Player Matchup

Raijin
Raijin
DiegoKyurem
Raijin
Level 102
God Stats
5W - 4L
1,633 SR
Queue Stats
342W - 334L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
MarioEz04
Jing Wei
Level 89
God Stats
9W - 5L
1,684 SR
Queue Stats
295W - 289L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
MrPanda1426
Sylvanus
Level 103
God Stats
29W - 29L
1,485 SR
Queue Stats
185W - 176L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
dng696
Tsukuyomi
Level 50
God Stats
20W - 12L
1,699 SR
Queue Stats
60W - 47L
1,563 Elo+
Party 1
Sobek
Sobek
kongrah206
Sobek
Level 99
God Stats
3W - 3L
1,619 SR
Queue Stats
92W - 101L
1,496 Elo+
Solo
Team Averages
Level 89
1,624 SR
1,530 Elo+

VS

Team Averages
Level 95
1,534 SR
1,462 Elo+
Zhong Kui
Zhong Kui
GAMBASCONGAMBAS
Zhong Kui
Level 124
God Stats
17W - 21L
1,484 SR
Queue Stats
156W - 165L
1,365 Elo+
Party 2
Xbalanque
Xbalanque
GiganteNobleador
Xbalanque
Level 55
God Stats
3W - 2L
1,576 SR
Queue Stats
6W - 4L
1,463 Elo+
Party 2
Ymir
Ymir
Murad-D12
Ymir
Level 106
God Stats
200W - 181L
1,550 SR
Queue Stats
216W - 211L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
Nasir-2000
Danzaburou
Level 105
God Stats
148W - 129L
1,559 SR
Queue Stats
303W - 337L
1,510 Elo+
Party 3
Arachne
Arachne
saud32
Arachne
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 100L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
3 / 1 / 5
7,217
601
5,146
5,883
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
MarioEz04
Jing Wei
10
4 / 0 / 5
6,223
519
6,216
6,631
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MrPanda1426
Sylvanus
13
1 / 2 / 0
6,966
581
4,116
7,906
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
dng696
Tsukuyomi
12
3 / 1 / 5
6,959
580
3,756
6,786
2,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
10
3 / 4 / 6
6,549
546
5,413
9,386
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GAMBASCONGAMBAS
Zhong Kui
14
3 / 1 / 0
7,279
607
5,808
7,344
4,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
10
0 / 2 / 2
5,705
475
2,993
6,680
2,198
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
2 / 5 / 3
5,322
444
4,069
8,584
2,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Nasir-2000
Danzaburou
8
2 / 5 / 3
5,641
470
8,644
8,851
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
saud32
Arachne
9
1 / 1 / 1
5,711
476
1,127
6,420
1,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
8
8
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
1
5
5.5
L
Zhong Kui
GAMBASCONGAMBAS
Zhong Kui
3
1
0
3
L
Xbalanque
0
2
2
0.5
W
Jing Wei
MarioEz04
Jing Wei
4
0
5
6.5
W
Sylvanus
MrPanda1426
Sylvanus
1
2
0
0.5
L
Ymir
2
5
3
0.7
L
Danzaburou
Nasir-2000
Danzaburou
2
5
3
0.7
W
Tsukuyomi
dng696
Tsukuyomi
3
1
5
5.5
W
Sobek
3
4
6
1.5
L
Arachne
saud32
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
22,641
36,592
Taken
37,879
15,591
Mitigated
14,156
11,462
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,146
529
0
1,167
5,883
1,817
0
760
5,123
46,098
0
L
Zhong Kui
GAMBASCONGAMBAS
Zhong Kui
5,808
379
0
4,805
7,344
4,937
69
3,341
4,003
44,370
0
L
Xbalanque
2,993
1,363
0
1,679
6,680
2,198
248
3,434
3,156
0
31,298
W
Jing Wei
MarioEz04
Jing Wei
6,216
4,765
0
625
6,631
1,732
0
2,031
4,600
0
27,393
W
Sylvanus
MrPanda1426
Sylvanus
4,116
1,498
158
3,219
7,906
3,827
322
4,475
3,431
34,534
6,073
L
Ymir
4,069
933
778
1,074
8,584
2,957
244
2,236
6,219
17,866
0
L
Danzaburou
Nasir-2000
Danzaburou
8,644
2,923
0
2,404
8,851
2,341
570
3,759
4,994
0
24,175
W
Tsukuyomi
dng696
Tsukuyomi
3,756
1,102
0
3,317
6,786
2,060
0
1,138
5,648
0
38,054
W
Sobek
5,413
492
0
2,976
9,386
6,155
0
1,473
7,913
20,268
0
L
Arachne
saud32
Arachne
1,127
531
222
2,233
6,420
1,723
216
1,201
5,155
0
25,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
29,658
363
Minions Killed
277
0
Camps Cleared
0
1,170,942
Distance Traveled
1,043,935
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,217
601
101
8
0
235,931
3
L
Zhong Kui
7,279
607
104
9
0
204,741
1
L
Xbalanque
5,705
475
59
5
0
224,986
1
W
Jing Wei
6,223
519
63
5
0
250,433
3
W
Sylvanus
6,966
581
84
7
0
178,244
3
L
Ymir
5,322
444
21
2
0
219,546
2
L
Danzaburou
5,641
470
33
3
0
207,379
5
W
Tsukuyomi
6,959
580
88
7
0
266,900
0
W
Sobek
6,549
546
27
2
0
239,434
1
L
Arachne
5,711
476
60
5
0
187,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role