Player Matchup

Danzaburou
Danzaburou
I_DeadlySteps_I
Danzaburou
Level 36
God Stats
4W - 7L
1,500 SR
Queue Stats
69W - 88L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Lordgrim_15
Cthulhu
Level 4
God Stats
15W - 19L
1,500 SR
Queue Stats
385W - 403L
1,227 Elo+
Solo
Fenrir
Fenrir
Y__a__Y__a__
Fenrir
Level 21
God Stats
31W - 21L
1,771 SR
Queue Stats
64W - 50L
1,650 Elo+
Solo
Hachiman
Hachiman
iNoAiim96
Hachiman
Level 16
God Stats
10W - 6L
1,799 SR
Queue Stats
21W - 17L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
iToxic1994
Gilgamesh
Level 21
God Stats
1W - 1L
1,315 SR
Queue Stats
19W - 25L
1,325 Elo+
Party 2
Team Averages
Level 20
1,577 SR
1,426 Elo+

VS

Team Averages
Level 14
1,584 SR
1,400 Elo+
Thor
Thor
AnR_Philipe72
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
Hahadyn
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,098 Elo+
Solo
Ra
Ra
almaz016
Ra
Level 28
God Stats
5W - 3L
1,754 SR
Queue Stats
308W - 323L
1,406 Elo+
Solo
Neith
Neith
iManWarZz
Neith
Level 5
God Stats
7W - 6L
1,725 SR
Queue Stats
119W - 126L
1,733 Elo+
Party 1
Ymir
Ymir
jespal10
Ymir
Level 23
God Stats
17W - 12L
1,440 SR
Queue Stats
93W - 99L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I_DeadlySteps_I
Danzaburou
20
15 / 6 / 10
20,521
604
28,818
28,607
12,242
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Lordgrim_15
Cthulhu
19
2 / 10 / 8
13,490
397
11,625
35,610
27,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
20
5 / 6 / 4
14,368
423
12,243
21,675
12,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
iNoAiim96
Hachiman
20
4 / 3 / 12
15,526
457
20,133
22,695
10,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
iToxic1994
Gilgamesh
20
8 / 7 / 14
20,129
592
31,601
33,823
23,223
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 5
15,575
458
12,825
24,978
20,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Hahadyn
Guan Yu
20
6 / 5 / 5
14,522
427
11,210
36,219
25,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 8 / 3
16,085
473
33,861
30,476
17,941
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
iManWarZz
Neith
20
6 / 8 / 5
16,308
480
28,364
24,886
14,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
19
3 / 9 / 5
12,669
373
12,353
33,452
51,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
34
Kills
32
32
Deaths
35
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
L
Guan Yu
Hahadyn
Guan Yu
6
5
5
1.7
W
Danzaburou
I_DeadlySteps_I
Danzaburou
15
6
10
3.33
W
Cthulhu
Lordgrim_15
Cthulhu
2
10
8
0.6
W
Fenrir
5
6
4
1.17
L
9
8
3
1.31
L
Neith
iManWarZz
Neith
6
8
5
1.06
W
Hachiman
iNoAiim96
Hachiman
4
3
12
3.33
W
Gilgamesh
iToxic1994
Gilgamesh
8
7
14
2.14
L
Ymir
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,420
Damage
98,613
142,410
Taken
150,011
85,410
Mitigated
129,397
44,540
Healing
39,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,825
3,759
0
6,832
24,978
20,261
540
2,310
22,668
0
92,621
L
Guan Yu
Hahadyn
Guan Yu
11,210
2,821
1,392
12,556
36,219
25,854
0
2,725
33,494
0
83,022
W
Danzaburou
I_DeadlySteps_I
Danzaburou
28,818
15,714
921
12,757
28,607
12,242
4,959
5,764
22,723
0
145,143
W
Cthulhu
Lordgrim_15
Cthulhu
11,625
315
667
4,641
35,610
27,480
503
6,057
29,481
57,686
0
W
Fenrir
12,243
1,738
0
1,054
21,675
12,364
1,339
14,184
6,995
0
52,088
L
33,861
5,390
2,225
9,655
30,476
17,941
439
363
30,113
131,037
0
L
Neith
iManWarZz
Neith
28,364
12,800
0
5,830
24,886
14,320
4,542
3,207
21,679
0
144,184
W
Hachiman
iNoAiim96
Hachiman
20,133
13,127
0
8,903
22,695
10,101
4,085
6,534
16,067
0
99,904
W
Gilgamesh
iToxic1994
Gilgamesh
31,601
12,374
760
14,837
33,823
23,223
5,035
12,647
20,930
0
135,796
L
Ymir
12,353
1,242
0
530
33,452
51,021
17
3,914
29,538
41,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,034
Gold Earned
75,159
708
Minions Killed
687
0
Camps Cleared
0
2,993,814
Distance Traveled
2,630,977
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,575
458
106
3
0
576,141
1
L
Guan Yu
14,522
427
123
4
0
509,974
0
W
Danzaburou
20,521
604
208
6
0
594,470
0
W
Cthulhu
13,490
397
86
3
0
510,042
5
W
Fenrir
14,368
423
80
2
0
637,653
1
L
Ra
16,085
473
198
6
0
530,392
5
L
Neith
16,308
480
218
6
0
495,512
0
W
Hachiman
15,526
457
148
4
0
602,261
1
W
Gilgamesh
20,129
592
186
5
0
649,388
2
L
Ymir
12,669
373
42
1
0
518,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role