Player Matchup

Janus
Janus
Gold IV
Hopverti
Janus
Gold IV
Level 100
God Stats
5W - 1L
1,708 SR
Queue Stats
326W - 324L
1,449 MMR
Solo
Chang'e
Chang'e
Gold II
Pelkies
Chang'e
Gold II
Level 129
God Stats
53W - 44L
1,669 SR
Queue Stats
386W - 380L
1,433 MMR
Solo
Kali
Kali
Gold IV
SkyXenQu_047
Kali
Gold IV
Level 106
God Stats
2W - 0L
1,753 SR
Queue Stats
133W - 125L
1,488 MMR
Solo
Hercules
Hercules
Silver II
Stup is back
Hercules
Silver II
Level 54
God Stats
1W - 1L
1,512 SR
Queue Stats
75W - 78L
1,407 MMR
Solo
Apollo
Apollo
Gold IV
oMandaArancia
Apollo
Gold IV
Level 119
God Stats
35W - 30L
1,559 SR
Queue Stats
418W - 418L
1,407 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,640 SR
1,437 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,508 SR
1,436 MMR
Fafnir
Fafnir
Silver IV
Angryjunky19
Fafnir
Silver IV
Level 68
God Stats
0W - 2L
1,112 SR
Queue Stats
25W - 35L
1,403 MMR
Solo
Bakasura
Bakasura
Gold II
Hansiu12
Bakasura
Gold II
Level 96
God Stats
2W - 2L
1,922 SR
Queue Stats
223W - 219L
1,421 MMR
Solo
King Arthur
King Arthur
Bronze III
LaloSM01
King Arthur
Bronze III
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
47W - 35L
1,500 MMR
Solo
Sol
Sol
Gold IV
MagGurkenwasser
Sol
Gold IV
Level 122
God Stats
21W - 18L
1,633 SR
Queue Stats
97W - 98L
1,443 MMR
Solo
Heimdallr
Heimdallr
Gold IV
civtop0707gg
Heimdallr
Gold IV
Level 98
God Stats
6W - 10L
1,371 SR
Queue Stats
97W - 89L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hopverti
Janus
20
4 / 4 / 10
17,751
522
18,548
18,107
7,511
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Pelkies
Chang'e
20
3 / 8 / 13
16,921
498
26,670
36,472
30,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 6 / 9
20,425
601
29,555
46,407
29,924
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
Stup is back
Hercules
20
4 / 9 / 13
14,996
441
19,806
39,926
31,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
11 / 10 / 11
18,111
533
37,164
39,987
17,838
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AthenaDanzaburouScyllaTsukuyomiCabrakan

VS

Bans
TiamatCu ChulainnGilgameshSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
1 / 3 / 16
15,927
468
12,515
31,164
50,282
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Hansiu12
Bakasura
20
17 / 12 / 6
17,469
514
36,524
39,209
22,241
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
LaloSM01
King Arthur
20
6 / 6 / 15
14,974
440
24,862
34,019
49,929
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 6 / 6
16,409
483
26,134
30,152
15,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
civtop0707gg
Heimdallr
20
9 / 8 / 13
16,738
492
31,072
33,693
17,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
93
35
Kills
37
37
Deaths
35
56
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
16
3
L
Bakasura
Hansiu12
Bakasura
17
12
6
1.67
W
Janus
Hopverti
Janus
4
4
10
2.25
L
King Arthur
LaloSM01
King Arthur
6
6
15
2.25
L
4
6
6
1.17
W
Chang'e
Pelkies
Chang'e
3
8
13
1.19
W
13
6
9
2.92
W
Hercules
Stup is back
Hercules
4
9
13
1.17
L
Heimdallr
civtop0707gg
Heimdallr
9
8
13
1.94
W
11
10
11
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,743
Damage
131,107
180,899
Taken
168,237
116,919
Mitigated
155,711
83,703
Healing
36,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
12,515
2,962
0
4,812
31,164
50,282
329
8,473
22,211
27,227
0
L
Bakasura
Hansiu12
Bakasura
36,524
24,139
0
6,402
39,209
22,241
0
11,763
27,046
0
151,343
W
Janus
Hopverti
Janus
18,548
952
0
3,309
18,107
7,511
835
6,996
10,687
138,977
0
L
King Arthur
LaloSM01
King Arthur
24,862
4,349
0
3,931
34,019
49,929
88
13,965
19,299
0
80,598
L
26,134
5,586
0
15,354
30,152
15,649
195
8,022
22,062
141,502
0
W
Chang'e
Pelkies
Chang'e
26,670
1,218
9,109
19,432
36,472
30,368
833
5,946
28,717
111,191
0
W
29,555
12,937
0
23,027
46,407
29,924
1,537
6,055
39,122
0
154,686
W
Hercules
Stup is back
Hercules
19,806
5,253
0
10,867
39,926
31,278
921
11,532
26,230
0
60,918
L
Heimdallr
civtop0707gg
Heimdallr
31,072
14,899
0
5,901
33,693
17,610
1,122
3,273
30,340
0
150,100
W
37,164
26,390
0
17,959
39,987
17,838
2,774
9,231
29,566
0
151,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,204
Gold Earned
81,517
828
Minions Killed
762
0
Camps Cleared
0
3,205,796
Distance Traveled
3,067,605
40
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
15,927
468
26
1
0
633,218
7
L
Bakasura
17,469
514
179
5
0
583,914
5
W
Janus
17,751
522
213
6
0
653,824
12
L
King Arthur
14,974
440
124
4
0
650,443
4
L
Sol
16,409
483
236
7
0
590,634
9
W
Chang'e
16,921
498
188
6
0
580,180
10
W
Kali
20,425
601
211
6
0
741,688
9
W
Hercules
14,996
441
60
2
0
648,495
8
L
Heimdallr
16,738
492
197
6
0
609,396
0
W
Apollo
18,111
533
156
5
0
581,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role