Player Matchup

Neith
Neith
Dyna_mikk
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 1
Bellona
Bellona
Ey3oX_LaRuSHeUSe
Bellona
Level 65
God Stats
0W - 1L
1,240 SR
Queue Stats
8W - 15L
1,294 Elo+
Party 1
Terra
Terra
Miiko1172
Terra
Level 27
God Stats
13W - 13L
1,612 SR
Queue Stats
188W - 198L
1,521 Elo+
Solo
Sol
Sol
RN_Mini_Puce
Sol
Level 17
God Stats
3W - 4L
1,464 SR
Queue Stats
6W - 8L
1,452 Elo+
Party 1
Nemesis
Nemesis
The Wild GaMer9
Nemesis
Level 27
God Stats
3W - 2L
1,482 SR
Queue Stats
206W - 207L
1,434 Elo+
Solo
Team Averages
Level 28
1,459 SR
1,462 Elo+

VS

Team Averages
Level 19
1,497 SR
1,480 Elo+
Hades
Hades
GHOST-BOY__23
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,575 Elo+
Solo
Merlin
Merlin
Smurf-_-number3
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,429 Elo+
Solo
Achilles
Achilles
Thom44900
Achilles
Level 29
God Stats
13W - 14L
1,474 SR
Queue Stats
76W - 62L
1,456 Elo+
Solo
Izanami
Izanami
fayzanz_
Izanami
Level 26
God Stats
8W - 9L
1,536 SR
Queue Stats
23W - 16L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tx1_k
Tsukuyomi
Level 29
God Stats
7W - 8L
1,476 SR
Queue Stats
23W - 16L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dyna_mikk
Neith
10
1 / 6 / 3
6,768
423
2,844
6,461
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 6
7,958
497
6,018
11,157
8,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Miiko1172
Terra
11
2 / 2 / 2
7,679
480
5,689
10,379
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
11 / 2 / 3
9,734
608
10,454
9,031
2,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 2
8,749
547
8,396
12,212
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 2
5,667
354
1,432
9,186
2,798
17
4 / 1 / 3
9,673
605
12,197
9,700
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Thom44900
Achilles
13
4 / 3 / 1
7,851
491
7,104
10,859
6,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
fayzanz_
Izanami
11
0 / 3 / 3
6,839
427
2,505
7,641
2,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
tx1_k
Tsukuyomi
13
9 / 4 / 3
9,270
579
8,002
12,029
4,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
21
Kills
17
18
Deaths
22
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Dyna_mikk
Neith
1
6
3
0.42
L
1
5
6
0.8
W
0
11
2
0.09
L
Terra
Miiko1172
Terra
2
2
2
1.5
L
11
2
3
6.25
W
4
1
3
5.5
L
6
3
2
2.33
W
Achilles
Thom44900
Achilles
4
3
1
1.5
W
Izanami
fayzanz_
Izanami
0
3
3
0.5
W
Tsukuyomi
tx1_k
Tsukuyomi
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,401
Damage
31,240
49,240
Taken
49,415
23,194
Mitigated
18,954
13,460
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dyna_mikk
Neith
2,844
1,276
0
205
6,461
1,690
630
2,774
3,567
0
17,469
L
6,018
915
0
1,019
11,157
8,872
386
311
10,216
7,364
24,611
W
1,432
506
0
259
9,186
2,798
36
4,330
4,856
6,711
0
L
Terra
Miiko1172
Terra
5,689
743
924
3,614
10,379
4,949
304
3,840
6,384
26,578
0
L
10,454
3,710
0
3,949
9,031
2,605
1,410
3,368
5,355
54,420
0
W
12,197
892
0
2,017
9,700
3,571
690
2,587
7,113
81,917
0
L
8,396
4,370
0
3,749
12,212
5,078
108
2,639
9,399
0
61,065
W
Achilles
Thom44900
Achilles
7,104
2,910
0
5,090
10,859
6,128
522
3,286
7,483
0
30,980
W
Izanami
fayzanz_
Izanami
2,505
1,777
0
1,754
7,641
2,404
0
3,718
3,923
0
29,175
W
Tsukuyomi
tx1_k
Tsukuyomi
8,002
3,675
0
2,778
12,029
4,053
0
3,932
8,037
0
36,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
39,300
353
Minions Killed
352
0
Camps Cleared
0
1,422,799
Distance Traveled
1,410,718
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,768
423
37
2
0
202,287
0
L
Bellona
7,958
497
50
3
0
259,694
0
W
Hades
5,667
354
15
1
0
260,700
0
L
Terra
7,679
480
43
3
0
323,088
3
L
Sol
9,734
608
112
7
0
288,983
1
W
Merlin
9,673
605
156
10
0
298,862
3
L
Nemesis
8,749
547
111
7
0
348,747
3
W
Achilles
7,851
491
62
4
0
301,670
1
W
Izanami
6,839
427
53
3
0
213,418
2
W
Tsukuyomi
9,270
579
66
4
0
336,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role