Player Matchup

Chaac
Chaac
Durex_SlickRick
Chaac
Level 16
God Stats
9W - 3L
1,724 SR
Queue Stats
18W - 13L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HSH_18
Morgan Le Fay
Level 110
God Stats
15W - 28L
1,459 SR
Queue Stats
123W - 143L
1,481 Elo+
Solo
King Arthur
King Arthur
IceWake_99
King Arthur
Level 95
God Stats
20W - 21L
1,535 SR
Queue Stats
105W - 110L
1,474 Elo+
Solo
Team Averages
Level 74
1,573 SR
1,500 Elo+

VS

Team Averages
Level 71
1,465 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
IND-yVoITiiSy
Tsukuyomi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Solo
Ra
Ra
Ro_oKs
Ra
Level 83
God Stats
2W - 4L
1,394 SR
Queue Stats
27W - 37L
1,483 Elo+
Solo
Mulan
Mulan
kill--zone2002
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 11
13,454
641
20,660
23,863
29,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
HSH_18
Morgan Le Fay
20
13 / 3 / 6
15,174
723
29,312
20,528
9,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
IceWake_99
King Arthur
17
2 / 4 / 12
12,981
618
12,292
27,102
22,958
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IND-yVoITiiSy
Tsukuyomi
16
5 / 9 / 3
13,188
628
17,538
21,670
12,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
19
7 / 6 / 4
14,061
670
16,281
22,330
9,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
0 / 5 / 8
11,700
557
16,911
26,562
26,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
20
Kills
12
12
Deaths
20
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
W
Morgan Le Fay
HSH_18
Morgan Le Fay
13
3
6
5.33
L
Tsukuyomi
IND-yVoITiiSy
Tsukuyomi
5
9
3
0.72
W
King Arthur
IceWake_99
King Arthur
2
4
12
2
L
Ra
7
6
4
1.5
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,264
Damage
50,730
71,493
Taken
70,562
62,477
Mitigated
49,462
24,340
Healing
22,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,660
4,459
0
8,982
23,863
29,858
1,485
5,342
18,445
0
58,645
W
Morgan Le Fay
HSH_18
Morgan Le Fay
29,312
2,407
357
6,366
20,528
9,661
713
5,595
14,788
75,089
0
L
Tsukuyomi
IND-yVoITiiSy
Tsukuyomi
17,538
3,777
1,199
3,392
21,670
12,905
0
9,715
11,531
0
54,009
W
King Arthur
IceWake_99
King Arthur
12,292
807
0
8,635
27,102
22,958
0
5,344
21,758
0
41,799
L
Ra
16,281
210
6,340
10,413
22,330
9,888
0
7,595
14,227
68,154
0
L
16,911
2,395
0
1,000
26,562
26,669
114
10,478
15,492
0
33,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,609
Gold Earned
38,949
217
Minions Killed
201
0
Camps Cleared
0
1,102,017
Distance Traveled
1,090,414
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,454
641
78
4
0
334,334
2
W
Morgan Le Fay
15,174
723
94
4
0
372,559
3
L
Tsukuyomi
13,188
628
43
2
0
347,771
0
W
King Arthur
12,981
618
45
2
0
395,124
4
L
Ra
14,061
670
108
5
0
385,122
1
L
Mulan
11,700
557
50
2
0
357,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role