Player Matchup

Ra
Ra
Huntezumaa
Ra
Level 6
God Stats
0W - 1L
1,263 SR
Queue Stats
8W - 6L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
Pablacios1
Ne Zha
Level 28
God Stats
1W - 2L
1,244 SR
Queue Stats
112W - 151L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
Papamoon34
Kuzenbo
Level 13
God Stats
8W - 15L
1,366 SR
Queue Stats
18W - 30L
1,372 Elo+
Party 1
Team Averages
Level 16
1,291 SR
1,441 Elo+

VS

Team Averages
Level 82
1,538 SR
1,557 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hirschy
Bacchus
Level 17
God Stats
12W - 6L
1,462 SR
Queue Stats
188W - 178L
1,583 Elo+
Party 2
Scylla
Scylla
kikobeast
Scylla
Level 104
God Stats
6W - 6L
1,652 SR
Queue Stats
402W - 383L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,445
650
7,020
9,214
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Pablacios1
Ne Zha
11
0 / 7 / 2
7,339
565
3,148
10,729
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
Papamoon34
Kuzenbo
10
2 / 4 / 1
8,366
644
6,098
12,105
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 0 / 10
9,908
762
14,186
10,807
4,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Hirschy
Bacchus
13
0 / 2 / 13
9,446
727
2,179
6,730
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
kikobeast
Scylla
16
11 / 1 / 3
10,600
815
10,377
6,476
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
17
17
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
10
11
W
Bacchus
Hirschy
Bacchus
0
2
13
3.25
L
1
6
2
0.33
L
Ne Zha
Pablacios1
Ne Zha
0
7
2
0.14
L
Kuzenbo
Papamoon34
Kuzenbo
2
4
1
0.63
W
Scylla
kikobeast
Scylla
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,266
Damage
26,742
32,048
Taken
24,013
17,542
Mitigated
12,591
4,009
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,186
4,577
0
1,639
10,807
4,090
63
5,039
5,600
0
38,610
W
Bacchus
Hirschy
Bacchus
2,179
316
0
1,063
6,730
6,006
0
4,473
2,025
8,365
0
L
7,020
375
751
1,668
9,214
2,900
0
3,813
5,223
41,562
0
L
Ne Zha
Pablacios1
Ne Zha
3,148
264
0
916
10,729
3,998
205
4,383
6,216
0
13,469
L
Kuzenbo
Papamoon34
Kuzenbo
6,098
3,148
0
674
12,105
10,644
120
3,806
8,053
13,950
0
W
Scylla
kikobeast
Scylla
10,377
961
0
1,053
6,476
2,495
280
3,088
3,270
56,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
29,954
136
Minions Killed
169
0
Camps Cleared
0
666,194
Distance Traveled
773,148
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,908
762
42
3
0
307,164
3
W
Bacchus
9,446
727
10
1
0
245,783
0
L
Ra
8,445
650
83
6
0
198,681
3
L
Ne Zha
7,339
565
31
2
0
254,322
2
L
Kuzenbo
8,366
644
22
2
0
213,191
4
W
Scylla
10,600
815
117
9
0
220,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role