
GedeonKold
Gilgamesh
Level 60
God Stats
7W - 5L
1,670 SR
Queue Stats
110W - 113L
1,472 Elo+
Party 1
Rama
Rama
KaiserQC
Rama
Level 109
God Stats
4W - 5L
1,579 SR
Queue Stats
199W - 206L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TeHPuDDinG
Morgan Le Fay
Level 105
God Stats
1W - 5L
1,455 SR
Queue Stats
50W - 67L
1,430 Elo+
Party 1
Team Averages
Level 91
1,568 SR
1,473 Elo+

VS

Team Averages
Level 135
1,580 SR
1,494 Elo+
Ah Puch
Ah Puch
CNazty69
Ah Puch
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 60L
1,448 Elo+
Solo
Da Ji
Da Ji
Wolfcorle
Da Ji
Level 157
God Stats
10W - 10L
1,527 SR
Queue Stats
27W - 40L
1,467 Elo+
Solo
Ymir
Ymir
gohan11216
Ymir
Level 122
God Stats
1W - 0L
1,712 SR
Queue Stats
139W - 130L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GedeonKold
Gilgamesh
13
3 / 4 / 3
9,965
712
7,574
13,976
8,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
13
2 / 4 / 3
8,778
627
7,915
9,768
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
TeHPuDDinG
Morgan Le Fay
12
2 / 8 / 2
8,621
616
8,273
11,283
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CNazty69
Ah Puch
15
6 / 3 / 3
10,429
745
14,027
9,001
3,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Wolfcorle
Da Ji
14
7 / 4 / 3
10,331
738
6,641
11,850
5,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 9
10,958
783
7,839
11,379
13,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
16
16
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CNazty69
Ah Puch
6
3
3
2.5
L
Gilgamesh
GedeonKold
Gilgamesh
3
4
3
1.13
L
Rama
2
4
3
0.88
L
Morgan Le Fay
TeHPuDDinG
Morgan Le Fay
2
8
2
0.38
W
Da Ji
Wolfcorle
Da Ji
7
4
3
2.13
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,762
Damage
28,507
35,027
Taken
32,230
16,618
Mitigated
23,010
3,501
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CNazty69
Ah Puch
14,027
366
0
3,192
9,001
3,478
357
1,575
7,426
49,419
0
L
Gilgamesh
GedeonKold
Gilgamesh
7,574
1,780
0
1,546
13,976
8,550
264
9,722
4,254
0
16,366
L
Rama
7,915
5,504
0
1,252
9,768
3,909
985
6,184
3,584
0
28,798
L
Morgan Le Fay
TeHPuDDinG
Morgan Le Fay
8,273
1,459
0
703
11,283
4,159
371
5,960
5,323
34,424
0
W
Da Ji
Wolfcorle
Da Ji
6,641
1,210
0
1,951
11,850
5,767
1,342
3,138
8,712
0
33,928
W
7,839
1,256
0
0
11,379
13,765
349
3,560
7,819
28,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
31,718
125
Minions Killed
161
0
Camps Cleared
0
631,656
Distance Traveled
746,326
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,429
745
79
6
0
255,390
1
L
Gilgamesh
9,965
712
19
1
0
248,513
5
L
Rama
8,778
627
62
4
0
201,309
2
L
Morgan Le Fay
8,621
616
44
3
0
181,834
0
W
Da Ji
10,331
738
55
4
0
224,858
3
W
Ymir
10,958
783
27
2
0
266,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role