Player Matchup

Izanami
Izanami
Biyrbol
Izanami
Level 27
God Stats
1W - 3L
1,323 SR
Queue Stats
1W - 6L
1,153 Elo+
Solo
Kukulkan
Kukulkan
Kigz007
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,528 Elo+
Party 2
Ares
Ares
Maxadgubbe
Ares
Level 13
God Stats
3W - 2L
1,656 SR
Queue Stats
19W - 15L
1,603 Elo+
Party 3
Bellona
Bellona
Scyx0
Bellona
Level 26
God Stats
2W - 0L
1,781 SR
Queue Stats
5W - 1L
1,639 Elo+
Party 2
Ao Kuang
Ao Kuang
WeakauraSL
Ao Kuang
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,592 Elo+
Party 3
Team Averages
Level 20
1,552 SR
1,503 Elo+

VS

Team Averages
Level 23
1,536 SR
1,578 Elo+
Skadi
Skadi
 
Skadi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Eliteponyhunter
Chaac
Level 28
God Stats
6W - 4L
1,459 SR
Queue Stats
87W - 87L
1,467 Elo+
Solo
King Arthur
King Arthur
Kirkiisi
King Arthur
Level 19
God Stats
2W - 7L
1,431 SR
Queue Stats
85W - 73L
1,643 Elo+
Party 1
Janus
Janus
Teletappi3
Janus
Level 18
God Stats
9W - 12L
1,742 SR
Queue Stats
113W - 101L
1,626 Elo+
Party 1
Erlang Shen
Erlang Shen
Zeikei
Erlang Shen
Level 25
God Stats
3W - 5L
1,549 SR
Queue Stats
189W - 152L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biyrbol
Izanami
18
7 / 5 / 6
12,222
531
11,543
12,066
4,353
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Kigz007
Kukulkan
20
5 / 5 / 3
12,939
563
23,323
13,360
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 14
11,756
511
12,348
16,406
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Scyx0
Bellona
18
5 / 4 / 5
11,994
521
14,323
21,503
17,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
WeakauraSL
Ao Kuang
20
8 / 7 / 5
13,256
576
13,235
20,072
8,811
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
2 / 5 / 4
11,241
489
10,529
15,036
5,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 4 / 5
10,805
470
9,575
20,935
10,496
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kirkiisi
King Arthur
16
3 / 7 / 3
10,559
459
11,316
28,235
18,952
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
18
8 / 3 / 7
12,206
531
13,071
10,905
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Zeikei
Erlang Shen
17
3 / 8 / 9
10,749
467
10,581
24,089
13,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
51
27
Kills
23
25
Deaths
27
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
4
0.8
W
Izanami
Biyrbol
Izanami
7
5
6
2
L
7
4
5
2.38
W
Kukulkan
Kigz007
Kukulkan
5
5
3
1.3
L
King Arthur
Kirkiisi
King Arthur
3
7
3
0.64
W
2
4
14
2.25
W
Bellona
Scyx0
Bellona
5
4
5
1.88
L
Janus
8
3
7
3.83
W
Ao Kuang
WeakauraSL
Ao Kuang
8
7
5
1.5
L
Erlang Shen
Zeikei
Erlang Shen
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,772
Damage
55,072
83,407
Taken
99,200
57,801
Mitigated
52,658
16,696
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,529
4,726
0
769
15,036
5,359
971
7,822
7,214
0
86,838
W
Izanami
Biyrbol
Izanami
11,543
9,094
0
601
12,066
4,353
3,478
561
11,465
0
74,072
L
9,575
3,899
0
8,936
20,935
10,496
473
10,757
10,178
0
44,994
W
Kukulkan
Kigz007
Kukulkan
23,323
3,167
0
822
13,360
6,295
2,139
2,703
10,485
108,555
0
L
King Arthur
Kirkiisi
King Arthur
11,316
1,006
0
7,755
28,235
18,952
254
13,643
14,592
0
59,099
W
12,348
921
1,144
3,160
16,406
20,710
450
2,463
13,785
38,801
0
W
Bellona
Scyx0
Bellona
14,323
4,822
0
4,934
21,503
17,632
1,557
2,282
18,606
622
67,446
L
Janus
13,071
1,289
160
1,365
10,905
4,005
1,399
7,452
3,453
72,821
0
W
Ao Kuang
WeakauraSL
Ao Kuang
13,235
3,311
0
6,035
20,072
8,811
1,610
4,374
15,500
82,128
0
L
Erlang Shen
Zeikei
Erlang Shen
10,581
6,372
0
3,163
24,089
13,846
0
9,709
14,380
0
73,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,167
Gold Earned
55,560
613
Minions Killed
599
0
Camps Cleared
0
2,101,321
Distance Traveled
1,869,650
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,241
489
158
7
0
385,514
6
W
Izanami
12,222
531
144
6
0
393,731
2
L
Chaac
10,805
470
64
3
0
329,386
2
W
Kukulkan
12,939
563
180
8
0
435,869
7
L
King Arthur
10,559
459
117
5
0
352,744
4
W
Ares
11,756
511
35
2
0
425,717
2
W
Bellona
11,994
521
129
6
0
411,559
2
L
Janus
12,206
531
141
6
0
387,319
1
W
Ao Kuang
13,256
576
125
5
0
434,445
1
L
Erlang Shen
10,749
467
119
5
0
414,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role