Player Matchup

Bakasura
Bakasura
TrulyClu3l3ss
Bakasura
Level 8
God Stats
2W - 3L
1,526 SR
Queue Stats
3W - 7L
1,206 Elo+
Solo
Zeus
Zeus
xvxWICKxvx
Zeus
Level 126
God Stats
9W - 19L
1,401 SR
Queue Stats
358W - 462L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
zYinYan79
Gilgamesh
Level 22
God Stats
20W - 13L
1,652 SR
Queue Stats
154W - 88L
1,507 Elo+
Solo
Team Averages
Level 52
1,527 SR
1,358 Elo+

VS

Team Averages
Level 76
1,593 SR
1,512 Elo+
Ah Puch
Ah Puch
Badluck XX
Ah Puch
Level 85
God Stats
12W - 21L
1,490 SR
Queue Stats
388W - 544L
1,358 Elo+
Solo
Artemis
Artemis
YuRockCancelTht
Artemis
Level 25
God Stats
16W - 9L
1,444 SR
Queue Stats
286W - 196L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
lCherryl3ombl
Gilgamesh
Level 117
God Stats
69W - 24L
1,846 SR
Queue Stats
473W - 371L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TrulyClu3l3ss
Bakasura
9
0 / 5 / 3
6,759
614
4,926
11,650
3,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 1
8,126
739
5,764
6,631
1,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
zYinYan79
Gilgamesh
9
1 / 5 / 3
7,127
648
7,642
12,719
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Badluck XX
Ah Puch
14
9 / 1 / 4
9,463
860
11,193
7,756
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 11
8,597
782
12,805
6,966
2,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
lCherryl3ombl
Gilgamesh
12
3 / 2 / 7
9,027
821
5,113
12,075
9,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
15
15
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Badluck XX
Ah Puch
9
1
4
11
L
Bakasura
TrulyClu3l3ss
Bakasura
0
5
3
0.3
W
3
1
11
8.5
W
Gilgamesh
lCherryl3ombl
Gilgamesh
3
2
7
3.25
L
3
5
1
0.7
L
Gilgamesh
zYinYan79
Gilgamesh
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,332
Damage
29,111
31,000
Taken
26,797
11,742
Mitigated
15,179
4,868
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Badluck XX
Ah Puch
11,193
831
0
2,192
7,756
3,068
153
1,800
5,576
41,418
0
L
Bakasura
TrulyClu3l3ss
Bakasura
4,926
3,451
0
2,173
11,650
3,462
0
3,750
7,900
0
9,127
W
12,805
7,296
0
2,733
6,966
2,394
1,283
934
5,456
0
31,232
W
Gilgamesh
lCherryl3ombl
Gilgamesh
5,113
957
636
1,801
12,075
9,717
44
3,030
8,252
0
24,576
L
5,764
908
0
1,543
6,631
1,659
0
2,547
4,084
23,554
0
L
Gilgamesh
zYinYan79
Gilgamesh
7,642
1,518
111
1,041
12,719
6,621
0
4,896
7,823
0
12,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,012
Gold Earned
27,087
90
Minions Killed
150
0
Camps Cleared
0
594,201
Distance Traveled
634,642
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,463
860
85
8
0
200,808
3
L
Bakasura
6,759
614
36
3
0
227,100
0
W
Artemis
8,597
782
32
3
0
188,380
2
W
Gilgamesh
9,027
821
33
3
0
245,454
0
L
Zeus
8,126
739
40
4
0
162,812
1
L
Gilgamesh
7,127
648
14
1
0
204,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role