Player Matchup

Pele
Pele
ChokoIade
Pele
Level 7
God Stats
5W - 4L
1,494 SR
Queue Stats
9W - 6L
1,394 Elo+
Solo
Ra
Ra
Mephashm
Ra
Level 17
God Stats
19W - 21L
1,434 SR
Queue Stats
123W - 138L
1,380 Elo+
Solo
Ymir
Ymir
Raneuan
Ymir
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
840W - 742L
1,491 Elo+
Solo
Izanami
Izanami
Wayfou
Izanami
Level 20
God Stats
15W - 9L
1,578 SR
Queue Stats
114W - 102L
1,464 Elo+
Solo
Mulan
Mulan
janushPawulon
Mulan
Level 16
God Stats
15W - 14L
1,563 SR
Queue Stats
90W - 76L
1,485 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,443 Elo+

VS

Team Averages
Level 23
1,433 SR
1,476 Elo+
Ares
Ares
AgentJBoB
Ares
Level 37
God Stats
13W - 10L
1,483 SR
Queue Stats
351W - 330L
1,532 Elo+
Party 1
Anhur
Anhur
BogdanWOLF72
Anhur
Level 20
God Stats
27W - 21L
1,606 SR
Queue Stats
315W - 287L
1,494 Elo+
Party 1
Ra
Ra
Jotenfor
Ra
Level 12
God Stats
1W - 3L
1,166 SR
Queue Stats
127W - 123L
1,420 Elo+
Solo
Kali
Kali
PureFlabssss
Kali
Level 11
God Stats
0W - 4L
1,274 SR
Queue Stats
49W - 68L
1,470 Elo+
Party 2
Medusa
Medusa
Qwillix
Medusa
Level 35
God Stats
9W - 12L
1,636 SR
Queue Stats
79W - 103L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
9 / 2 / 6
11,965
570
13,133
18,141
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 1 / 4
12,384
590
7,199
9,755
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Raneuan
Ymir
17
4 / 2 / 10
10,703
510
5,502
14,285
13,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Wayfou
Izanami
19
6 / 3 / 9
12,200
581
19,766
18,394
7,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 1 / 0
12,866
613
9,376
12,799
12,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 5 / 2
9,613
458
8,726
23,241
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 9 / 4
8,252
393
13,631
14,857
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 3
9,346
445
5,372
9,577
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 0
9,007
429
3,039
18,048
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Qwillix
Medusa
15
0 / 5 / 0
8,963
427
7,556
13,463
5,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
29
Kills
8
9
Deaths
29
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
4
5
2
1
L
3
9
4
0.56
W
Pele
9
2
6
6
L
1
5
3
0.5
W
5
1
4
7
L
0
5
0
0
L
Medusa
Qwillix
Medusa
0
5
0
0
W
Ymir
Raneuan
Ymir
4
2
10
4.5
W
Izanami
Wayfou
Izanami
6
3
9
3.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,976
Damage
38,324
73,374
Taken
79,186
44,047
Mitigated
35,676
26,703
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,726
1,112
0
3,913
23,241
14,746
304
5,526
17,715
30,952
0
L
13,631
5,320
0
578
14,857
5,623
588
1,805
13,052
0
42,678
W
Pele
13,133
3,073
0
2,076
18,141
6,419
0
2,595
15,546
0
101,546
L
5,372
295
978
1,824
9,577
3,456
102
4,005
5,572
52,142
0
W
7,199
435
1,100
4,203
9,755
4,092
0
4,883
4,872
95,700
0
L
3,039
1,769
0
8,434
18,048
6,833
0
1,365
16,683
0
70,023
L
Medusa
Qwillix
Medusa
7,556
4,205
0
2,420
13,463
5,018
1,061
0
13,463
0
52,080
W
Ymir
Raneuan
Ymir
5,502
1,462
0
2,359
14,285
13,572
200
5,587
8,698
30,980
0
W
Izanami
Wayfou
Izanami
19,766
17,435
0
11,387
18,394
7,302
4,421
3,504
14,890
0
112,631
W
9,376
407
0
5,578
12,799
12,662
406
2,095
10,704
0
76,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
45,181
681
Minions Killed
461
0
Camps Cleared
0
1,887,975
Distance Traveled
1,809,979
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,613
458
36
2
0
385,369
4
L
Anhur
8,252
393
68
3
0
345,446
0
W
Pele
11,965
570
121
6
0
405,888
2
L
Ra
9,346
445
113
5
0
326,079
3
W
Ra
12,384
590
165
8
0
399,471
3
L
Kali
9,007
429
125
6
0
398,847
3
L
Medusa
8,963
427
119
6
0
354,238
6
W
Ymir
10,703
510
44
2
0
385,538
1
W
Izanami
12,200
581
163
8
0
348,070
1
W
Mulan
12,866
613
188
9
0
349,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role