Player Matchup

Sobek
Sobek
FekiHD
Sobek
Level 92
God Stats
2W - 3L
1,431 SR
Queue Stats
249W - 239L
1,481 Elo+
Solo
Sol
Sol
Gauntlet5541
Sol
Level 98
God Stats
12W - 7L
1,566 SR
Queue Stats
174W - 175L
1,484 Elo+
Solo
Nemesis
Nemesis
I-Was-National-
Nemesis
Level 68
God Stats
0W - 1L
1,313 SR
Queue Stats
168W - 164L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LegendaryySannin
Morgan Le Fay
Level 69
God Stats
24W - 26L
1,606 SR
Queue Stats
382W - 393L
1,428 Elo+
Solo
Achilles
Achilles
The Human Sins
Achilles
Level 117
God Stats
0W - 3L
1,200 SR
Queue Stats
57W - 55L
1,428 Elo+
Solo
Team Averages
Level 89
1,423 SR
1,459 Elo+

VS

Team Averages
Level 101
1,523 SR
1,454 Elo+
Apollo
Apollo
CaptainJack8734
Apollo
Level 81
God Stats
6W - 4L
1,393 SR
Queue Stats
79W - 63L
1,511 Elo+
Solo
Loki
Loki
DBeerGutted1
Loki
Level 115
God Stats
17W - 12L
1,806 SR
Queue Stats
1,015W - 1,126L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
OMG its Natzy
Gilgamesh
Level 112
God Stats
9W - 5L
1,613 SR
Queue Stats
90W - 76L
1,413 Elo+
Solo
Sobek
Sobek
TheDa4kMusieRise
Sobek
Level 94
God Stats
2W - 4L
1,318 SR
Queue Stats
82W - 97L
1,434 Elo+
Solo
Hera
Hera
isma8777
Hera
Level 101
God Stats
59W - 54L
1,488 SR
Queue Stats
408W - 399L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FekiHD
Sobek
13
3 / 7 / 3
8,781
439
7,092
21,958
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 4
8,832
442
12,075
14,106
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 3 / 6
8,991
450
10,725
16,307
7,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LegendaryySannin
Morgan Le Fay
15
6 / 8 / 1
9,767
488
11,399
17,967
7,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
9
1 / 2 / 1
7,053
353
4,163
8,539
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 6
10,737
537
10,199
13,523
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 3
9,777
489
8,840
13,830
6,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
OMG its Natzy
Gilgamesh
17
4 / 1 / 7
10,496
525
13,580
17,286
13,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 2 / 11
9,586
479
10,393
16,575
14,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
17
8 / 5 / 3
10,970
549
15,255
11,054
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
13
Kills
27
27
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
W
3
2
3
2.25
L
Sobek
FekiHD
Sobek
3
7
3
0.64
L
1
7
4
0.43
L
2
3
6
1.67
L
Morgan Le Fay
LegendaryySannin
Morgan Le Fay
6
8
1
0.81
W
Gilgamesh
OMG its Natzy
Gilgamesh
4
1
7
7.5
L
Achilles
1
2
1
0.75
W
4
2
11
4.75
W
Hera
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,454
Damage
58,267
78,877
Taken
72,268
44,854
Mitigated
44,603
17,223
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,199
5,525
0
3,339
13,523
4,954
2,280
6,956
6,471
0
67,829
W
8,840
2,227
0
3,915
13,830
6,956
754
2,157
11,276
0
57,605
L
Sobek
FekiHD
Sobek
7,092
243
0
4,335
21,958
18,061
0
5,752
16,206
29,724
0
L
12,075
1,834
0
4,963
14,106
4,279
260
3,229
10,877
58,568
0
L
10,725
4,790
0
1,867
16,307
7,981
0
6,295
10,012
0
53,021
L
Morgan Le Fay
LegendaryySannin
Morgan Le Fay
11,399
911
125
3,622
17,967
7,493
648
10,281
7,686
45,317
0
W
Gilgamesh
OMG its Natzy
Gilgamesh
13,580
3,701
0
706
17,286
13,074
0
5,996
11,002
0
88,473
L
Achilles
4,163
1,580
147
2,164
8,539
7,040
0
91
8,448
0
18,854
W
10,393
896
1,470
3,763
16,575
14,519
26
8,346
8,058
30,365
0
W
Hera
15,255
4,214
0
873
11,054
5,100
1,969
6,327
4,362
69,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
51,566
292
Minions Killed
503
0
Camps Cleared
0
1,690,993
Distance Traveled
1,993,763
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,737
537
107
5
0
354,753
2
W
Loki
9,777
489
118
6
0
423,026
0
L
Sobek
8,781
439
38
2
0
367,403
0
L
Sol
8,832
442
91
5
0
353,678
1
L
Nemesis
8,991
450
78
4
0
434,460
1
L
Morgan Le Fay
9,767
488
56
3
0
338,372
0
W
Gilgamesh
10,496
525
119
6
0
459,085
2
L
Achilles
7,053
353
29
1
0
197,080
0
W
Sobek
9,586
479
35
2
0
389,554
3
W
Hera
10,970
549
124
6
0
367,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role