Player Matchup

Chaac
Chaac
BigMFNJubes
Chaac
Level 68
God Stats
27W - 28L
1,586 SR
Queue Stats
616W - 624L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Catman02
Kumbhakarna
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 276L
1,555 Elo+
Party 2
Fenrir
Fenrir
CrewSaddr
Fenrir
Level 78
God Stats
18W - 20L
1,535 SR
Queue Stats
346W - 368L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
Dennbear
Heimdallr
Level 104
God Stats
31W - 38L
1,527 SR
Queue Stats
404W - 400L
1,485 Elo+
Solo
Sol
Sol
J1ngles18
Sol
Level 83
God Stats
222W - 195L
1,692 SR
Queue Stats
574W - 669L
1,558 Elo+
Party 2
Team Averages
Level 80
1,568 SR
1,508 Elo+

VS

Team Averages
Level 121
1,542 SR
1,504 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arquero97
Merlin
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
33W - 26L
1,515 Elo+
Solo
Ymir
Ymir
KingBrutus
Ymir
Level 155
God Stats
8W - 8L
1,525 SR
Queue Stats
351W - 372L
1,509 Elo+
Solo
Bakasura
Bakasura
ibapclord
Bakasura
Level 66
God Stats
4W - 1L
1,683 SR
Queue Stats
46W - 68L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,432
619
4,600
6,566
4,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Catman02
Kumbhakarna
8
0 / 3 / 2
4,994
416
4,398
9,273
2,816
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
CrewSaddr
Fenrir
10
1 / 3 / 1
6,034
503
2,359
9,393
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Dennbear
Heimdallr
12
0 / 1 / 0
6,383
532
1,753
6,748
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 0
6,260
522
6,341
7,903
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 1 / 1
6,562
547
2,974
7,189
3,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
 
Artemis
11
0 / 0 / 1
6,435
536
3,522
3,456
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Arquero97
Merlin
12
3 / 0 / 3
6,912
576
6,380
5,423
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 4
5,774
481
4,041
7,540
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
ibapclord
Bakasura
12
6 / 0 / 3
7,249
604
7,859
8,187
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
10
10
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
Artemis
 
Artemis
0
0
1
0.5
W
Merlin
Arquero97
Merlin
3
0
3
4.5
L
0
0
1
0.5
L
Kumbhakarna
Catman02
Kumbhakarna
0
3
2
0.33
L
Fenrir
CrewSaddr
Fenrir
1
3
1
0.5
L
Heimdallr
Dennbear
Heimdallr
0
1
0
0
L
2
3
0
0.67
W
1
2
4
1.5
W
Bakasura
ibapclord
Bakasura
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
24,776
39,883
Taken
31,795
14,524
Mitigated
12,016
14,500
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,974
649
0
2,139
7,189
3,311
0
0
7,189
0
37,296
W
Artemis
 
Artemis
3,522
971
0
910
3,456
1,008
0
480
2,976
0
40,987
W
Merlin
Arquero97
Merlin
6,380
714
0
2,774
5,423
1,858
0
3,460
1,963
45,805
0
L
4,600
551
0
3,134
6,566
4,130
0
192
6,304
0
51,819
L
Kumbhakarna
Catman02
Kumbhakarna
4,398
913
488
2,058
9,273
2,816
0
3,403
5,487
16,414
0
L
Fenrir
CrewSaddr
Fenrir
2,359
527
0
1,525
9,393
2,979
0
1,548
7,150
0
35,194
L
Heimdallr
Dennbear
Heimdallr
1,753
881
0
4,170
6,748
2,101
0
430
6,246
0
45,144
L
6,341
2,618
0
3,125
7,903
2,498
210
4,848
2,865
41,750
0
W
4,041
777
0
552
7,540
3,152
0
4,728
2,812
10,350
0
W
Bakasura
ibapclord
Bakasura
7,859
6,113
0
1,933
8,187
2,687
14
2,071
6,116
0
30,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
32,932
366
Minions Killed
361
0
Camps Cleared
0
1,092,178
Distance Traveled
1,160,710
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,562
547
97
8
0
257,893
5
W
Artemis
6,435
536
83
7
0
221,105
3
W
Merlin
6,912
576
91
8
0
198,292
6
L
Chaac
7,432
619
116
10
0
226,880
5
L
Kumbhakarna
4,994
416
12
1
0
231,232
2
L
Fenrir
6,034
503
72
6
0
238,291
2
L
Heimdallr
6,383
532
87
7
0
189,725
2
L
Sol
6,260
522
79
7
0
206,050
3
W
Ymir
5,774
481
15
1
0
225,337
4
W
Bakasura
7,249
604
75
6
0
258,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role