Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GaeFade
Anhur
Level 125
God Stats
3W - 5L
1,494 SR
Queue Stats
271W - 283L
1,358 Elo+
Solo
Neith
Neith
Oaklythe
Neith
Level 157
God Stats
23W - 22L
1,586 SR
Queue Stats
248W - 292L
1,389 Elo+
Solo
Scylla
Scylla
Zunllo_B
Scylla
Level 67
God Stats
7W - 5L
1,453 SR
Queue Stats
503W - 576L
1,377 Elo+
Solo
Yemoja
Yemoja
hellbilly14
Yemoja
Level 82
God Stats
10W - 11L
1,354 SR
Queue Stats
409W - 462L
1,330 Elo+
Solo
Team Averages
Level 107
1,477 SR
1,391 Elo+

VS

Team Averages
Level 99
1,507 SR
1,329 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DataFett
Fenrir
Level 125
God Stats
17W - 9L
1,667 SR
Queue Stats
138W - 153L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeatFighter
Morgan Le Fay
Level 129
God Stats
0W - 3L
1,376 SR
Queue Stats
25W - 43L
1,258 Elo+
Solo
Tyr
Tyr
godatthisgame30
Tyr
Level 88
God Stats
2W - 7L
1,493 SR
Queue Stats
168W - 206L
1,359 Elo+
Solo
Medusa
Medusa
gonza1234556
Medusa
Level 61
God Stats
7W - 9L
1,500 SR
Queue Stats
87W - 94L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 1
7,158
651
6,462
4,238
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
GaeFade
Anhur
12
5 / 0 / 0
6,757
614
4,571
5,423
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Oaklythe
Neith
9
2 / 1 / 2
5,872
534
4,020
5,556
1,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Zunllo_B
Scylla
12
1 / 1 / 0
6,734
612
3,537
5,408
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
8
0 / 2 / 3
5,345
486
1,512
4,764
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 3 / 1
5,284
480
4,542
6,944
3,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
DataFett
Fenrir
8
0 / 2 / 1
4,959
451
2,700
7,584
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
HeatFighter
Morgan Le Fay
10
1 / 1 / 0
5,609
510
3,519
6,250
1,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,218
474
834
7,885
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
8
1 / 2 / 2
5,077
462
2,771
3,070
595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
4
4
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
1
4.5
L
Cthulhu
 
Cthulhu
2
3
1
0.83
L
Fenrir
DataFett
Fenrir
0
2
1
0.25
W
Anhur
GaeFade
Anhur
5
0
0
5
L
Morgan Le Fay
HeatFighter
Morgan Le Fay
1
1
0
1
W
Neith
Oaklythe
Neith
2
1
2
3
W
Scylla
Zunllo_B
Scylla
1
1
0
1
L
0
4
0
0
L
Medusa
1
2
2
1
W
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,102
Damage
14,366
25,389
Taken
31,733
8,850
Mitigated
12,018
9,023
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,462
1,019
0
2,102
4,238
1,537
0
0
4,148
38,764
0
L
Cthulhu
 
Cthulhu
4,542
264
247
1,079
6,944
3,177
0
1,157
5,787
20,079
0
L
Fenrir
DataFett
Fenrir
2,700
368
0
2,164
7,584
2,109
0
1,364
6,196
0
21,383
W
Anhur
GaeFade
Anhur
4,571
1,933
0
852
5,423
1,975
667
219
5,174
0
39,400
L
Morgan Le Fay
HeatFighter
Morgan Le Fay
3,519
827
0
2,767
6,250
1,937
106
2,993
2,969
27,935
0
W
Neith
Oaklythe
Neith
4,020
907
0
1,955
5,556
1,631
0
2,275
3,281
0
29,993
W
Scylla
Zunllo_B
Scylla
3,537
61
0
2,513
5,408
1,795
78
3,478
1,930
36,361
0
L
834
86
0
2,512
7,885
4,200
0
5,330
2,555
0
25,439
L
Medusa
2,771
978
270
528
3,070
595
0
355
2,715
0
18,394
W
Yemoja
1,512
230
439
1,162
4,764
1,912
406
2,089
2,675
12,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
26,147
317
Minions Killed
242
0
Camps Cleared
0
954,938
Distance Traveled
995,315
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,158
651
79
7
0
197,772
1
L
Cthulhu
5,284
480
35
3
0
196,887
2
L
Fenrir
4,959
451
50
5
0
218,078
1
W
Anhur
6,757
614
71
6
0
217,190
1
L
Morgan Le Fay
5,609
510
60
5
0
182,484
2
W
Neith
5,872
534
63
6
0
177,721
0
W
Scylla
6,734
612
79
7
0
204,071
2
L
Tyr
5,218
474
58
5
0
209,711
0
L
Medusa
5,077
462
39
4
0
188,155
2
W
Yemoja
5,345
486
25
2
0
158,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role