Player Matchup

Da Ji
Da Ji
EnkiDo_93
Da Ji
Level 103
God Stats
10W - 6L
1,599 SR
Queue Stats
162W - 134L
1,484 Elo+
Party 2
Tyr
Tyr
FumoKa_
Tyr
Level 68
God Stats
6W - 6L
1,425 SR
Queue Stats
49W - 59L
1,369 Elo+
Party 2
Hou Yi
Hou Yi
MingeKingMo
Hou Yi
Level 37
God Stats
45W - 33L
1,619 SR
Queue Stats
90W - 75L
1,491 Elo+
Solo
Ymir
Ymir
Tib-Warrior-06
Ymir
Level 67
God Stats
18W - 12L
1,549 SR
Queue Stats
44W - 57L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vulroth16
Morgan Le Fay
Level 29
God Stats
3W - 0L
1,558 SR
Queue Stats
10W - 11L
1,472 Elo+
Party 2
Team Averages
Level 61
1,550 SR
1,441 Elo+

VS

Team Averages
Level 47
1,472 SR
1,435 Elo+
Arachne
Arachne
AstaMamadisimo
Arachne
Level 66
God Stats
11W - 9L
1,591 SR
Queue Stats
358W - 393L
1,473 Elo+
Solo
Hades
Hades
Djmclellan13
Hades
Level 34
God Stats
24W - 23L
1,515 SR
Queue Stats
168W - 188L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
HCLC58
Gilgamesh
Level 33
God Stats
20W - 25L
1,345 SR
Queue Stats
214W - 215L
1,440 Elo+
Party 1
Cerberus
Cerberus
MegLance DannyB
Cerberus
Level 32
God Stats
5W - 5L
1,561 SR
Queue Stats
31W - 36L
1,395 Elo+
Party 3
Izanami
Izanami
Rxnge ExZo
Izanami
Level 69
God Stats
3W - 4L
1,347 SR
Queue Stats
125W - 120L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EnkiDo_93
Da Ji
16
8 / 6 / 7
10,231
568
9,623
14,544
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
16
1 / 0 / 5
9,645
536
3,111
4,953
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
14
9 / 0 / 6
9,234
513
15,984
12,594
4,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 10
9,326
518
5,526
12,475
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
vulroth16
Morgan Le Fay
16
5 / 3 / 3
9,925
551
12,232
8,990
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 0
9,622
535
6,918
13,847
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 2
7,545
419
7,212
11,813
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HCLC58
Gilgamesh
15
1 / 1 / 1
8,653
481
5,295
10,190
5,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
0 / 8 / 2
6,101
339
4,346
14,151
4,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Rxnge ExZo
Izanami
12
0 / 6 / 4
7,606
423
6,821
14,654
3,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
27
Kills
8
10
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
3
7
2
0.57
W
Da Ji
EnkiDo_93
Da Ji
8
6
7
1.92
W
Tyr
1
0
5
3.5
L
Gilgamesh
HCLC58
Gilgamesh
1
1
1
1.5
L
Cerberus
0
8
2
0.13
W
Hou Yi
9
0
6
12
L
Izanami
Rxnge ExZo
Izanami
0
6
4
0.33
W
4
1
10
9
W
Morgan Le Fay
vulroth16
Morgan Le Fay
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,476
Damage
30,592
53,556
Taken
64,655
28,627
Mitigated
27,618
15,957
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,918
5,258
0
4,300
13,847
6,398
0
2,358
11,313
0
74,443
L
7,212
268
144
1,435
11,813
6,902
168
4,450
7,124
24,044
0
W
Da Ji
EnkiDo_93
Da Ji
9,623
3,401
0
4,156
14,544
6,234
0
2,267
12,277
0
62,194
W
Tyr
3,111
120
0
2,414
4,953
4,732
464
646
4,307
0
48,854
L
Gilgamesh
HCLC58
Gilgamesh
5,295
1,336
0
1,488
10,190
5,554
0
2,896
6,964
0
47,355
L
Cerberus
4,346
88
222
2,173
14,151
4,914
0
3,863
10,210
17,077
0
W
Hou Yi
15,984
9,471
0
5,685
12,594
4,337
1,906
3,233
9,361
0
61,356
L
Izanami
Rxnge ExZo
Izanami
6,821
3,705
0
3,824
14,654
3,850
0
3,597
10,959
0
52,892
W
5,526
1,320
0
1,616
12,475
9,104
470
3,331
9,144
32,280
0
W
Morgan Le Fay
vulroth16
Morgan Le Fay
12,232
1,259
0
2,086
8,990
4,220
857
2,081
6,909
61,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
39,527
486
Minions Killed
404
0
Camps Cleared
0
1,637,046
Distance Traveled
1,592,528
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,622
535
134
7
0
364,141
4
L
Hades
7,545
419
42
2
0
224,986
0
W
Da Ji
10,231
568
104
6
0
353,941
3
W
Tyr
9,645
536
116
6
0
332,621
5
L
Gilgamesh
8,653
481
103
6
0
385,424
6
L
Cerberus
6,101
339
30
2
0
318,426
5
W
Hou Yi
9,234
513
90
5
0
329,067
0
L
Izanami
7,606
423
95
5
0
299,551
2
W
Ymir
9,326
518
56
3
0
323,334
2
W
Morgan Le Fay
9,925
551
120
7
0
298,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role