Player Matchup

Janus
Janus
Diegorodriguezz
Janus
Level 106
God Stats
2W - 2L
1,449 SR
Queue Stats
207W - 128L
1,608 Elo+
Party 1
Athena
Athena
FENIXCRUJIENTE
Athena
Level 149
God Stats
4W - 5L
1,547 SR
Queue Stats
427W - 353L
1,560 Elo+
Party 1
Tyr
Tyr
LiLxiken
Tyr
Level 18
God Stats
3W - 3L
1,568 SR
Queue Stats
20W - 24L
1,509 Elo+
Party 1
Skadi
Skadi
dansani
Skadi
Level 30
God Stats
28W - 22L
1,590 SR
Queue Stats
204W - 131L
1,561 Elo+
Party 1
Nemesis
Nemesis
mario1525rodri8
Nemesis
Level 36
God Stats
7W - 7L
1,501 SR
Queue Stats
102W - 102L
1,555 Elo+
Party 1
Team Averages
Level 68
1,531 SR
1,559 Elo+

VS

Team Averages
Level 44
1,618 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
Avenain
Morgan Le Fay
Level 48
God Stats
9W - 9L
1,640 SR
Queue Stats
203W - 222L
1,445 Elo+
Solo
Rama
Rama
Chalonzo74
Rama
Level 80
God Stats
3W - 2L
1,606 SR
Queue Stats
157W - 161L
1,489 Elo+
Party 2
Bellona
Bellona
Maksiee
Bellona
Level 62
God Stats
0W - 1L
1,702 SR
Queue Stats
13W - 16L
1,438 Elo+
Party 3
Thanatos
Thanatos
SirHotWings
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,458 Elo+
Party 3
Ares
Ares
ksforlife
Ares
Level 13
God Stats
0W - 1L
1,644 SR
Queue Stats
31W - 21L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 11
11,263
563
18,747
13,511
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 19
10,218
511
10,420
19,132
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 4 / 2
10,471
524
4,497
10,106
9,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
dansani
Skadi
20
13 / 5 / 6
13,212
661
25,446
13,140
5,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 8
10,231
512
6,232
15,638
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avenain
Morgan Le Fay
14
2 / 9 / 6
9,473
474
13,859
18,281
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 3
7,609
380
2,450
12,101
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Maksiee
Bellona
17
10 / 3 / 3
11,476
574
11,164
13,989
11,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SirHotWings
Thanatos
15
8 / 7 / 6
10,529
526
10,254
18,086
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
11
1 / 9 / 8
8,145
407
7,109
21,226
15,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
33
Kills
21
21
Deaths
33
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Avenain
Morgan Le Fay
2
9
6
0.56
L
0
5
3
0.3
W
9
4
11
3.63
W
2
4
19
2.88
W
5
4
2
1.5
L
Bellona
Maksiee
Bellona
10
3
3
3.83
L
Thanatos
SirHotWings
Thanatos
8
7
6
1.57
W
Skadi
dansani
Skadi
13
5
6
3.2
L
Ares
1
9
8
0.56
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,342
Damage
44,836
71,527
Taken
83,683
45,162
Mitigated
43,253
12,923
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Avenain
Morgan Le Fay
13,859
1,494
0
4,118
18,281
6,961
0
7,147
10,856
60,284
0
L
2,450
1,408
0
2,984
12,101
2,976
720
3,956
8,017
0
33,483
W
18,747
2,271
390
2,334
13,511
5,079
1,500
6,000
7,123
68,167
0
W
10,420
3,214
0
5,304
19,132
18,210
350
6,069
12,853
29,921
0
W
4,497
1,046
0
832
10,106
9,790
702
1,382
8,702
0
50,251
L
Bellona
Maksiee
Bellona
11,164
2,731
0
2,140
13,989
11,712
501
3,668
10,195
450
58,547
L
Thanatos
SirHotWings
Thanatos
10,254
2,005
0
9,384
18,086
5,625
319
7,798
9,990
0
43,846
W
Skadi
dansani
Skadi
25,446
12,331
0
250
13,140
5,274
6,923
3,165
9,931
0
102,069
L
Ares
7,109
423
0
3,626
21,226
15,979
0
5,640
15,458
20,665
0
W
6,232
3,232
0
3,813
15,638
6,809
387
3,961
11,601
0
46,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,395
Gold Earned
47,232
441
Minions Killed
372
0
Camps Cleared
0
1,958,111
Distance Traveled
1,600,273
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,473
474
97
5
0
250,711
2
L
Rama
7,609
380
75
4
0
270,347
3
W
Janus
11,263
563
108
5
0
406,249
3
W
Athena
10,218
511
33
2
0
400,380
2
W
Tyr
10,471
524
79
4
0
385,424
0
L
Bellona
11,476
574
106
5
0
393,369
2
L
Thanatos
10,529
526
78
4
0
376,546
4
W
Skadi
13,212
661
147
7
0
334,784
5
L
Ares
8,145
407
16
1
0
309,300
5
W
Nemesis
10,231
512
74
4
0
431,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role