Player Matchup

Kukulkan
Kukulkan
Akhibel
Kukulkan
Level 24
God Stats
28W - 25L
1,356 SR
Queue Stats
65W - 79L
1,156 Elo+
Solo
Cthulhu
Cthulhu
Fujitora_A
Cthulhu
Level 6
God Stats
6W - 8L
1,282 SR
Queue Stats
308W - 306L
1,181 Elo+
Party 1
Cabrakan
Cabrakan
MaybeDMHD
Cabrakan
Level 29
God Stats
1W - 2L
1,356 SR
Queue Stats
32W - 38L
1,462 Elo+
Party 1
Anubis
Anubis
MaybeZi
Anubis
Level 86
God Stats
42W - 22L
1,581 SR
Queue Stats
133W - 135L
1,475 Elo+
Party 1
Yemoja
Yemoja
Temp-8462
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 29
1,415 SR
1,355 Elo+

VS

Team Averages
Level 18
1,522 SR
1,344 Elo+
Gilgamesh
Gilgamesh
FaV Cpt Cabbage
Gilgamesh
Level 27
God Stats
12W - 11L
1,473 SR
Queue Stats
240W - 219L
1,382 Elo+
Solo
Anhur
Anhur
PetitOurs129
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vegelin
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,282 Elo+
Solo
Terra
Terra
hugonerfff
Terra
Level 25
God Stats
2W - 2L
1,777 SR
Queue Stats
135W - 135L
1,306 Elo+
Solo
Neith
Neith
leoelca
Neith
Level 29
God Stats
3W - 7L
1,362 SR
Queue Stats
51W - 79L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akhibel
Kukulkan
16
6 / 2 / 3
10,200
567
10,823
8,683
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Fujitora_A
Cthulhu
13
4 / 3 / 4
8,709
484
5,496
14,824
11,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
MaybeDMHD
Cabrakan
14
5 / 0 / 3
9,530
529
6,450
9,932
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
MaybeZi
Anubis
18
22 / 0 / 4
12,672
704
17,745
7,333
4,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Temp-8462
Yemoja
14
0 / 4 / 4
8,992
500
3,033
9,362
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaV Cpt Cabbage
Gilgamesh
11
2 / 7 / 1
7,889
438
5,426
14,690
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
4 / 5 / 0
7,081
393
4,477
7,774
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
Vegelin
Kukulkan
9
0 / 12 / 1
6,478
360
1,986
11,904
2,602
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
13
2 / 6 / 1
7,955
442
4,044
14,866
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
leoelca
Neith
12
1 / 7 / 1
7,768
432
2,983
10,921
3,104
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
37
Kills
9
9
Deaths
37
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Akhibel
Kukulkan
6
2
3
3.75
L
Gilgamesh
FaV Cpt Cabbage
Gilgamesh
2
7
1
0.36
W
Cthulhu
Fujitora_A
Cthulhu
4
3
4
2
W
Cabrakan
MaybeDMHD
Cabrakan
5
0
3
6.5
W
Anubis
MaybeZi
Anubis
22
0
4
24
L
4
5
0
0.8
W
Yemoja
Temp-8462
Yemoja
0
4
4
0.5
L
Kukulkan
Vegelin
Kukulkan
0
12
1
0.04
L
Terra
2
6
1
0.42
L
Neith
leoelca
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,547
Damage
18,916
50,134
Taken
60,155
31,914
Mitigated
24,961
17,228
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Akhibel
Kukulkan
10,823
856
54
485
8,683
3,659
2,603
566
8,117
52,507
0
L
Gilgamesh
FaV Cpt Cabbage
Gilgamesh
5,426
1,744
0
4,678
14,690
5,294
0
8,676
6,014
0
34,892
W
Cthulhu
Fujitora_A
Cthulhu
5,496
946
183
2,068
14,824
11,526
310
1,189
13,635
26,545
0
W
Cabrakan
MaybeDMHD
Cabrakan
6,450
1,646
0
5,369
9,932
6,341
0
1,438
8,494
52,659
0
W
Anubis
MaybeZi
Anubis
17,745
721
0
5,376
7,333
4,321
1,976
1,631
5,702
83,617
0
L
4,477
2,957
0
0
7,774
2,477
538
4,592
3,182
0
23,180
W
Yemoja
Temp-8462
Yemoja
3,033
896
988
2,705
9,362
6,067
1,296
1,206
8,156
27,404
0
L
Kukulkan
Vegelin
Kukulkan
1,986
456
0
1,165
11,904
2,602
0
8,068
3,836
16,318
0
L
Terra
4,044
753
190
2,746
14,866
11,484
280
12,390
2,476
26,935
0
L
Neith
leoelca
Neith
2,983
1,799
0
817
10,921
3,104
0
9,821
1,100
0
24,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
37,171
411
Minions Killed
228
0
Camps Cleared
0
1,679,441
Distance Traveled
1,322,389
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,200
567
97
5
0
296,294
0
L
Gilgamesh
7,889
438
66
4
0
323,312
1
W
Cthulhu
8,709
484
37
2
0
390,623
0
W
Cabrakan
9,530
529
93
5
0
315,571
1
W
Anubis
12,672
704
135
8
0
353,833
2
L
Anhur
7,081
393
33
2
0
205,003
0
W
Yemoja
8,992
500
49
3
0
323,120
2
L
Kukulkan
6,478
360
26
1
0
214,351
2
L
Terra
7,955
442
54
3
0
335,847
7
L
Neith
7,768
432
49
3
0
243,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role