Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
carnesfrias
Olorun
Level 117
God Stats
1W - 1L
1,442 SR
Queue Stats
40W - 38L
1,605 Elo+
Solo
Team Averages
Level 104
1,481 SR
1,535 Elo+

VS

Team Averages
Level 94
1,567 SR
1,548 Elo+
King Arthur
King Arthur
BongHitzForJesus
King Arthur
Level 147
God Stats
1W - 0L
1,704 SR
Queue Stats
12W - 17L
1,662 Elo+
Party 1
Sylvanus
Sylvanus
godlySylvanus
Sylvanus
Level 77
God Stats
106W - 127L
1,497 SR
Queue Stats
137W - 174L
1,433 Elo+
Solo
Kukulkan
Kukulkan
pumatiger
Kukulkan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 3 / 3
8,161
628
4,505
7,925
2,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
 
Osiris
11
1 / 2 / 3
7,954
612
5,372
6,690
4,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
12
2 / 3 / 2
8,496
654
13,582
11,393
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BongHitzForJesus
King Arthur
14
3 / 2 / 3
10,136
780
7,924
12,521
9,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
godlySylvanus
Sylvanus
14
4 / 1 / 2
9,530
733
5,727
10,763
7,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
pumatiger
Kukulkan
14
1 / 1 / 5
9,867
759
6,924
6,976
2,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
8
8
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
3
0.83
L
Osiris
 
Osiris
1
2
3
1.25
W
King Arthur
BongHitzForJesus
King Arthur
3
2
3
2.25
L
Olorun
2
3
2
1
W
Sylvanus
godlySylvanus
Sylvanus
4
1
2
5
W
Kukulkan
pumatiger
Kukulkan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
20,575
26,008
Taken
30,260
11,200
Mitigated
20,044
7,479
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,505
1,000
0
400
7,925
2,496
0
4,973
2,952
0
26,972
L
Osiris
 
Osiris
5,372
1,049
0
178
6,690
4,095
0
3,777
2,913
0
19,956
W
King Arthur
BongHitzForJesus
King Arthur
7,924
868
0
1,950
12,521
9,449
105
4,990
7,134
0
31,277
L
Olorun
13,582
4,774
665
6,236
11,393
4,609
0
3,901
7,492
34,635
0
W
Sylvanus
godlySylvanus
Sylvanus
5,727
1,064
4,014
4,430
10,763
7,900
496
4,579
5,744
27,609
0
W
Kukulkan
pumatiger
Kukulkan
6,924
631
0
0
6,976
2,695
700
3,028
3,800
39,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
29,533
132
Minions Killed
160
0
Camps Cleared
0
717,292
Distance Traveled
747,213
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,161
628
35
3
0
226,994
4
L
Osiris
7,954
612
36
3
0
263,790
1
W
King Arthur
10,136
780
47
4
0
280,025
2
L
Olorun
8,496
654
61
5
0
226,508
3
W
Sylvanus
9,530
733
44
3
0
219,233
0
W
Kukulkan
9,867
759
69
5
0
247,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role