Player Matchup

Bellona
Bellona
DoinDamage
Bellona
Level 22
God Stats
2W - 3L
1,090 SR
Queue Stats
49W - 62L
1,420 Elo+
Party 2
Rama
Rama
JebQuackenbush
Rama
Level 27
God Stats
3W - 1L
1,874 SR
Queue Stats
52W - 51L
1,553 Elo+
Solo
Serqet
Serqet
Karu14
Serqet
Level 17
God Stats
1W - 1L
1,260 SR
Queue Stats
28W - 33L
1,403 Elo+
Solo
He Bo
He Bo
Sawdamisprime
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 2
Ymir
Ymir
Stormblizz
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,445 SR
1,435 Elo+

VS

Team Averages
Level 10
1,504 SR
1,535 Elo+
Bellona
Bellona
HasakinSkywalker
Bellona
Level 7
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Athena
Athena
azuremae
Athena
Level 27
God Stats
5W - 4L
1,672 SR
Queue Stats
14W - 23L
1,370 Elo+
Solo
Rama
Rama
duan3993
Rama
Level 5
God Stats
5W - 4L
1,871 SR
Queue Stats
67W - 94L
1,531 Elo+
Solo
Raijin
Raijin
seppichu
Raijin
Level 6
God Stats
0W - 1L
1,335 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 1
Awilix
Awilix
Сурёнка
Awilix
Level 4
God Stats
2W - 4L
1,351 SR
Queue Stats
4W - 5L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoinDamage
Bellona
12
3 / 1 / 5
7,247
604
6,847
8,509
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 0 / 0
7,784
649
8,931
6,216
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Karu14
Serqet
10
3 / 0 / 2
6,358
530
908
4,902
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 1
6,660
555
2,878
4,592
1,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 5
6,065
505
1,305
4,646
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,353
446
1,297
7,143
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
azuremae
Athena
7
0 / 4 / 0
4,403
367
1,641
7,159
2,190
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
5
0 / 0 / 0
4,439
370
703
1,779
316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
seppichu
Raijin
10
3 / 3 / 0
6,037
503
4,026
6,411
1,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
5,223
435
3,073
8,204
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
4
5
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
DoinDamage
Bellona
3
1
5
5.5
L
0
6
0
0
W
7
0
0
7
W
Serqet
Karu14
Serqet
3
0
2
4
W
3
3
1
1.17
W
0
1
5
2.5
L
Athena
azuremae
Athena
0
4
0
0
L
Rama
0
0
0
0
L
Raijin
seppichu
Raijin
3
3
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,869
Damage
10,740
28,865
Taken
30,696
13,684
Mitigated
9,606
13,984
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DoinDamage
Bellona
6,847
1,671
0
4,552
8,509
6,088
508
1,082
7,427
168
34,635
L
1,297
282
0
573
7,143
3,510
1,114
198
6,579
0
20,749
W
8,931
8,208
0
4,438
6,216
2,199
2,293
1,121
5,095
0
56,357
W
Serqet
Karu14
Serqet
908
275
0
3,027
4,902
1,380
0
0
4,902
0
17,359
W
2,878
572
0
1,177
4,592
1,297
754
2,441
2,151
28,580
0
W
1,305
372
0
790
4,646
2,720
91
1,023
3,623
9,855
0
L
Athena
azuremae
Athena
1,641
371
0
540
7,159
2,190
0
708
6,361
6,776
0
L
Rama
703
654
0
613
1,779
316
0
53
1,636
0
7,234
L
Raijin
seppichu
Raijin
4,026
675
111
1,158
6,411
1,751
1,013
2,912
3,469
28,763
0
L
3,073
1,049
0
1,165
8,204
1,839
0
390
7,634
0
16,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
25,455
307
Minions Killed
155
0
Camps Cleared
0
982,909
Distance Traveled
982,897
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,247
604
71
6
0
233,367
0
L
Bellona
5,353
446
51
4
0
230,248
2
W
Rama
7,784
649
104
9
0
204,825
1
W
Serqet
6,358
530
49
4
0
175,443
3
W
He Bo
6,660
555
63
5
0
201,130
3
W
Ymir
6,065
505
20
2
0
168,144
0
L
Athena
4,403
367
2
0
0
201,101
1
L
Rama
4,439
370
16
1
0
107,806
1
L
Raijin
6,037
503
46
4
0
217,145
1
L
Awilix
5,223
435
40
3
0
226,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role