Player Matchup

Merlin
Merlin
BlindKratos
Merlin
Level 28
God Stats
9W - 3L
1,628 SR
Queue Stats
26W - 27L
1,487 Elo+
Solo
Anhur
Anhur
ItzHisoka
Anhur
Level 16
God Stats
158W - 136L
1,397 SR
Queue Stats
722W - 653L
1,566 Elo+
Solo
Ares
Ares
JianguoChuan
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,714 Elo+
Party 1
Odin
Odin
JynyBnka
Odin
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,467 Elo+
Party 1
Janus
Janus
Schule
Janus
Level 6
God Stats
8W - 4L
1,631 SR
Queue Stats
43W - 34L
1,556 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,558 Elo+

VS

Team Averages
Level 15
1,695 SR
1,571 Elo+
Cthulhu
Cthulhu
CthulhusCall
Cthulhu
Level 4
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Anubis
Anubis
SiamSlime
Anubis
Level 28
God Stats
5W - 1L
1,964 SR
Queue Stats
39W - 27L
1,567 Elo+
Solo
Persephone
Persephone
ToxicGnome
Persephone
Level 8
God Stats
3W - 2L
1,667 SR
Queue Stats
12W - 9L
1,539 Elo+
Solo
Odin
Odin
Volv1n1o
Odin
Level 26
God Stats
8W - 7L
1,622 SR
Queue Stats
243W - 202L
1,570 Elo+
Solo
Merlin
Merlin
algels7
Merlin
Level 10
God Stats
11W - 12L
1,503 SR
Queue Stats
22W - 20L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 0 / 17
11,069
1,107
16,471
4,518
1,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
ItzHisoka
Anhur
17
6 / 6 / 16
11,417
1,142
14,139
11,829
4,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 4 / 23
10,450
1,045
6,618
14,641
12,839
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
17
7 / 0 / 16
11,608
1,161
10,480
9,325
7,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Schule
Janus
17
11 / 2 / 11
12,104
1,210
16,385
8,527
2,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

235

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CthulhusCall
Cthulhu
15
1 / 14 / 2
9,158
916
4,387
24,914
18,115
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
SiamSlime
Anubis
15
2 / 9 / 5
9,685
969
7,593
12,223
4,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
ToxicGnome
Persephone
15
0 / 1 / 3
9,559
956
5,457
8,328
2,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
4 / 6 / 4
9,913
991
8,095
15,204
12,375
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
algels7
Merlin
17
5 / 3 / 6
11,721
1,172
18,134
8,921
3,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
32
33
Kills
12
12
Deaths
33
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
0
17
15.5
L
Cthulhu
CthulhusCall
Cthulhu
1
14
2
0.14
W
Anhur
ItzHisoka
Anhur
6
6
16
2.33
W
2
4
23
3.38
W
Odin
7
0
16
15
W
Janus
Schule
Janus
11
2
11
8.25
L
Anubis
SiamSlime
Anubis
2
9
5
0.5
L
Persephone
ToxicGnome
Persephone
0
1
3
1.5
L
Odin
4
6
4
1
L
Merlin
algels7
Merlin
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,093
Damage
43,666
48,840
Taken
69,590
28,862
Mitigated
41,281
2,791
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,471
1,437
0
707
4,518
1,746
0
3,231
1,197
43,675
0
L
Cthulhu
CthulhusCall
Cthulhu
4,387
884
0
296
24,914
18,115
0
17,530
7,384
14,699
0
W
Anhur
ItzHisoka
Anhur
14,139
9,496
0
696
11,829
4,246
0
6,859
4,826
0
33,510
W
6,618
628
0
0
14,641
12,839
0
10,302
4,031
10,991
0
W
Odin
10,480
2,522
0
0
9,325
7,425
0
7,622
1,447
0
17,185
W
Janus
Schule
Janus
16,385
2,400
142
1,246
8,527
2,606
0
6,692
1,618
39,662
0
L
Anubis
SiamSlime
Anubis
7,593
331
0
232
12,223
4,758
0
6,765
5,458
10,889
0
L
Persephone
ToxicGnome
Persephone
5,457
178
0
1,004
8,328
2,843
0
4,632
3,695
33,412
0
L
Odin
8,095
2,315
0
391
15,204
12,375
0
6,520
8,684
150
12,268
L
Merlin
algels7
Merlin
18,134
637
132
764
8,921
3,190
0
4,026
4,895
53,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,648
Gold Earned
50,036
181
Minions Killed
187
10
Camps Cleared
5
1,003,109
Distance Traveled
862,597
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,069
1,107
67
7
2
196,112
1
L
Cthulhu
9,158
916
19
2
1
109,165
1
W
Anhur
11,417
1,142
43
4
1
159,082
0
W
Ares
10,450
1,045
6
1
0
189,855
0
W
Odin
11,608
1,161
10
1
1
252,938
1
W
Janus
12,104
1,210
55
6
6
205,122
3
L
Anubis
9,685
969
6
1
0
177,951
0
L
Persephone
9,559
956
75
8
0
188,773
0
L
Odin
9,913
991
4
0
1
188,333
0
L
Merlin
11,721
1,172
83
8
3
198,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role