Player Matchup

Yemoja
Yemoja
Sombyka
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,307 Elo+
Solo
Achilles
Achilles
bomlik
Achilles
Level 21
God Stats
2W - 5L
1,502 SR
Queue Stats
34W - 30L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
cheesepug
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,538 Elo+
Solo
Thor
Thor
gefest88
Thor
Level 6
God Stats
54W - 50L
1,645 SR
Queue Stats
100W - 106L
1,387 Elo+
Solo
Ullr
Ullr
xXGhost1Xx
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,590 Elo+
Party 1
Team Averages
Level 17
1,529 SR
1,476 Elo+

VS

Team Averages
Level 19
1,554 SR
1,417 Elo+
Jing Wei
Jing Wei
Angelcrest
Jing Wei
Level 22
God Stats
4W - 2L
1,768 SR
Queue Stats
223W - 238L
1,482 Elo+
Solo
Ares
Ares
LuLeK
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,279 Elo+
Solo
Janus
Janus
chillinXD
Janus
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 43L
1,508 Elo+
Solo
Ymir
Ymir
iLuvChickenWings
Ymir
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 29L
1,349 Elo+
Party 2
Ratatoskr
Ratatoskr
iLuvChickenWingx
Ratatoskr
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 15L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sombyka
Yemoja
16
1 / 3 / 8
10,617
1,062
7,036
9,595
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
bomlik
Achilles
16
6 / 4 / 7
12,125
1,213
13,877
15,117
19,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
cheesepug
Jing Wei
15
2 / 6 / 2
9,449
945
9,832
12,107
4,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
16
1 / 8 / 8
9,931
993
10,864
16,607
8,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 5
10,171
1,017
10,865
14,773
5,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

146

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Angelcrest
Jing Wei
17
5 / 1 / 14
11,293
1,129
16,251
10,971
5,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
LuLeK
Ares
18
3 / 4 / 13
10,700
1,070
9,667
18,201
13,550
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
chillinXD
Janus
17
10 / 2 / 8
11,603
1,160
18,619
6,845
2,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 3 / 16
10,701
1,070
10,340
12,857
14,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
17
7 / 3 / 10
11,571
1,157
8,882
9,110
3,961
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
13
Kills
26
26
Deaths
13
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Angelcrest
Jing Wei
5
1
14
12
W
Ares
LuLeK
Ares
3
4
13
2.38
L
Yemoja
Sombyka
Yemoja
1
3
8
1.67
L
Achilles
bomlik
Achilles
6
4
7
2.38
L
Jing Wei
cheesepug
Jing Wei
2
6
2
0.5
W
Janus
chillinXD
Janus
10
2
8
7
L
Thor
1
8
8
0.63
W
1
3
16
3
W
Ratatoskr
7
3
10
4
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,474
Damage
63,759
68,199
Taken
57,984
45,916
Mitigated
39,865
5,674
Healing
1,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Angelcrest
Jing Wei
16,251
14,556
0
0
10,971
5,047
0
1,566
9,405
0
38,697
W
Ares
LuLeK
Ares
9,667
501
0
0
18,201
13,550
0
1,715
16,486
17,613
0
L
Yemoja
Sombyka
Yemoja
7,036
692
2,386
1,202
9,595
7,996
0
6,908
2,687
16,979
0
L
Achilles
bomlik
Achilles
13,877
3,315
0
1,352
15,117
19,062
0
6,953
8,164
0
23,541
L
Jing Wei
cheesepug
Jing Wei
9,832
6,415
0
0
12,107
4,857
0
5,086
7,021
0
34,121
W
Janus
chillinXD
Janus
18,619
997
0
250
6,845
2,511
0
688
6,157
30,830
0
L
Thor
10,864
1,582
0
0
16,607
8,623
0
10,541
6,066
0
17,646
W
10,340
2,016
0
1,290
12,857
14,796
0
1,743
11,114
30,168
0
W
Ratatoskr
8,882
2,171
0
0
9,110
3,961
0
1,324
7,786
0
16,327
L
10,865
6,068
0
734
14,773
5,378
0
9,138
5,635
0
29,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,293
Gold Earned
55,868
144
Minions Killed
189
2
Camps Cleared
6
927,036
Distance Traveled
1,031,974
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,293
1,129
56
6
3
225,780
3
W
Ares
10,700
1,070
18
2
1
206,990
3
L
Yemoja
10,617
1,062
20
2
0
167,476
0
L
Achilles
12,125
1,213
25
3
0
212,081
0
L
Jing Wei
9,449
945
41
4
1
203,766
0
W
Janus
11,603
1,160
44
4
1
200,503
0
L
Thor
9,931
993
17
2
0
174,732
2
W
Ymir
10,701
1,070
50
5
1
185,809
3
W
Ratatoskr
11,571
1,157
21
2
0
212,892
0
L
Ullr
10,171
1,017
41
4
1
168,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role